# Changelog Legend + Added - Removed @ Fixed ^ Improved # 0.5.1 ## ADDED IN 0.5.1 + CZ99 pistol initial import and config + cz99 magazine {CHANGESADDED} ## IMPROVED IN 0.5.1 ^ Added proper inventory icons to Alice backpacks ^ CZ99 weapon and magazines configuration, strings ^ adjusted memory points, added shadow lods, tweaked geo lods on cz99 ^ cZ99 animations done ^ cz99 animations ^ Added OPFOR variant of SAF units to CfgPatches list so they are not available in Zeus - http://feedback.rhsmods.org/view.php?id=5592 ^ Added inventory icons for CZ99 ^ Tweaked zeroing on CZ99 ^ Tweaked recoil on CZ99 ^ Added tritum sights to CZ99 ^ Tweaked muzzle flash in first person for CZ99 ^ TMA4 AT mine is now triggered only on contact - placing mines in the middle of road will be no longer effective ^ TMA4 AT mine is now using additional penetrator to simulate blast damage {CHANGESIMPROVED} ## FIXED IN 0.5.1 @ HAMMER PURGE !!! @ HAMMER PURGE 2 @ Fixed long RBR-80 loading time - http://feedback.rhsmods.org/view.php?id=5469 @ Opfor SAF doesnt wear uniform http://feedback.rhsmods.org/view.php?id=5494 @ macro and class fix @ cz99 magazine model path fix @ adjusted position and holster scale of cz99 @ fix for shadow lods and additional res lods for cz99 @ fixed AS/SMDI textures and tweaked rvmat for cz99 @ Fixed missing icon error in ammo box - http://feedback.rhsmods.org/view.php?id=5637 {CHANGESFIXED} ## REMOVED IN 0.5.1 {CHANGESREMOVED}