# Changelog Legend + Added - Removed @ Fixed ^ Improved # 0.4.9 ## ADDED IN 0.4.9 + [UH-1H]Added Tan, Olive and White textureSets + Added new inventory icons for GREF uniforms + Added CDF 2S1 + M1941 Jeep Cap + M43 Field Caps + M40 Stahlhelms + M42 Stahlhelms and covered variants + S-Mine 35 + S-Mine 44 + Glasmine 43 + A200 mine + Stockmine 43 + Tellermine 43 + M2A3 bounding mine + M3 mine + Mk.II mine + M7A2 mine + 2.5lb Tetrytol charge + Model 1939 hand grenades + Nb.Hgr.39 smoke grenades + Model 1924 hand grenades + Model 1943 hand grenades + Throwable Sprengbuechse (3kg) + Mk.I illumination grenade + Mk.II hand grenade + Mk.IIIA1 concussion grenade + Early AN/M8 smoke grenade + M15 White Phosphorous grenade + Throwable 1lb TNT charge + Added new RKG-3EM grenade script + Flecktarn version of Gorka 1 uniform + BTR-60 in TLA livery + Texture sets for TLA BTR-60PB + Added L1A1 rifle (heavy WIP) + Added IZh-18 reload animation (WIP, missing prone stance) + Added reload animation for M3A1 Grease Gun (WIP, prone variant missing) ## IMPROVED IN 0.4.9 ^ [UH-1H]Increased maxFordingDepth ^Configured Mosin SBR and covered SDN-6 suppressor with Joint Muzzles ^ Added ECM to Mi-24G & added laser warning receiver to it ^ MG42 shell ejection particle effects ^ M93 uniform TI texture ^ Added new icons for WW2 helmets & caps ^ RHS Vehicle icons in Virtual Garage should be visible on Steam branch release ^ Added separate name for development branch version ^ Added Eden attribute to hide CHDKZ flag on T-72 http://feedback.rhsmods.org/view.php?id=4854 ^ Readded proxies to characters shadow LOD ^ Some more improvements to characters fire geometry ^ Added RHSGREF loadorder ^ Improved addons loadorder ^ IZh-18 is now using shotgun sounds ^ Added deleteIfEmpty = 0 to IZh-18 magazines ^ Gave VHS-2 and its OEM magazines true-to-life compatibility with G36, using common `magazineWells[]' framework. (class CBA_556x45_G36) ^ Tweaked BRDM-2 buoyancy & increased turning rate in water - http://feedback.rhsmods.org/view.php?id=4963 ^ Tweaked again BRDM-2 turn ratio ^ Added facewear proxy in pilot LOD of GREF uniforms ^ Update Textures and set default texture for BTR-60 ^ Added CBA magwells to GREF weapons ^ Improved flecktarn texture for PASGT-type helmet cover ^ Added L1A1 reload animations ^ Added wooden furniture to L1A1 ^ Finger is out of trigger when reloading ^ Added resolution LODs to M1 Garand ^ `Camo` retexture selection for M1951 cap ^ Added M1 Garand reload animations ^ Added silenced sound to L1A1 ^ Added magazine proxies for M79 ^ Added new reload animation for M79 (WIP) ^ Added some polygons to hide backfaces seen through the opening in the rear of Multicam SDN6 suppressor ^ Added CDF, UN & CHDKZ skins for ZiL-131 (kudos to Tema!) ^ Anim exporter test on M79 (without rotation) ^ Improved M1 Garand reload animation ^ tweaked M79 reload anim ^ Tweaked L1A1 reload animation with model.cfg exporter ^ Tweaked M1 Garand & M79 reload animations ^ Another iteration on L1A1 reload animations ^ Added short ammo description to IZh-18 12GA mags ^ Added resolution LODs to L1A1 ^ Added some placeholder M3A1 reload sounds ^ Tweaked M3A1 hand animation ^ Tweaked M3A1 reload animations ^ Merged M3A1 & M3A1 specops to single folder ^ Added inventory icon for specops variant of M3A1 ^ Added resolution LODs to MP44 ^ Added new hand animation to MP44 ^ Added new reload sounds for M3A1 ^ Added test MP-44 reload animations ^ Improved MP44 reload animations ^ Added placeholder reload sound to MP44 ^ Added reload sounds for L1A1 & M79 ^ Improved L1A1 & M79 reload animations ^ Added spent clip ejection from M1 Garand ^ Added M1 Garand reload sound ^ Added sound sets to GREF UGLs ^ Adjusted M1 garand magazine reload switch phase ^ Incorporating improved CDF and ChDKZ Mi-8 textures ^ Tweaked decals RVMAT on GREF vehicles ^ Tweaked Canoe anims & config ^ Configured appropriate GREF aircraft with Dynamic Loadouts/Pylon-based countermeasures ^ Moved origin point of flare/chaff dispensed from L159, to a more realistic location ^ Tweaked available stores for some L39/L159 Pylons ^ Optimized canoe paddle script ^ Added TI texture for BRDM-2 new wheels ^ CDF paratrooper uniform TI map ^ Helmet TI textures ^ Tweaked Superhind TI textures ## FIXED IN 0.4.9 @ [UH-1H]Fixed RPM indicator position @ Fixed missing Panzerfaust in Zeus crate menu @ Fixed CHDKZ sniper was using wrong scope @ Added missing Cesna entry in units[] cfgPatches array - plane was missing in Zeus @ Fixed driver sounds of armed BRDM-2UM @ HIDF UH-1H door guns now have correct ammo @ Nationalist Militia Ural ZU-23 gunner was using non-existent infantry class @ Fixed grenades were available for M70B1 when only GREF was loaded. Removed them since muzzle grenade feature is not present @ Adjusted UH-1H wreck placement @ Fixed Mi-24G eden attribute for setting custom side number @ corrected a few vehicles using wrong number decal types @ Selection for tube extension on RPG-75 used model was wrong @ Fixed AN-2 set side number Eden attribute @ Fixed missing heads shadows in View Pilot LOD @ Added penetration materials, armor & explosion shielding parameter to all RHS explosives - http://feedback.rhsmods.org/view.php?id=4876 http://feedback.rhsmods.org/view.php?id=4878 @ Fixed characters hands being screwd in last res LOD - added shadowlod param @ Fixed missing default magazine property for some of the satchels - http://feedback.rhsmods.org/view.php?id=4904 @ Fixed some minor issues with new character firegeometry @ Kar98 handAnim had gone AWOL @ Fixed BRDM-2UM (Armed) searchlight glitch in 1st LOD @ BRDM-2UM TPKU-2B is hidden in armed variant in interior LOD - http://feedback.rhsmods.org/view.php?id=5001 @ Fixed ZiL-131 crew - http://feedback.rhsmods.org/view.php?id=5049 @ L1A1 was missing case ejection @ Fixed icon overlay on L1A1 @ Fixed CDF MiG29 textures in multiplayer - http://feedback.rhsmods.org/view.php?id=5090 @ Fixed missing CDF ZiL-131 texture - http://feedback.rhsmods.org/view.php?id=5103 @ Some Mi-24G variants available to Zeus, were equipped with the wrong type of ATGM @ Camo fuel pod magazine for L39/L159 had an incorrect model path ## REMOVED IN 0.4.9