[5/9/2021 10:07:07 AM][0.5.6][R1294][reyhard] ^ Increased explosion shielding on UH-1H ^ Applied texture workaround to more vehicles @ A-29 was missing editor preview [5/9/2021 9:01:22 AM][0.5.6][R1293][reyhard] ^ Regenerated editor previews [5/6/2021 4:59:03 PM][0.5.6][R1292][reyhard] ^ Added T80U to CDF vehicle pool. Thanks a lot libertybull! - http://feedback.rhsmods.org/view.php?id=6334 [5/6/2021 4:29:32 PM][0.5.6][R1291][reyhard] ^ Adjusted HEAT submunition initial speed to take into account air friction - http://feedback.rhsmods.org/view.php?id=6110 [5/5/2021 7:27:38 PM][0.5.6][R1290][reyhard] @ Fix to BRDM-2 ATGM reload - http://feedback.rhsmods.org/view.php?id=6322 [4/30/2021 9:53:19 PM][0.5.6][R1289][da12thMonkey] ^ Switched flare magazine rhs_mag_M585_white to rhs_mag_M583A1_white in GREF equipment Added new 40mm grenade types to `magazines[]=` array in GREF weapons to adjust Arsenal sorting order [4/29/2021 12:46:51 PM][0.5.6][R1288][da12thMonkey] + CDF and ChDKZ Autoriflemen (RPK-74M loadout may change in future) [4/20/2021 10:40:24 PM][0.5.5][R1287][jenkins] [0.5.6] versions updated [4/20/2021 3:28:23 PM][0.5.5][R1286][reyhard] - Scoped out M88 variant of Chicom vest [4/18/2021 6:57:19 AM][0.5.5][R1285][reyhard] ^ Added UI indication about turret lock to BRDM2 (9P148) [4/17/2021 11:58:02 AM][0.5.5][R1284][reyhard] ^ Tweaked BRDM-2 (9P148) reload sequence (sounds/scripts) + added ability to manually fold ATGM [4/13/2021 7:24:31 AM][0.5.5][R1283][reyhard] added inventory icon for new tortila backpack changed classname to be more consistent with rest of backpacks changed capacity of tortila backpack since it was copy paste of values from UMBTS regenerated cfgPatches [4/12/2021 12:38:13 AM][0.5.5][R1282][gurdy] + SPOSN tortila backpack in specter-skwo [4/9/2021 3:19:12 PM][0.5.5][R1281][reyhard] reverted postinit change [4/2/2021 11:42:21 AM][0.5.5][R1280][reyhard] oops [4/2/2021 11:34:55 AM][0.5.5][R1279][reyhard] ^ Added direct fire variants of 2S1 & 2S3 (mostly for AI since reticles are not adjusted for player use!) ^ Added VhC customization function to postInit [4/2/2021 8:47:53 AM][0.5.5][R1278][reyhard] @ Fixed typo in Blufor variant of CDF faction [3/25/2021 7:20:01 PM][0.5.5][R1277][da12thMonkey] Adjust scale of Khattabka grenades [3/25/2021 6:47:23 PM][0.5.5][R1276][reyhard] ^ Reduced reload speed of IZh-18 to 4.3 second [3/25/2021 12:26:27 AM][0.5.5][R1275][da12thMonkey] + Improvised VOG-17 and VOG-25 based "Khattabka" hand grenades (many thanks to Georgy Kiselev https://www.artstation.com/artwork/oAmlDJ) [3/19/2021 12:07:12 PM][0.5.5][R1274][reyhard] removed mag from ground holder [3/17/2021 12:39:55 AM][0.5.5][R1273][Soul_Assassin] !CLEARTEMP! @ Removed bad bone from MG42 skeleton [3/14/2021 7:27:33 PM][0.5.5][R1272][reyhard] scoped out muzzle flashes [3/13/2021 1:46:16 PM][0.5.5][R1271][reyhard] ^ Regenerated CfgPatches & various items ground holders. Warning! Old editor weapons received scope = 1 [3/8/2021 7:25:21 PM][0.5.5][R1270][da12thMonkey] ^ Toned down AN/PVS-2 radial blur [2/9/2021 5:50:30 PM][0.5.5][R1269][reyhard] ^ Added inventory icon for MP44 magazine - http://feedback.rhsmods.org/view.php?id=6156 [1/22/2021 10:51:20 AM][0.5.5][R1268][da12thMonkey] @ Panzerfaust 60 had no inventory mass ^ Increased RPG-75 launcher mass to its loaded weight in line with other single-shot launchers (magazine is massless) [11/30/2020 8:05:21 PM][0.5.5][R1267][reyhard] ^ Added gun harmonization to A29 - http://feedback.rhsmods.org/view.php?id=6046 [11/27/2020 8:23:14 AM][0.5.5][R1266][reyhard] @ ZT-6 was missing tandem warhead property - http://feedback.rhsmods.org/view.php?id=6041 [11/23/2020 9:35:18 PM][0.5.5][R1265][da12thMonkey] Added edPrev images for KrAZ trucks [11/22/2020 8:27:59 PM][0.5.5][R1264][reyhard] some more tweaks to weapons dispersion [11/22/2020 12:11:26 PM][0.5.5][R1263][reyhard] ^ Tweaked what weapons are visible in Eden ammo crate ^ Tweaked visibility of folded weapons in VA - http://feedback.rhsmods.org/view.php?id=6037 ^ Adjusted dispersion of GREF weapons (WIP) ^ Tweaked recoil of VHS-2 - http://feedback.rhsmods.org/view.php?id=6032 [11/20/2020 6:39:07 PM][0.5.5][R1262][da12thMonkey] ^ Moved mag proxy of L1A1 to a more conventional position aligned with the edge of the cut-out side of the mag well, rather than the edge of the slanted side [11/15/2020 9:21:28 AM][0.5.5][R1261][reyhard] ^ A29 is now using announcer for gear [11/12/2020 2:10:13 PM][0.5.5][R1260][da12thMonkey] !CLEARTEMP! - Removed 6B5 vest model and class data from GREF, and transferred it to AFRF. Classnames remain the same in AFRF so the transfer should not affect units already equipped with 6B5 or inheriting from those classes. (Copies of _co/ textures and inventory icons remain in place in GREF in case texture paths are referenced by third-party missions/addons). [11/10/2020 6:35:02 PM][0.5.5][R1259][da12thMonkey] @ FN MAG was missing a section of it's gas-tube underneath the bipod [11/6/2020 2:13:23 PM][0.5.5][R1258][reyhard] ^ Added compatibility entries for BIS accessories [11/2/2020 6:55:58 PM][0.5.5][R1257][da12thMonkey] Tweaked towing position for HIDF HMMWV variants with old-style bumper & hitch [10/31/2020 10:42:05 AM][0.5.5][R1256][reyhard] @ Fixed M21 strings in GREF ^ M21 can be folded with optics attached to it - http://feedback.rhsmods.org/view.php?id=5896 [10/31/2020 9:04:24 AM][0.5.5][R1255][reyhard] @ Fixed ZPL-20 auto lead - http://feedback.rhsmods.org/view.php?id=5903 [10/26/2020 9:13:43 PM][0.5.4][R1254][jenkins] [0.5.5] versions updated [10/21/2020 5:17:09 PM][0.5.4][R1253][reyhard] new KrAZ variants were missing from CfgPatches [10/18/2020 6:11:54 PM][0.5.4][R1252][reyhard] ^ TLA Armed Offroad now have 90% chance to have armored shield mounted added few more ai units to TLA rooster fixed TLA uniforms model sides [10/18/2020 8:09:30 AM][0.5.4][R1251][reyhard] @ Updated GREF load order & preload list to prevent some of the addons missing from Zeus on dedicated server + fix dependencies of 3rd addons which relay on GREF loadorder addon [10/17/2020 9:02:37 PM][0.5.4][R1250][reyhard] ^ Added KrAZ-255B1 to CHDKZ & TLA ^ Added independent version of TLA [10/15/2020 4:03:03 PM][0.5.4][R1249][reyhard] @ Fixed M-70B sound error when SAF is not loaded - http://feedback.rhsmods.org/view.php?id=5933 [10/14/2020 9:34:18 PM][0.5.3][R1248][jenkins] [0.5.4] versions updated [10/12/2020 3:27:06 PM][0.5.3][R1247][reyhard] ^ Updated Field Cap (Spectre-SKWO) icon - http://feedback.rhsmods.org/view.php?id=5920 [10/11/2020 8:26:11 AM][0.5.3][R1246][reyhard] @ Some of the single shot rockets had mass assigned [10/10/2020 12:06:40 PM][0.5.3][R1245][reyhard] Updated inventory icons [9/18/2020 10:15:34 AM][0.5.3][R1244][da12thMonkey] New FN MAG textures from Sabre [9/13/2020 8:46:52 PM][0.5.3][R1243][ballistic09] corrected decals on CDF BTR-80 [9/13/2020 6:05:51 PM][0.5.3][R1242][gurdy] @ CDF BTR-80 texture fixes [9/7/2020 2:23:21 AM][0.5.3][R1241][ballistic09] ^ HIDF machine gunners now using new FN MAG [9/6/2020 11:33:36 AM][0.5.3][R1240][da12thMonkey] + FN MAG [9/2/2020 7:39:54 PM][0.5.3][R1239][da12thMonkey] BTR-80 edPrev images [9/2/2020 5:39:23 PM][0.5.3][R1238][reyhard] ^ Changed init zoom on L2A2 - http://feedback.rhsmods.org/view.php?id=5862 [8/31/2020 3:50:04 AM][0.5.3][R1237][ballistic09] Some CDF BTR-80 config reorganization [8/30/2020 11:04:56 PM][0.5.3][R1236][gurdy] + CDF BTR-80s [8/23/2020 1:35:54 PM][0.5.3][R1235][da12thMonkey] derp [8/23/2020 1:29:48 PM][0.5.3][R1234][da12thMonkey] Standardized some array names [8/23/2020 1:21:17 PM][0.5.3][R1233][da12thMonkey] ^ CBA JAM magazineWells for more weapons [8/22/2020 1:23:11 PM][0.5.3][R1232][da12thMonkey] ^ SuperHind can now be equipped with S-24 rockets [8/19/2020 11:56:05 AM][0.5.3][R1231][da12thMonkey] Cut-down "commando" L1/FAL rifle (not encoded ingame - pending decisions on the best way to do it) Set up Vz58 mags allowing them to be used as proxy mags for generating inventory icons etc. (Vz58 rifle itself currently doesn't need proxy mag system though) [8/6/2020 7:26:36 PM][0.5.3][R1230][reyhard] tweak to hitpoints [8/6/2020 7:19:52 PM][0.5.3][R1229][reyhard] simple point was not enough to trick armorComponent system - added 4 small boxes with Component1-4 index to bypass registering pylons with i.e. Component1 being registered as a hull hitpoint [8/4/2020 11:35:12 AM][0.5.3][R1228][reyhard] ^ Added separate exhaust effect to A29 so mods like Blastcore are no longer breaking HUD with refract effect [8/3/2020 7:51:32 PM][0.5.3][R1227][reyhard] added upgraded damage behaviour to superhind + tweaks to uh1h [8/3/2020 2:09:58 PM][0.5.3][R1226][reyhard] added few fake components to circumvent issues with armorComponent index being same on proxies [8/2/2020 11:01:49 AM][0.5.3][R1225][reyhard] ^ Added pylon destruction to UH1H added missing DLC param to some of the gref pistols [8/2/2020 10:03:32 AM][0.5.3][R1224][reyhard] cleaned up config a little bit by splitting sounds to separate file [8/1/2020 7:36:02 AM][0.5.3][R1223][reyhard] small fix to kraz inheritance [7/26/2020 5:20:16 PM][0.5.3][R1222][reyhard] ^ Added CHDKZ variant of KrAZ-255B1 @ Fixed UH-1H dismounts behaviour - http://feedback.rhsmods.org/view.php?id=5772 [6/5/2020 7:59:32 AM][0.5.3][R1221][reyhard] ^ Updated side mount JR config in GREF [5/18/2020 9:58:05 PM][0.5.2][R1220][jenkins] Version 0.5.3 update [5/14/2020 5:27:35 PM][0.5.2][R1219][reyhard] ^ Lined up ironsights on UH1H ^ Added zeroing adjustments option to UH1H M240H machineguns ^ Removed UH1H fake cross hair - http://feedback.rhsmods.org/view.php?id=5692 ^ Updated head injury macros to be up to date with Old Man [5/13/2020 5:12:47 PM][0.5.2][R1218][reyhard] ^ Cleaned up inheritance on RHS assets (declarations in wrong place) to fix potential clashes with other mods [5/9/2020 9:07:45 PM][0.5.1][R1217][jenkins] Version 0.5.2 update [5/7/2020 2:56:18 PM][0.5.1][R1216][reyhard] ^ Tweaks to weapon inertia [4/28/2020 11:01:30 AM][0.5.1][R1215][reyhard] ^ Tweaked A29 sounds when flying 3rd person view [4/25/2020 4:49:53 PM][0.5.1][R1214][reyhard] ^ Added new sounds for A29 (thanks again Jester!) ^ A29 Brite Star II camera is no longer BW [4/25/2020 8:36:23 AM][0.5.1][R1213][reyhard] tweaked rail scale [4/25/2020 6:50:17 AM][0.5.1][R1212][reyhard] sanitized gref weapon configs [4/25/2020 6:13:21 AM][0.5.1][R1211][reyhard] initial commit of new FN FAL RIS rail [4/18/2020 2:33:35 PM][0.5.1][R1210][reyhard] @ Fixed some of the .rpt errors connected to UH1H [4/11/2020 1:40:29 PM][0.5.1][R1209][reyhard] @ L159, L39 & AN-2 were missing buoyancy parameter [4/4/2020 9:22:51 AM][0.5.1][R1208][reyhard] @ Fixed A29 canopy texture links [3/22/2020 9:00:30 PM][0.5.1][R1207][reyhard] more adaptations to new packing pipeline [3/10/2020 7:03:44 AM][0.5.1][R1206][reyhard] @ Forgot to commit one file related to UH1H hitpoints - http://feedback.rhsmods.org/view.php?id=5535 [3/4/2020 7:55:04 AM][0.5.1][R1205][reyhard] fixed hit winch assert [3/3/2020 7:37:26 PM][0.5.1][R1204][reyhard] ^ Reduced UH-1H tail resistance against explosives [2/27/2020 9:56:55 PM][0.5.1][R1203][reyhard] !CLEARTEMP! cleaned up model config [2/27/2020 8:48:59 PM][0.5.1][R1202][reyhard] ^ Tweaked UH-1H hitpoints & firegeometry - http://feedback.rhsmods.org/view.php?id=5475 ^ Removed incoming missile detection from UH-1H @ Fixed CHDKZ Mi-8AMT crew - http://feedback.rhsmods.org/view.php?id=5123 [2/27/2020 3:13:48 PM][0.5.1][R1201][reyhard] removed obsolete bones from rtm [2/26/2020 8:51:49 PM][0.5.1][R1200][reyhard] @ Mi-24 cargo compartment wasn't using interior glass material - http://feedback.rhsmods.org/view.php?id=5427 [2/4/2020 2:03:05 PM][0.5.1][R1199][reyhard] @ Fixed Gorka-1 broken wounds after recent refactor - http://feedback.rhsmods.org/view.php?id=5495 [1/27/2020 8:07:11 PM][0.5.1][R1198][reyhard] wrong copy paste fix [1/27/2020 7:57:39 PM][0.5.1][R1197][reyhard] sanitized sound config [1/27/2020 8:01:47 AM][0.5.1][R1196][reyhard] added base OFP2_ManSkeleton [1/19/2020 7:21:20 AM][0.5.1][R1195][reyhard] !CLEARTEMP! repacking addons [1/17/2020 8:14:00 PM][0.5.1][R1194][reyhard] @ Fixed Garand ghost lod - http://feedback.rhsmods.org/view.php?id=5458 [1/16/2020 8:28:37 AM][0.5.1][R1193][reyhard] ^ Tweaked skin injury materials [12/10/2019 4:45:51 PM][0.5.1][R1192][reyhard] @ Removed debug no dispersion code from L1A1 - http://feedback.rhsmods.org/view.php?id=5404 [12/9/2019 4:06:03 PM][0.5.1][R1191][reyhard] tweaked soldiers firegeometries [11/28/2019 7:36:25 AM][0.5.1][R1190][reyhard] @ Fixed NAPA Motorized (BTR-70) group side [11/27/2019 8:11:58 PM][0.5.1][R1189][reyhard] ^ Added loadouts presets to A29 Super Tucano [11/27/2019 7:36:41 AM][0.5.1][R1188][reyhard] @ Fixed missing nationalist groups in Zeus - http://feedback.rhsmods.org/view.php?id=5386 [11/26/2019 1:36:21 PM][0.5.1][R1187][reyhard] @ TLA groups had wrong side defined [11/26/2019 8:33:58 AM][0.5.1][R1186][reyhard] @ Another minor CfgPatches fix related to TLA [11/25/2019 7:32:20 PM][0.5.1][R1185][reyhard] ^ Added proper inventory icons to Alice backpacks [11/25/2019 9:29:13 AM][0.5.1][R1184][reyhard] ^ A29 Super Tucano sensor page shows NV/Laser targets too [11/24/2019 2:51:38 PM][0.5.1][R1183][reyhard] ^ Updated GREF troops CfgPatches [11/23/2019 7:55:41 AM][0.5.1][R1182][reyhard] @ Fixed some rpt spam connected to A29 [11/22/2019 8:42:03 PM][0.5.1][R1181][jastreb] ^ inventory pictures for M1 helmet by Tim [11/22/2019 6:47:47 PM][0.5.1][R1180][jastreb] @ added m1 to model.cfg [11/22/2019 6:01:28 PM][0.5.1][R1179][jastreb] ^ m1 helmet configuration - Mitchell, ERDL and Desert by Tim / DeltaHawk [11/22/2019 4:32:51 PM][0.5.1][R1178][jastreb] + M1 helmet w/cover (files - no config yet) [11/21/2019 3:55:59 PM][0.5.1][R1177][reyhard] ^ Lowered A29 Super Tucano distant engine sound @ A29 AI can now engage ground targets if weapons are assigned to pilot & not to the WSO [11/20/2019 10:40:54 PM][0.5.0][R1176][Soul_Assassin] [0.5.1] Version bump [11/20/2019 6:54:03 PM][0.5.0][R1175][reyhard] changed ammo on a29 to new variant with increased camshake [11/20/2019 6:30:37 PM][0.5.0][R1174][reyhard] ^ Tweaked duration of M1 Garand spent clip time to live + tweak to sound spawning [11/20/2019 1:07:20 PM][0.5.0][R1173][reyhard] slightly increased a29 cam shake [11/20/2019 10:25:39 AM][0.5.0][R1172][reyhard] ^ Tweaked M1 Garand rear sight blur [11/19/2019 9:55:38 PM][0.5.0][R1171][reyhard] ^ Added blurring of rear iron sights while looking down the sight on M1 Garand - http://feedback.rhsmods.org/view.php?id=4962 ^ Added bit of firing cam shake to A29 Super Tucano [11/18/2019 10:23:10 PM][0.5.0][R1170][reyhard] ^ Added armorComponents to A29 [11/18/2019 12:44:18 PM][0.5.0][R1169][reyhard] @ Fixed non convex PhysX geometry for A29 @ Fixed SMDI textures for A29 [11/16/2019 6:55:25 AM][0.5.0][R1168][reyhard] ^ Updated A29 textures [11/15/2019 7:45:11 PM][0.5.0][R1167][reyhard] @ Fixed error in A29 camera deinitialization [11/15/2019 9:29:26 AM][0.5.0][R1166][reyhard] ^ Updated A29 textures @ Fixed A29 rotor blur by moving it to proxy @ Fixed A29 vertical speed indicator & converted it to ft/s ^ Tweaked A29 canopy glass rendering [11/14/2019 3:42:25 PM][0.5.0][R1165][reyhard] ^ Added data link to A29 [11/12/2019 7:31:33 PM][0.5.0][R1164][reyhard] @ Fixed FOV changing with speed for A29 WSO @ Fixed A29 AI landing @ Fixed alpha sorting on A29 WSO seat [11/12/2019 6:47:47 PM][0.5.0][R1163][reyhard] ^ Added AOA Indexer to A29 ^ Tweaked parllax values on A29 HUD removed some debug code [11/12/2019 3:49:34 PM][0.5.0][R1162][reyhard] ^ Added A29 FLIR camera UI ^ Tweaked A29 BFI [11/12/2019 9:36:53 AM][0.5.0][R1161][reyhard] oops, adding missing paa file [11/11/2019 9:56:44 PM][0.5.0][R1160][reyhard] a29 optic view wip [11/11/2019 8:30:05 PM][0.5.0][R1159][reyhard] A29: * applied new BFI to WSO seat * fixed BFI horizont ratios * removed panels from WSO seat [11/11/2019 3:59:55 PM][0.5.0][R1158][reyhard] ^ Added another skin for A29 (USAF) ^ Configured A29 BFI (still wip) [11/10/2019 10:18:11 PM][0.5.0][R1157][reyhard] ^ Added new UV map for A29 + 3 texture variants (HIDF, Ecuador & Brazil) ^ Started working on A29 BFI display [10/18/2019 10:30:15 PM][0.5.0][R1156][ballistic09] small tweaks to WW Kar98K anims... [10/16/2019 7:00:23 PM][0.5.0][R1155][reyhard] ^ Tweaked A29 FLIR IR sensor [10/15/2019 7:55:35 PM][0.5.0][R1154][reyhard] ^ Reduced A29 aileron & elevator sensitivity - http://feedback.rhsmods.org/view.php?id=5318 [10/8/2019 2:33:52 PM][0.5.0][R1153][reyhard] ^ Added deployment gesture to MG-42 [10/8/2019 2:02:46 PM][0.5.0][R1152][reyhard] ^ Added deployment gesture to MG-42 [10/6/2019 8:07:53 PM][0.5.0][R1151][gurdy] ^ Removed patch from M43 cap [9/28/2019 9:50:38 PM][0.5.0][R1150][gurdy] ^ Added updated normals [9/28/2019 1:23:19 PM][0.5.0][R1149][reyhard] ^ A29: * Added death animation to pilots * Added map icon * Fixed some .rpt errors * Added wind indicator to FLIR page * Expanded sensor page with target data (if there is one) * Added WP arrow to BFD page * Tweaked FLIR zooms * Tweaked throttle IK anim * Adjusted glass hitpoints * Removed really small elements from fire geo [9/27/2019 8:12:10 PM][0.5.0][R1148][reyhard] ^ Fixed parallax of sensor detected targets in HUD + reduced amount of damage necessary to trigger warning indicator in EICAS page [9/27/2019 3:01:17 PM][0.5.0][R1147][reyhard] A29: Added stabilized mode for AI gunner [9/27/2019 10:43:15 AM][0.5.0][R1146][reyhard] flight model tweaks + laser designator works for AI too [9/26/2019 8:11:51 PM][0.5.0][R1145][reyhard] ^ A29: initial flight model tweaking + fixed non convex components in fire geo [9/26/2019 3:15:04 PM][0.5.0][R1144][reyhard] ^ A29: Added simple damage handler for MFD purposes ^ A29: Reorganized seats - WSO is now Gunner instead of Commander so it's possible to issue target orders from pilot seat [9/25/2019 9:13:00 PM][0.5.0][R1143][reyhard] ^ Added workaround for AI not being able to eject from planes with ejecting seats ^ A29: Added damage indicators to EICAS page [9/25/2019 4:11:24 PM][0.5.0][R1142][reyhard] A29: Tweaks to ejection system [9/25/2019 8:11:44 AM][0.5.0][R1141][reyhard] a29 ejection system improvements [9/24/2019 9:02:33 PM][0.5.0][R1140][reyhard] ^ A29: Custom WP are now visible on Navigation map ^ A29: Added Map Waypoint System ^ A29: Configured some additional hitpoints @ A29: Fixed MFD keys were sometimes broken work in progress ejection system [9/24/2019 1:16:54 PM][0.5.0][R1139][reyhard] ^ Added pylon destruction to A29 [9/22/2019 8:37:05 PM][0.5.0][R1138][reyhard] work on A-29 weapon MFD page [9/20/2019 7:43:19 AM][0.5.0][R1137][reyhard] cleaned up GREF helmets from named properties & keyframes [9/19/2019 8:34:18 PM][0.5.0][R1136][reyhard] ^ Optimized A-29 MFD functions ^ Added simple buoyancy LOD to L1A1 [9/18/2019 6:55:04 PM][0.5.0][R1135][reyhard] !CLEARTEMP! muzzle flash repack [9/16/2019 8:50:35 PM][0.5.0][R1134][reyhard] A29: * Configured gunner MFDs (WIP) * Tweaked TGP MFD brightness * Work on weapon MFD page * Tweaked gunner view restrictions * Removed NVG mode from TGP * Reverted some test changes [9/16/2019 3:02:18 PM][0.5.0][R1133][reyhard] a29: tweaked sensor page ratio [9/14/2019 7:43:19 PM][0.5.0][R1132][da12thMonkey] Updated pylon names for 70mm rockets [9/14/2019 4:12:19 PM][0.5.0][R1131][reyhard] a29: added shiny rvmat to pip screens [9/14/2019 3:06:10 PM][0.5.0][R1130][reyhard] duh [9/14/2019 2:54:12 PM][0.5.0][R1129][reyhard] a29: sensor page tweak + FLIR tweaks [9/14/2019 1:20:50 PM][0.5.0][R1128][da12thMonkey] Updated classname for LAU-131 [9/13/2019 3:01:19 PM][0.5.0][R1127][reyhard] work on tucano flir page [9/13/2019 10:08:24 AM][0.5.0][R1126][da12thMonkey] Added Hellfire and DAGR as loadout options for A-29's outboard pylons (Embraer state that Hellfire integration is in development) [9/12/2019 9:01:19 PM][0.5.0][R1125][reyhard] a29: work on FLIR MFD page [9/12/2019 8:01:40 PM][0.5.0][R1124][da12thMonkey] Set A-29 to use gray LAU-131 rocket pods [9/12/2019 3:02:21 PM][0.5.0][R1123][reyhard] more work on a29 MFD - navigation page scripts + started working on weapons page [9/11/2019 9:33:22 PM][0.5.0][R1122][reyhard] updated global HUD macros [9/11/2019 9:28:35 PM][0.5.0][R1121][reyhard] A29: * added test waypoint system (use "R Ctrl + [ or ]" [aka NextModeLeftVehicleDisplay & NextModeRightVehicleDisplay ] to change map scale) * added decal selection to edit LOD [9/11/2019 2:57:37 PM][0.5.0][R1120][reyhard] A29: work on navigation MFD page [9/10/2019 8:37:29 PM][0.5.0][R1119][reyhard] more mfd work [9/10/2019 3:01:57 PM][0.5.0][R1118][reyhard] more mfd work [9/9/2019 8:31:50 PM][0.5.0][R1117][reyhard] more mfd work [9/9/2019 3:01:50 PM][0.5.0][R1116][reyhard] mfd work [9/6/2019 8:48:03 PM][0.5.0][R1115][reyhard] A29: added placeholder mfds to WSO seat [9/6/2019 2:43:12 PM][0.5.0][R1114][reyhard] A29: * tweaked targeting pod memory point * work on MFDs * converted MFDs units to knots/feets [9/5/2019 9:16:23 PM][0.5.0][R1113][reyhard] more work on mfd [9/5/2019 2:41:37 PM][0.5.0][R1112][reyhard] ^ Tweaked M1 Garand spent clip deletion - http://feedback.rhsmods.org/view.php?id=5244 ^ Tweaked M88 Chicom variant (& fixed shadows) work on a29 MFD [9/4/2019 8:23:06 PM][0.5.0][R1111][reyhard] A29: * adjusted MFD materials * tweaked pilot animation * tweaked HUD config * config clean up [9/4/2019 4:06:22 PM][0.5.0][R1110][reyhard] ^ A29: * enabled dampers & improved gear physx * added disabled MFD selection * tweaked pilot anim * optimized pilot lods [9/4/2019 3:01:40 PM][0.5.0][R1109][reyhard] a29 hud work [9/3/2019 2:05:16 PM][0.5.0][R1108][reyhard] A29: * splited elevators to left & right side * added pedals selections * cfg clean up [9/3/2019 7:57:32 AM][0.5.0][R1107][reyhard] tweaked weighting a little bit [9/3/2019 6:43:58 AM][0.5.0][R1106][reyhard] @ Fixed bad inheritance on new Chicom variant [9/2/2019 12:34:53 PM][0.5.0][R1105][reyhard] ^ Added Chicom chestrig variant compatible with AFRF models [8/23/2019 7:56:46 PM][0.5.0][R1104][da12thMonkey] @ Some normal maps on L1A1 were inverted [8/17/2019 1:44:31 PM][0.5.0][R1103][da12thMonkey] Tucano garage picture Dynamic countermeasures to match other aircraft in the mod Moved flare dispenser mem points to a more realistic location [8/16/2019 5:17:54 PM][0.5.0][R1102][da12thMonkey] fixed muzzle-flash rotation anims [8/16/2019 1:29:51 PM][0.5.0][R1101][da12thMonkey] Some work on Tucano retexture and damage sections (selectable textures in Eden/Garage are currently all the same, but retexturing does indeed work) [8/15/2019 6:10:48 PM][0.5.0][R1100][da12thMonkey] Fuxna's fixed smoothing for Tucano model [8/15/2019 2:50:50 PM][0.5.0][R1099][da12thMonkey] Added A-29 Super Tucano (might still move to USAF, but testing in GREF to identify what work needs to be done) [8/11/2019 11:30:32 PM][0.4.9][R1098][Soul_Assassin] [0.5.0] Version bump [8/8/2019 11:20:53 AM][0.4.9][R1097][da12thMonkey] TI for LBE vests [8/6/2019 12:59:51 PM][0.4.9][R1096][da12thMonkey] 6B5 TI map [8/6/2019 9:22:00 AM][0.4.9][R1095][da12thMonkey] More headgear TI textures [8/5/2019 9:00:44 PM][0.4.9][R1094][da12thMonkey] Cleaned up UV sets in Spectre cap. Also triggers rebuild to incorporate updated AFRF .rvmat (TI texture) [8/5/2019 11:42:31 AM][0.4.9][R1093][reyhard] another tweak to TI [8/5/2019 10:44:48 AM][0.4.9][R1092][reyhard] ^ Tweaked Superhind TI textures [8/5/2019 10:36:35 AM][0.4.9][R1091][da12thMonkey] ^ Helmet TI textures [8/3/2019 6:59:27 PM][0.4.9][R1090][da12thMonkey] ^ CDF paratrooper uniform TI map [8/3/2019 6:29:02 PM][0.4.9][R1089][reyhard] !CLEARTEMP! ^ Added TI texture for BRDM-2 new wheels [8/1/2019 12:23:29 PM][0.4.9][R1088][reyhard] ^ Optimized canoe paddle script [7/31/2019 8:34:34 PM][0.4.9][R1087][reyhard] added new inventory icons [7/31/2019 4:40:01 PM][0.4.9][R1086][da12thMonkey] edPrev images for the WW2 explosives and UH-1H wreck [7/30/2019 1:31:41 PM][0.4.9][R1085][da12thMonkey] Forgot to commit a couple of images [7/30/2019 12:52:35 PM][0.4.9][R1084][da12thMonkey] Updated HIDF and TLA edPrev images [7/28/2019 11:27:55 PM][0.4.9][R1083][ballistic09] More L1A1 conversion for the HIDF [7/28/2019 11:37:31 AM][0.4.9][R1082][da12thMonkey] ^ Configured appropriate GREF aircraft with Dynamic Loadouts/Pylon-based countermeasures ^ Moved origin point of flare/chaff dispensed from L159, to a more realistic location ^ Tweaked available stores for some L39/L159 Pylons @ Camo fuel pod magazine for L39/L159 had an incorrect model path [7/28/2019 12:57:35 AM][0.4.9][R1081][ballistic09] Further work on converting the HIDF to the L1A1... [7/27/2019 5:52:10 PM][0.4.9][R1080][da12thMonkey] Applied countermeasure pylons to Mi-24s in GREF @ Some Mi-24G variants available to Zeus, were equipped with the wrong type of ATGM [7/26/2019 2:19:27 PM][0.4.9][R1079][reyhard] tweaked paddling anim + view cargo view [7/25/2019 3:58:13 PM][0.4.9][R1078][reyhard] ^ Tweaked Canoe anims & config [7/23/2019 5:53:01 PM][0.4.9][R1077][reyhard] ^ Tweaked decals RVMAT on GREF vehicles [7/22/2019 3:37:00 PM][0.4.9][R1076][da12thMonkey] Updated GREF Mi-8 edprev images [7/21/2019 4:35:37 PM][0.4.9][R1075][da12thMonkey] ^ Incorporating improved CDF and ChDKZ Mi-8 textures UN Zil-131 texture paths were incorrect [7/21/2019 12:46:32 PM][0.4.9][R1074][reyhard] ^ Adjusted M1 garand magazine reload switch phase [7/21/2019 12:44:11 PM][0.4.9][R1073][reyhard] ^ Added spent clip ejection from M1 Garand ^ Added M1 Garand reload sound ^ Added sound sets to GREF UGLs [7/20/2019 6:05:01 PM][0.4.9][R1072][reyhard] ^ Added reload sounds for L1A1 & M79 ^ Improved L1A1 & M79 reload animations [7/19/2019 8:41:01 PM][0.4.9][R1071][reyhard] pleasing dirty pboproject fantasies [7/19/2019 8:32:21 PM][0.4.9][R1070][reyhard] ^ Improved MP44 reload animations ^ Added placeholder reload sound to MP44 [7/19/2019 4:55:28 AM][0.4.9][R1069][ballistic09] Some work on the TLA (adds static weapons, placeholder (maybe) technicals, and insurgent with L1A1) [7/18/2019 9:03:02 PM][0.4.9][R1068][reyhard] another iteration on MP44 reload anim [7/17/2019 8:53:56 PM][0.4.9][R1067][reyhard] iteration on MP44 reload animation [7/16/2019 8:58:06 PM][0.4.9][R1066][reyhard] ^ Added test MP-44 reload animations [7/8/2019 8:26:18 PM][0.4.9][R1065][reyhard] ^ Added resolution LODs to MP44 ^ Added new hand animation to MP44 ^ Added new reload sounds for M3A1 adding placeholder structure for MP44 reload anim (not used now) [7/8/2019 5:45:03 PM][0.4.9][R1064][da12thMonkey] Synced Grease Gun and IZh-18 `magazineReloadSwitchPhase` values to their new reload animations [7/6/2019 4:49:58 PM][0.4.9][R1063][da12thMonkey] Disabled L2A2 SUIT debug chat messages [7/2/2019 9:46:00 PM][0.4.9][R1062][reyhard] derp [7/2/2019 9:42:43 PM][0.4.9][R1061][reyhard] build fix [7/2/2019 9:39:17 PM][0.4.9][R1060][reyhard] ^ Tweaked M3A1 hand animation ^ Tweaked M3A1 reload animations ^ Merged M3A1 & M3A1 specops to single folder ^ Added inventory icon for specops variant of M3A1 [7/1/2019 9:37:51 PM][0.4.9][R1059][reyhard] ^ Added some placeholder M3A1 reload sounds added missing IZh-18 reload sound Tweaked M3A1 reload anims [6/30/2019 8:40:50 PM][0.4.9][R1058][reyhard] ^ Added resolution LODs to L1A1 + Added reload animation for M3A1 Grease Gun (WIP, prone variant missing) [6/28/2019 8:56:16 PM][0.4.9][R1057][reyhard] @ Fixed missing CDF ZiL-131 texture - http://feedback.rhsmods.org/view.php?id=5103 ^ Added short ammo description to IZh-18 12GA mags [6/28/2019 8:39:54 PM][0.4.9][R1056][da12thMonkey] GREF zil131 edprev images (CDF, Ins, UN) [6/23/2019 7:29:24 PM][0.4.9][R1055][reyhard] tweaked prone animation [6/23/2019 10:10:53 AM][0.4.9][R1054][reyhard] added some placeholder prone anim [6/23/2019 9:43:19 AM][0.4.9][R1053][reyhard] + Added IZh-18 reload animation (WIP, missing prone stance) [6/20/2019 6:51:51 PM][0.4.9][R1052][reyhard] @ Fixed CDF MiG29 textures in multiplayer - http://feedback.rhsmods.org/view.php?id=5090 [6/12/2019 9:09:57 PM][0.4.9][R1051][reyhard] oops, missing file [6/12/2019 8:50:20 PM][0.4.9][R1050][reyhard] ^ Another iteration on L1A1 reload animations [6/10/2019 9:23:50 PM][0.4.9][R1049][reyhard] some more tweaks to M1 garand reload + build fix [6/10/2019 8:54:20 PM][0.4.9][R1048][reyhard] ^ Tweaked M1 Garand & M79 reload animations [6/6/2019 11:48:16 PM][0.4.9][R1047][ballistic09] typos [6/6/2019 11:20:32 PM][0.4.9][R1046][ballistic09] scoped Tanoan Liberation Army units and gear back in. Testing out giving HIDF mostly L1A1's... [6/5/2019 7:41:12 AM][0.4.9][R1045][reyhard] fixed M1 garand reload anim sync till exported data is regenerated [6/5/2019 7:39:21 AM][0.4.9][R1044][reyhard] @ Fixed icon overlay on L1A1 [6/5/2019 7:36:28 AM][0.4.9][R1043][reyhard] @ L1A1 was missing case ejection [6/4/2019 7:53:46 PM][0.4.9][R1042][reyhard] ^ Tweaked L1A1 reload animation with model.cfg exporter [6/3/2019 8:47:22 PM][0.4.9][R1041][reyhard] M1 Garand: enabled rotation on exported model.cfg [6/3/2019 3:15:48 PM][0.4.9][R1040][reyhard] ^ tweaked M79 reload anim [6/2/2019 9:16:28 PM][0.4.9][R1039][reyhard] izh18 export anim test bed [6/2/2019 1:25:04 PM][0.4.9][R1038][reyhard] ^ Improved M1 Garand reload animation [6/1/2019 9:43:30 PM][0.4.9][R1037][reyhard] pleasing filthy pboproject requirements [6/1/2019 9:35:39 PM][0.4.9][R1036][reyhard] [6/1/2019 9:20:43 PM][0.4.9][R1035][reyhard] added blank rtm [6/1/2019 3:06:52 PM][0.4.9][R1034][reyhard] ^ Anim exporter test on M79 (without rotation) [5/30/2019 8:28:37 PM][0.4.9][R1033][reyhard] updated model.cfg exporter test bed - testing bones relations [5/29/2019 8:39:25 PM][0.4.9][R1032][reyhard] updated model.cfg exporter test bed [5/29/2019 2:02:00 PM][0.4.9][R1031][reyhard] @ Fixed ZiL-131 crew - http://feedback.rhsmods.org/view.php?id=5049 [5/28/2019 9:22:03 PM][0.4.9][R1030][reyhard] test anim exporter [5/26/2019 7:46:26 PM][0.4.9][R1029][reyhard] @ BRDM-2UM TPKU-2B is hidden in armed variant in interior LOD - http://feedback.rhsmods.org/view.php?id=5001 [5/26/2019 12:13:12 PM][0.4.9][R1028][reyhard] ^ Added CDF, UN & CHDKZ skins for ZiL-131 (kudos to Tema!) [5/26/2019 11:24:41 AM][0.4.9][R1027][reyhard] small fixes [5/26/2019 11:17:25 AM][0.4.9][R1026][reyhard] updated BTR hidden selections - non decals need to defined before decals! [5/19/2019 10:29:33 AM][0.4.9][R1025][da12thMonkey] ^ Added some polygons to hide backfaces seen through the opening in the rear of Multicam SDN6 suppressor [5/17/2019 8:35:17 PM][0.4.9][R1024][reyhard] ^ Added new reload animation for M79 (WIP) [5/16/2019 8:31:41 PM][0.4.9][R1023][reyhard] ^ Added magazine proxies for M79 [5/15/2019 6:57:26 PM][0.4.9][R1022][da12thMonkey] Evening out hard luminous white gloss hotspots in wooden FAL _smdi [5/14/2019 10:02:25 AM][0.4.9][R1021][reyhard] ^ Added silenced sound to L1A1 [5/13/2019 10:53:54 PM][0.4.9][R1020][da12thMonkey] Reconfigured L1A1 SLR flash hider as a muzzle slot attachment Slot for FAL muzzle devices - also accepts Joint Muzzles attachments from `asdg_MuzzleSlot_762` [5/13/2019 8:29:11 PM][0.4.9][R1019][reyhard] added proper zeroing to L1A1 (adjusted to M80 ball) ^ Added M1 Garand reload animations [5/13/2019 6:01:15 PM][0.4.9][R1018][da12thMonkey] AN/PVS-2 reticle (US "Black Line" 150m/300m type) [5/13/2019 1:21:22 PM][0.4.9][R1017][da12thMonkey] ^ `Camo` retexture selection for M1951 cap `Camo` retexture selection for M1941 cap Adjusted Garand `magazineReloadSwitchPhase` [5/10/2019 11:39:49 PM][0.4.9][R1016][da12thMonkey] Set FAL mag `initSpeed`. Based upon 21-22 inch barrelled rifle [5/10/2019 9:09:53 PM][0.4.9][R1015][reyhard] adjusted L1A1 mass added some placeholder textures for M1 8rnd clip added some placeholder magazine animation for Garand [5/10/2019 5:53:15 PM][0.4.9][R1014][reyhard] configured 2d/3d switch for L2A2 added AN/PVS-2 added SMDI maps for remaining L1A1 parts & accessories added inventory icons for L1A1 magazines & accessories [5/10/2019 1:24:13 PM][0.4.9][R1013][da12thMonkey] L2A2 Trilux reticle modelOptics ready for 2D version of SUIT All based around the 1P29 reticle and modelOptics, so should be able to use the same basis for illumination rsc [5/10/2019 9:28:52 AM][0.4.9][R1012][da12thMonkey] Reversed SLR safety selector animation. Fire geometry with materials [5/10/2019 8:43:02 AM][0.4.9][R1011][reyhard] configured l2a2 3d optic using 1p29 reticle as placeholder [5/9/2019 8:38:16 PM][0.4.9][R1010][reyhard] added L2A2 SUIT (WIP) [5/9/2019 7:45:59 PM][0.4.9][R1009][reyhard] added magazine proxies to L1A1 scoped out 30rnd FAL magazines since model is not available added magazine proxies to garand added 8rnd clip to garand added proper hand & reload anim for garand (those are still sort of draft) [5/9/2019 12:58:18 PM][0.4.9][R1008][da12thMonkey] FAL deploy memory point to stop sinking [5/9/2019 12:30:56 PM][0.4.9][R1007][da12thMonkey] Fixed some broken smoothing on wooden FAL stock [5/9/2019 9:46:03 AM][0.4.9][R1006][reyhard] fixed hand anim path [5/8/2019 9:04:40 PM][0.4.9][R1005][reyhard] small tweak [5/8/2019 9:04:12 PM][0.4.9][R1004][reyhard] imported L2A2 & PVS-2 to base L1A1 model [5/8/2019 8:48:35 PM][0.4.9][R1003][reyhard] added M1 Garand test reload gesture [5/8/2019 7:41:16 AM][0.4.9][R1002][reyhard] added missing rvmat [5/7/2019 8:42:03 PM][0.4.9][R1001][reyhard] ^ Added resolution LODs to M1 Garand [5/7/2019 7:31:09 PM][0.4.9][R1000][reyhard] ^ Finger is out of trigger when reloading finalized FN FAL reload animation (prone variant) added para stock textures add structure for new FN FAL scopes [5/6/2019 9:04:47 PM][0.4.9][R999][reyhard] tweaked FAL reload anim [5/6/2019 8:15:42 PM][0.4.9][R998][reyhard] added smdi maps for L1A1 added icon for wooden L1A1 variant work on FAL reload animation [5/5/2019 8:31:55 PM][0.4.9][R997][reyhard] ^ Added L1A1 reload animations ^ Added wooden furniture to L1A1 added structure for new reload animations [5/5/2019 6:49:37 PM][0.4.9][R996][da12thMonkey] ^ Improved flecktarn texture for PASGT-type helmet cover [5/5/2019 8:36:30 AM][0.4.9][R995][da12thMonkey] fixed $pboprefix$ [5/4/2019 8:59:41 PM][0.4.9][R994][da12thMonkey] CBA magazine wells for a couple of GREF weapons that were missing them Rearranged .hpp file in order of ascending cartridge size [5/4/2019 7:09:53 PM][0.4.9][R993][reyhard] ^ Added CBA magwells to GREF weapons optimized L1A1 shadow lod added muzzle flash [5/4/2019 6:39:58 PM][0.4.9][R992][reyhard] + Added L1A1 rifle (heavy WIP) [5/4/2019 12:06:40 PM][0.4.9][R991][reyhard] @ Fixed BRDM-2UM (Armed) searchlight glitch in 1st LOD [4/29/2019 12:12:13 AM][0.4.9][R990][gurdy] ^ Update Textures and set default texture for BTR-60 [4/28/2019 11:15:02 PM][0.4.9][R989][gurdy] + Texture sets for TLA BTR-60PB [4/28/2019 10:09:07 PM][0.4.9][R988][gurdy] + BTR-60 in TLA livery [4/28/2019 8:35:44 AM][0.4.9][R987][reyhard] ^ Added facewear proxy in pilot LOD of GREF uniforms [4/22/2019 8:10:48 PM][0.4.9][R986][da12thMonkey] + Flecktarn version of Gorka 1 uniform [4/19/2019 7:18:44 AM][0.4.9][R985][reyhard] ^ Tweaked again BRDM-2 turn ratio [4/17/2019 8:55:16 PM][0.4.9][R984][reyhard] ^ Tweaked BRDM-2 buoyancy & increased turning rate in water - http://feedback.rhsmods.org/view.php?id=4963 [4/14/2019 9:02:11 PM][0.4.9][R983][da12thMonkey] ^ Gave VHS-2 and its OEM magazines true-to-life compatibility with G36, using common `magazineWells[]' framework. (class CBA_556x45_G36) [4/13/2019 1:19:10 PM][0.4.9][R982][da12thMonkey] @ Kar98 handAnim had gone AWOL [4/7/2019 11:32:06 AM][0.4.9][R981][reyhard] ^ IZh-18 is now using shotgun sounds ^ Added deleteIfEmpty = 0 to IZh-18 magazines [4/6/2019 11:47:30 AM][0.4.9][R980][reyhard] ^ Improved addons loadorder [4/1/2019 8:58:34 PM][0.4.9][R979][reyhard] ^ Added RHSGREF loadorder [3/27/2019 8:20:44 AM][0.4.9][R978][reyhard] ^ Readded proxies to characters shadow LOD ^ Some more improvements to characters fire geometry [3/26/2019 9:05:28 PM][0.4.9][R977][reyhard] @ Fixed some minor issues with new character firegeometry [3/18/2019 5:06:36 PM][0.4.9][R976][reyhard] @ Fixed missing default magazine property for some of the satchels - http://feedback.rhsmods.org/view.php?id=4904 [3/17/2019 5:23:38 PM][0.4.9][R975][reyhard] deleted pilot lod [3/17/2019 5:16:53 PM][0.4.9][R974][reyhard] tweaked rkg-3 script in order to allow use script also in SAF [3/17/2019 3:13:21 PM][0.4.9][R973][reyhard] + Added new RKG-3EM grenade script [3/17/2019 10:16:25 AM][0.4.9][R972][reyhard] ^ Added Eden attribute to hide CHDKZ flag on T-72 http://feedback.rhsmods.org/view.php?id=4854 [3/16/2019 2:54:31 PM][0.4.9][R971][reyhard] @ Fixed characters hands being screwd in last res LOD - added shadowlod param [3/16/2019 9:43:16 AM][0.4.9][R970][reyhard] @ Added penetration materials, armor & explosion shielding parameter to all RHS explosives - http://feedback.rhsmods.org/view.php?id=4876 http://feedback.rhsmods.org/view.php?id=4878 [3/11/2019 11:49:49 AM][0.4.9][R969][da12thMonkey] Path typo in SMi-44 config [3/10/2019 1:42:34 PM][0.4.9][R968][reyhard] @ Fixed missing heads shadows in View Pilot LOD [3/9/2019 3:51:13 PM][0.4.9][R967][reyhard] some helmets had copy pasted shadow lod in geometry LOD cleaned up sections, rvmats, uvsets & geometries with check all script [3/8/2019 2:08:31 PM][0.4.9][R966][da12thMonkey] devBranch logo ver.1.0 [3/8/2019 11:09:18 AM][0.4.9][R965][reyhard] ^ RHS Vehicle icons in Virtual Garage should be visible on Steam branch release ^ Added separate name for development branch version [3/6/2019 11:48:15 PM][0.4.9][R964][ballistic09] inventory icon typos [3/6/2019 8:07:11 PM][0.4.9][R963][reyhard] added missing semicolon [3/6/2019 8:05:49 PM][0.4.9][R962][reyhard] ^ Added new icons for WW2 helmets & caps [3/4/2019 7:38:48 PM][0.4.9][R961][da12thMonkey] Attachment named selections and UV set cleanup [3/2/2019 10:04:56 PM][0.4.9][R960][da12thMonkey] ^ M93 uniform TI texture [2/24/2019 11:54:21 AM][0.4.9][R959][reyhard] regex missied *.h files [2/24/2019 11:15:01 AM][0.4.9][R958][reyhard] converted Author_Macro to upper case [2/17/2019 12:42:14 PM][0.4.9][R957][da12thMonkey] Updated GREF 2S1 config to accommodate new loader's turret/periscope [2/11/2019 7:34:40 PM][0.4.9][R956][reyhard] @ Fixed AN-2 set side number Eden attribute [2/5/2019 4:08:09 AM][0.4.9][R955][ballistic09] S-mine 44 was using wrong submunition model ^ MG42 shell ejection particle effects [2/4/2019 10:29:37 AM][0.4.9][R954][reyhard] removed duplicated entry (explosionEffects) [2/4/2019 7:17:13 AM][0.4.9][R953][ballistic09] Initial injection of WestWall explosives Mines: + S-Mine 35 + S-Mine 44 + Glasmine 43 + A200 mine + Stockmine 43 + Tellermine 43 + M2A3 bounding mine + M3 mine + Mk.II mine + M7A2 mine + 2.5lb Tetrytol charge Grenades: + Model 1939 hand grenades + Nb.Hgr.39 smoke grenades + Model 1924 hand grenades + Model 1943 hand grenades + Throwable Sprengbuechse (3kg) + Mk.I illumination grenade + Mk.II hand grenade + Mk.IIIA1 concussion grenade + Early AN/M8 smoke grenade + M15 White Phosphorous grenade + Throwable 1lb TNT charge @ Selection for tube extension on RPG-75 used model was wrong [2/3/2019 2:54:56 AM][0.4.9][R952][ballistic09] Added more headgear from WestWall + M1941 Jeep Cap + M43 Field Caps + M40 Stahlhelms + M42 Stahlhelms and covered variants [1/27/2019 10:22:40 AM][0.4.9][R951][reyhard] ^ Added ECM to Mi-24G & added laser warning receiver to it [1/25/2019 3:19:10 PM][0.4.9][R950][da12thMonkey] Update edPrev pic after decal position update [1/25/2019 7:13:39 AM][0.4.9][R949][Soul_Assassin] 2s1: decal placements [1/22/2019 2:05:43 PM][0.4.9][R948][da12thMonkey] Updated Ins. 2S1 edPrev [1/22/2019 1:01:41 AM][0.4.9][R947][Soul_Assassin] ChDKZ version turret textures correctly exported [1/21/2019 10:58:38 PM][0.4.9][R946][ballistic09] fixing small oops... [1/21/2019 9:39:04 PM][0.4.9][R945][ballistic09] Set up 2S1 ChDKZ textures [1/21/2019 1:33:27 PM][0.4.9][R944][Soul_Assassin] 2S1: chdkz textures added [1/20/2019 9:23:19 PM][0.4.9][R943][da12thMonkey] EdPrev for Ins. 2S1 [1/20/2019 5:10:08 PM][0.4.9][R942][ballistic09] Removed platoon decals from ChDKZ vehicles [1/20/2019 4:44:43 AM][0.4.9][R941][ballistic09] Added 2S1 to ChDKZ faction @ corrected a few vehicles using wrong number decal types [1/19/2019 4:13:09 PM][0.4.9][R940][da12thMonkey] 2S1 CDF EdPrev images Corrected decalParameters [1/19/2019 1:52:14 PM][0.4.9][R939][Soul_Assassin] + Added CDF 2S1 [1/12/2019 1:45:29 PM][0.4.9][R938][reyhard] @ Fixed Mi-24G eden attribute for setting custom side number [12/19/2018 6:01:18 PM][0.4.9][R937][da12thMonkey] Updated edPrev images for GREF units [12/19/2018 11:28:29 AM][0.4.9][R936][reyhard] added missing semicolon [12/12/2018 9:21:55 PM][0.4.9][R935][reyhard] @ Adjusted UH-1H wreck placement [11/29/2018 12:58:25 PM][0.4.9][R934][Festival] attempt to fix the translation into Russian and add translation in Stringtable.xml [11/23/2018 8:49:40 PM][0.4.9][R933][reyhard] + Added new inventory icons for GREF uniforms [11/14/2018 10:56:32 AM][0.4.9][R932][reyhard] bam [11/9/2018 8:44:22 AM][0.4.9][R931][reyhard] @ Fixed grenades were available for M70B1 when only GREF was loaded. Removed them since muzzle grenade feature is not present [10/28/2018 5:06:36 AM][0.4.9][R930][ballistic09] Switched HIDF uniforms to BDUs @ HIDF UH-1H door guns now have correct ammo @ Nationalist Militia Ural ZU-23 gunner was using non-existent infantry class [10/13/2018 6:17:35 PM][0.4.9][R929][reyhard] @ Fixed driver sounds of armed BRDM-2UM [10/9/2018 7:27:04 PM][0.4.9][R928][da12thMonkey] ^Configured Mosin SBR and covered SDN-6 suppressor with Joint Muzzles [10/7/2018 1:24:16 PM][0.4.9][R927][reyhard] updated folding script name [9/21/2018 2:37:50 PM][0.4.9][R926][reyhard] coma in wrong place [9/21/2018 2:27:39 PM][0.4.9][R925][reyhard] @ Added missing Cesna entry in units[] cfgPatches array - plane was missing in Zeus [9/19/2018 3:05:16 PM][0.4.9][R924][reyhard] @ Fixed missing Panzerfaust in Zeus crate menu @ Fixed CHDKZ sniper was using wrong scope [9/17/2018 5:36:34 PM][0.4.8][R923][sykoCrazy] + [UH-1H]Added Tan, Olive and White textureSets @ [UH-1H]Fixed RPM indicator position ^ [UH-1H]Increased maxFordingDepth [9/17/2018 3:15:14 PM][0.4.8][R922][Soul_Assassin] [0.4.9] Version bump [9/9/2018 9:41:50 AM][0.4.8][R921][p1nga] Serhat Counter Mortar Radar [8/31/2018 5:39:16 PM][0.4.8][R920][da12thMonkey] Hiding TLA assets not yet ready for public consumption [8/29/2018 4:27:32 AM][0.4.8][R919][ballistic09] Some TLA tweaks [8/28/2018 2:23:21 PM][0.4.8][R918][Redphoenix] Some more Chicom texture tweaks [8/28/2018 8:11:09 AM][0.4.8][R917][Redphoenix] + Chicom Chest Rig (thanks to the Conflict85 mod for letting us use their model) [8/26/2018 5:12:44 PM][0.4.8][R916][reyhard] ^ Added availableForSupportTypes parameter to UH-1H [8/26/2018 3:19:42 PM][0.4.8][R915][da12thMonkey] TLA edPrev images [8/26/2018 8:20:55 AM][0.4.8][R914][gurdy] ^ Texture tweaks to TLA uniform [8/26/2018 2:05:24 AM][0.4.8][R913][ballistic09] Some work on the Tanoan Liberation Army... [8/25/2018 5:52:25 PM][0.4.8][R912][da12thMonkey] ^ Applied a reload sound to M79 GL ^ Added a "deployedPivot" memory point to IZh-18 and Sa-61 [8/25/2018 11:34:50 AM][0.4.8][R911][reyhard] ^ Lowered M1 Garand position [8/25/2018 8:32:29 AM][0.4.8][R910][reyhard] ^ Tweaked BRDM-2 PhysX config with some new parameters (engineMOI) [8/24/2018 6:11:56 PM][0.4.8][R909][Redphoenix] + HIDF O-3A Trainer/Observation Aircraft [8/23/2018 5:21:57 PM][0.4.8][R908][da12thMonkey] Updated ChDKZ T-72 edPrev images [8/23/2018 4:37:44 PM][0.4.8][R907][da12thMonkey] ^ Reduced inventory mass of chest rigs and webbing (made roughly equivalent to 6Sh92 and Vydra rigs in AFRF) [8/22/2018 7:20:23 AM][0.4.8][R906][reyhard] ^ Reduced MP-44 rate of fire to ~580 rounds per minute from 800 [8/21/2018 10:46:23 PM][0.4.7][R905][Soul_Assassin] [0.4.8] Version bump [8/19/2018 5:51:34 PM][0.4.7][R904][Redphoenix] ^ Added text fire mode indicator to L-159 [8/19/2018 11:46:05 AM][0.4.7][R903][reyhard] @ Fixed An-2 copilot was using wrong LOD [8/19/2018 11:39:52 AM][0.4.7][R902][reyhard] ^ CHDKZ T-72 obr 1984 is now using new texture [8/18/2018 5:03:57 PM][0.4.7][R901][Redphoenix] ^ Fixed Type94 inventory icons not appearing @ Small tweaks on Type 94 textures and material [8/16/2018 7:02:00 PM][0.4.7][R900][reyhard] @ Fixed duplicated turrets .rpt error for UH-1 @ Fixed strange convex component .rpt error for UH-1 [8/16/2018 6:51:12 PM][0.4.7][R899][reyhard] @ Fixed .rtm related .rpt errors debinarized UH1H anims and saved them again [8/16/2018 2:46:41 PM][0.4.7][R898][reyhard] @ Removed incomingMissileDetectionSystem from BRDM-2 ^ Improved UH-1H AI usage of rockets against infantry [8/15/2018 7:11:35 AM][0.4.7][R897][reyhard] ^ Removed _generalMacros from RHS configs [8/14/2018 2:41:10 PM][0.4.7][R896][reyhard] ^ Tweaked 3rd person cam for UH-1H fixed some buldozer errors about missing params [8/13/2018 9:20:34 PM][0.4.7][R895][Redphoenix] + Inventory Icon for Type 94 + Inventory Icon for RPG75 ammo [8/13/2018 5:34:39 PM][0.4.7][R894][da12thMonkey] @ Several weapons lacked appropriate "deployedPivot" memory points [8/13/2018 12:35:20 PM][0.4.7][R893][reyhard] ^ Tweaked strings for used GREF launchers @ Fixed BRDM-2 cargo seats view [8/13/2018 12:12:55 PM][0.4.6][R892][Soul_Assassin] [0.4.7] Version bump [8/11/2018 1:31:46 PM][0.4.6][R891][da12thMonkey] Fire mode indicator for UH-1H rocket pods (copied UH-60/UH-1Y Rsc, minus the radio chatter and voice announcer fn calls) [8/8/2018 8:39:10 PM][0.4.6][R890][da12thMonkey] Kayak edprev images [8/8/2018 1:53:55 PM][0.4.6][R889][da12thMonkey] @ Error popups when opening inventory UI, with M92 equipped [8/7/2018 7:18:41 AM][0.4.6][R888][reyhard] fixed pzf60 icon path added missing semicolon in vhs cfg [8/6/2018 8:07:59 PM][0.4.6][R887][reyhard] added pzf60 icon [8/6/2018 3:44:07 PM][0.4.6][R886][reyhard] fixed pzf60 mass [8/6/2018 2:40:49 PM][0.4.6][R885][reyhard] adjusted zeroing & ballistic of pzf60 adjusted position of pzf60 tweaked pzf60 hand anim [8/6/2018 8:31:43 AM][0.4.6][R884][reyhard] fixed rpg75 penetrator after renaming [8/5/2018 7:27:13 PM][0.4.6][R883][reyhard] configured pzf60 rocket model [8/5/2018 10:04:26 AM][0.4.6][R882][reyhard] added some wip anims [8/5/2018 8:13:03 AM][0.4.6][R881][Redphoenix] Added propper projectile [8/5/2018 7:51:03 AM][0.4.6][R880][reyhard] + Added West Wall Panzerfaust 60 (WIP) [7/30/2018 7:53:45 PM][0.4.6][R879][reyhard] driver of canoe is now possessed by demons added VG icon disabled water effects for now [7/30/2018 10:12:54 AM][0.4.6][R878][reyhard] ^ Improved taxing behavior of fixed wing vehicles [7/30/2018 6:10:42 AM][0.4.6][R877][Redphoenix] @ Fixed Alpha on HIDF M1025 Snorkels [7/29/2018 8:24:02 PM][0.4.6][R876][Redphoenix] Small texture tweak for Canoes [7/29/2018 7:59:04 PM][0.4.6][R875][reyhard] + Added Canoe [7/29/2018 5:47:58 PM][0.4.6][R874][Redphoenix] Pzf60 initial model and textures [7/29/2018 2:09:35 PM][0.4.6][R873][da12thMonkey] ^ Added physX suspension and wheels to SuperHind [7/28/2018 10:10:44 PM][0.4.6][R872][da12thMonkey] + VHS-2 rifle family by Tim XM (https://www.artstation.com/xmst) VHS was not tagged for changelog in WIP commits Updated edPrev images following loadout changes and addition of new units Blufor CDF classnames referencing Zastavas were not properly scoped out CDF Regular AKM unit was inheriting wrong magazines since previous loadout changes [7/28/2018 10:04:34 PM][0.4.6][R871][sykoCrazy] @ Fixed UH1H tag situation @ Tweked UH1H damaged class material [7/28/2018 3:53:21 PM][0.4.6][R870][reyhard] @ Fixed AN-2 crew death animations [7/28/2018 3:03:06 PM][0.4.6][R869][reyhard] Added displayNameShort to VHS magazines [7/26/2018 11:29:32 AM][0.4.6][R868][da12thMonkey] Forgot to update some marking details in VHS-2 normal map and specular when switching to new _co [7/26/2018 9:47:27 AM][0.4.6][R867][reyhard] testing ammo event handlers [7/26/2018 8:23:08 AM][0.4.6][R866][reyhard] CHDKZ T-72 now use new texture [7/25/2018 9:32:53 PM][0.4.6][R865][da12thMonkey] ^ Reconfigured weapon loadouts for many units. (NOTE: Zastava M70, M21, M92, M76 rifles will only be available in RHS:SAF in future, but are still available in this version) - Removed Zastava rifles from GREF Arsenal crate [7/24/2018 8:59:53 PM][0.4.6][R864][da12thMonkey] First bunch of GREF troops re-equipped (CDF Paratroopers, Nat. Militia, Nat. Paramilitaries) Added some extra Militia units with new weapons (no edPrev images for these yet) [7/23/2018 9:01:03 PM][0.4.6][R863][da12thMonkey] Updated VHS-2 textures with Tim's latest changes (lighter colour for plastic parts) [7/22/2018 7:30:08 PM][0.4.6][R862][sykoCrazy] @ UH-1H Gunner proxies in FireGeo now have proper named selections [7/22/2018 4:10:14 PM][0.4.6][R861][da12thMonkey] Fixed floating optics attachments on SpecOps Grease Gun [7/22/2018 3:33:08 PM][0.4.6][R860][reyhard] ^ Removed rotors from Geometry PhysX Lod of Superhind & UH1H ^ Tweaked land contact points of UH-1H & Superhind added inventory icons for VHS-2 rifles [7/22/2018 2:11:42 PM][0.4.6][R859][da12thMonkey] remapped VHS-2 GL sight for the adjusted model [7/22/2018 11:42:44 AM][0.4.6][R858][reyhard] adjusted VHS-2 GL memory points [7/21/2018 10:28:38 PM][0.4.6][R857][da12thMonkey] Adjusted spacing of rounds in VHS magazines [7/21/2018 6:50:53 PM][0.4.6][R856][da12thMonkey] Added res LODs to VHS-2 rifles Configured GL muzzle (Not properly zeroed yet: I'm too dumb to figure it out) Configured SAFE mode handler [7/8/2018 4:06:34 PM][0.4.6][R855][jastreb] adjusted M21 mag towards saf values and repurposed M855 for the mag [7/8/2018 3:14:43 PM][0.4.6][R854][jastreb] @ fixed wrong ammo/mag DNAME for M21 [7/6/2018 1:35:21 PM][0.4.6][R853][da12thMonkey] VHS-2 mag ground model [7/6/2018 9:49:37 AM][0.4.6][R852][reyhard] Hind land contact points are now inline with AFRF ones [7/5/2018 7:00:27 PM][0.4.6][R851][da12thMonkey] Darkened VHS-2 magazine material (had forcedDiffuse for some reason) Set `magazineReloadSwitchPhase` [6/26/2018 4:34:56 PM][0.4.6][R850][Kllrt] Adjusted "descriptionShort" parameter for Stgw57 - No "kek"s in config now [6/14/2018 9:46:33 PM][0.4.6][R849][gurdy] + test tla igl retexture [6/14/2018 7:56:46 PM][0.4.6][R848][da12thMonkey] Adjusted ambi. selector's throw-angle on RIS'd Vz. 58s [6/14/2018 6:25:15 PM][0.4.6][R847][da12thMonkey] @ Corrected Vz.58 fire selector anim [6/14/2018 9:20:33 AM][0.4.6][R846][reyhard] uh1h removed redundant properties & uvs aligned gun memory points enabled proxy retex changed autocenter from 0 to 1 [6/14/2018 7:44:03 AM][0.4.6][R845][reyhard] !CLEARTEMP! triggering gref muzzle flash rebuild after rvmat changes in AFRF/USAF [6/13/2018 8:48:33 PM][0.4.6][R844][reyhard] fixed typo in reload gesture config [6/13/2018 8:32:07 PM][0.4.6][R843][da12thMonkey] Adjusted specular on VHS-2 handguard vents [6/12/2018 7:53:56 PM][0.4.6][R842][reyhard] [6/12/2018 3:03:17 PM][0.4.6][R841][da12thMonkey] VHS-2 SVLOD work [6/10/2018 5:50:25 PM][0.4.6][R840][Redphoenix] + Type 94 Pistol [6/5/2018 6:34:03 AM][0.4.6][R839][reyhard] @ Fixed missing lod contact point in Alice backpack [6/4/2018 10:21:26 PM][0.4.6][R838][PuFu] ^ vz.58 recoil profile tweak [6/3/2018 8:54:48 AM][0.4.6][R837][Redphoenix] Fix for script error when switchig to safe mod and back for m3a1 [6/3/2018 6:06:31 AM][0.4.6][R836][Redphoenix] just retriggering build !CLEARTEMP! [6/3/2018 6:04:29 AM][0.4.6][R835][Redphoenix] @ Fixed AO issue on M3A1 [6/2/2018 10:50:56 PM][0.4.6][R834][ballistic09] Added safe mode to M3A1s and some model.cfg tweaks [6/2/2018 10:05:40 PM][0.4.6][R833][Redphoenix] Slightly improved temp m1 garand textures !CLEARTEMP! [6/2/2018 9:12:28 PM][0.4.6][R832][Redphoenix] Some model tweaks to spec ops m3a1 Some texture tweaks to spec ops m3a1 !CLEARTEMP! [6/2/2018 5:18:46 PM][0.4.6][R831][da12thMonkey] Some grease gun sound stuff [6/2/2018 3:15:49 PM][0.4.6][R830][Redphoenix] + M3A1 Spec Ops Version ^ Improved M3A1 magazine textures [6/1/2018 7:28:56 PM][0.4.6][R829][da12thMonkey] UH-1H Icons and images for assorted game UIs [5/31/2018 8:38:21 AM][0.4.6][R828][reyhard] @ BRDM-2 driver can use compass once again [5/29/2018 7:11:53 PM][0.4.6][R827][reyhard] zeroed M79 [5/29/2018 3:17:36 AM][0.4.6][R826][sykoCrazy] + IDAP UH-1 variant [5/28/2018 6:49:08 PM][0.4.6][R825][da12thMonkey] Fixed Unarmed UH-1s textureSource inheritance [5/28/2018 1:51:49 AM][0.4.6][R824][ballistic09] Configured more textureSources, added author macros, and added rhs prefix to UH-1H classes (along with a few other minor fixes) [5/27/2018 10:38:18 PM][0.4.6][R823][sykoCrazy] @ Changed passenger capacity on unarmed variant + Added tan texture to textureSources [5/27/2018 8:57:12 PM][0.4.6][R822][sykoCrazy] ^ Improved glass material and texture [5/27/2018 7:55:50 PM][0.4.6][R821][sykoCrazy] @ UH1H Fixed various animation issues + UH1H Side door usar actions [5/27/2018 2:03:03 PM][0.4.6][R820][da12thMonkey] UH-1 Added shell ejection mem points to the turret bones, so they follow traverse Swapped the muzzle flash proxies for the 4-prong one [5/27/2018 8:31:20 AM][0.4.6][R819][reyhard] fix [5/27/2018 3:38:01 AM][0.4.6][R818][sykoCrazy] @ I fix? [5/27/2018 3:30:37 AM][0.4.6][R817][sykoCrazy] @ Fixed inheritance issue [5/27/2018 3:07:27 AM][0.4.6][R816][sykoCrazy] +Initial UH-1H injection for HIDF [5/26/2018 10:42:36 PM][0.4.6][R815][ballistic09] + Added M79 (Arma 2 port) (Needs to be zeroed) [5/23/2018 3:31:45 PM][0.4.6][R814][reyhard] macro update [5/22/2018 5:29:24 PM][0.4.6][R813][reyhard] fixed gref missiles were still using old heat configuration [5/22/2018 1:27:33 PM][0.4.6][R812][da12thMonkey] WIP VHS-2 rifle variants Extra muzzles for GL and safety aren't configured, needs LODs etc. etc. but is a mostly functional ingame ref for Fuxna to tweak textures and materials [5/21/2018 3:30:54 PM][0.4.6][R811][da12thMonkey] Pylon hitpoints for GREF aircraft [5/16/2018 6:08:23 PM][0.4.6][R810][da12thMonkey] Updated edprev images for rhsgref_c_troops, following uniform texture changes (Specter, US woodland), addition of new classes etc. etc. [5/16/2018 12:17:53 PM][0.4.6][R809][da12thMonkey] UN troops had no helmets [5/15/2018 2:22:05 PM][0.4.6][R808][reyhard] tweaked MP44 zeroing [5/15/2018 5:00:46 AM][0.4.6][R807][ballistic09] Updated inventories of GREF vehicles to better match each faction's equipment [5/14/2018 1:36:38 PM][0.4.6][R806][reyhard] configured brdm2 driver hitpoints [5/13/2018 2:49:08 PM][0.4.6][R805][j0zh94] Adjusted WW ammo, Tweaked Mp44's zeroing, added AT4 dispersion to RPG 75 [5/13/2018 4:19:06 AM][0.4.6][R804][ballistic09] Corrected magazine types for HIDF, CDF, and ChDKZ units [5/12/2018 12:31:34 AM][0.4.6][R803][da12thMonkey] Proxy mag and magazinewells compatibility for M70 and M92 [5/11/2018 7:09:40 PM][0.4.6][R802][da12thMonkey] Added 10 round Vz61 mag model and set up proxy mags on the weapon [5/11/2018 1:10:53 PM][0.4.6][R801][da12thMonkey] Ground models for GREF mags Shadows for Grease Gun mags Improved MP44 fire geo [5/10/2018 8:09:44 PM][0.4.6][R800][da12thMonkey] First couple of ground models for GREF mags [5/10/2018 7:04:47 PM][0.4.6][R799][jastreb] 7.9 mauser used in saf for M76 DMR is M75 ball not M49(used but waaay before times) might have provided misleading info - my bad [5/9/2018 11:10:45 AM][0.4.6][R798][da12thMonkey] GREF mag name standardising [5/8/2018 5:47:18 PM][0.4.6][R797][da12thMonkey] Garand shadow LODs [5/6/2018 6:38:32 PM][0.4.6][R796][reyhard] @ Fixed SSh-68 LODs [5/6/2018 1:25:34 PM][0.4.6][R795][da12thMonkey] Fixed M1 Garand inheriting BIS pointer slot items [5/6/2018 12:45:26 PM][0.4.6][R794][da12thMonkey] MP44 shadow LODs [5/5/2018 10:53:33 PM][0.4.6][R793][da12thMonkey] MG42 shadow LODs Standardised mass values for WW2 weapons and magazines, and RPG-75. Via the Google sheet [5/5/2018 5:25:22 PM][0.4.6][R792][da12thMonkey] !CLEARTEMP! Converted MG42 and M3 Grease Gun to use proxy magazines. Removed unnecessary weapon models and classes [5/1/2018 1:01:33 PM][0.4.6][R791][reyhard] @ Fixed BRDM-2 ATGM folding anim fixed some BRDM-2 related .rpt errors [4/30/2018 8:04:40 PM][0.4.6][R790][reyhard] work on hitpoint optics [4/30/2018 3:08:26 PM][0.4.6][R789][reyhard] ^ Tweaked BRDM-2 suspension movement ported new wheels to other BRDM-2 variants added camo selections for BRDM-2 wheels [4/30/2018 9:17:21 AM][0.4.6][R788][WinteR5] ^ Improved BRDM2 wheel ShadowVolume lod [4/30/2018 8:35:34 AM][0.4.6][R787][reyhard] another small tweak to rvmat [4/30/2018 8:29:57 AM][0.4.6][R786][reyhard] fixed shadows, duh - forgot to delete them from shadow lod after moving wheels to proxy [4/30/2018 8:28:08 AM][0.4.6][R785][reyhard] ^ Added new BRDM-2 wheels made by PSZ team [4/29/2018 9:33:35 PM][0.4.6][R784][reyhard] ^ Tweaked BRDM-2 SMDI map [4/29/2018 8:56:42 PM][0.4.6][R783][reyhard] added PSZ BRDM wheels (not implemented yet) [4/29/2018 8:51:16 PM][0.4.6][R782][reyhard] token [4/29/2018 8:29:23 PM][0.4.6][R781][reyhard] ^ Added optics destruction to BRDM-2 work on BRDM-2 vehicles FG [4/25/2018 7:46:54 PM][0.4.6][R780][reyhard] door delay tweak [4/24/2018 1:52:23 PM][0.4.6][R779][reyhard] tweaked BRDM-2 fire geometry & hit configs [4/22/2018 9:20:08 PM][0.4.6][R778][reyhard] ^ Tweaked BRDM-2 Fire Geometry & Hitpoints (WIP) @ BRDM-2 was missing damage textures @ Zeus controled units were not able to use BRDM-2 hatch actions ^ Added Rifleman with RPG-75 to CDF forces [4/21/2018 2:27:11 PM][0.4.6][R777][reyhard] removed tga from svn [4/21/2018 8:07:19 AM][0.4.6][R776][da12thMonkey] Fixed WW texture paths in M1951 cap shadow LOD Displayname for Specter field cap [4/20/2018 3:08:05 AM][0.4.6][R775][ballistic09] Various small tweaks and fixes to GREF units. Added some HIDF mechanized/motorized groups and static weapons. [4/19/2018 11:48:26 PM][0.4.6][R774][gurdy] ^ specter-skwo gear [4/18/2018 7:30:11 AM][0.4.6][R773][Redphoenix] fixed sight number normals [4/18/2018 7:21:18 AM][0.4.6][R772][reyhard] merged new numbers decals & tweaked used model of rpg75 [4/18/2018 6:34:14 AM][0.4.6][R771][Redphoenix] + Added missing instruction stickers to RPG75 co texture [4/17/2018 9:02:31 PM][0.4.6][R770][ballistic09] Tweaks to MG42 memory points to fix some reload animation issues [4/17/2018 6:19:42 AM][0.4.6][R769][Redphoenix] Texture update of rpg75 for reyhards new sights [4/14/2018 12:45:28 PM][0.4.6][R768][reyhard] @ Fixed GREF radio protocol RPT errors [4/10/2018 9:11:23 PM][0.4.6][R767][da12thMonkey] Updated M1025 EdPrev images [4/7/2018 9:22:37 PM][0.4.6][R766][da12thMonkey] Fixed missing class [4/7/2018 5:05:16 PM][0.4.6][R765][da12thMonkey] Cleared up `flightprofiles[]` inheritance on GREF ATGMs [4/3/2018 6:41:42 PM][0.4.6][R764][reyhard] ^ Tweaked firemodes of few weapons @ Fixed wrong sounds of few weapon in AI fire modes fixed itemCore definition in wrong place tweaked RPG-75 rangefinder [4/2/2018 8:27:46 PM][0.4.6][R763][reyhard] @ Various fixes to updating base classes rpt errors [4/2/2018 7:05:09 PM][0.4.6][R762][reyhard] disabled driveOnComponents for An-2 since PhysX suspension is used [4/2/2018 3:19:04 PM][0.4.6][R761][reyhard] rpt errors fixing [4/2/2018 11:14:58 AM][0.4.6][R760][reyhard] REPACK EVERYTHING AGAIN !CLEARTEMP! [3/31/2018 8:37:31 PM][0.4.6][R759][reyhard] purge continues [3/31/2018 6:34:50 AM][0.4.6][R758][ballistic09] + Added assault boat and RHIB to HIDF corrected folded position of MG42 bipod [3/30/2018 9:23:34 AM][0.4.6][R757][reyhard] language change [3/29/2018 8:47:35 PM][0.4.6][R756][reyhard] removing Baker stuff from svn [3/24/2018 2:38:14 PM][0.4.6][R755][PuFu] ^ VZ58 acc diffuse and smdi tweaks [3/13/2018 1:03:24 AM][0.4.6][R754][da12thMonkey] @ MTZ rail attachment wasn't functioning correctly on M21S [3/12/2018 10:05:30 PM][0.4.6][R753][reyhard] small tweak to rear iron sight anims [3/12/2018 10:00:19 PM][0.4.6][R752][reyhard] wip work on M1 garand ironsights zeroing & anims fixed black filling box visible in 1st person view of mp44 hotfixed gestures [3/12/2018 8:50:03 PM][0.4.6][R751][da12thMonkey] Missing faces under MG42 feed cover [3/12/2018 8:57:50 AM][0.4.6][R750][reyhard] added missing muzzle flashes [3/11/2018 8:58:06 PM][0.4.6][R749][reyhard] derp [3/11/2018 8:30:08 PM][0.4.6][R748][reyhard] clean up [3/11/2018 8:22:47 PM][0.4.6][R747][reyhard] work on west wall weapons: config clean up + tweaking of mg42 fire modes aligned mg42 belt model started working on garand iron sight anims [3/11/2018 2:52:09 PM][0.4.6][R746][reyhard] oops [3/11/2018 2:41:38 PM][0.4.6][R745][reyhard] added hand anim & temporary reload anim to MP44 added new muzzle flashes for west wall weapons fixed model.cfg of mp44 a little bit fixed mg42 reload anim [3/10/2018 12:06:13 PM][0.4.6][R744][reyhard] damage texture fix [3/10/2018 12:00:13 PM][0.4.6][R743][reyhard] configured RPG-75 [3/9/2018 10:19:04 PM][0.4.6][R742][reyhard] added new icon for rpg-75 [3/9/2018 7:00:29 PM][0.4.6][R741][reyhard] fixed some gref icons [3/8/2018 8:47:26 PM][0.4.6][R740][reyhard] [3/8/2018 8:45:12 PM][0.4.6][R739][reyhard] [3/5/2018 3:01:12 PM][0.4.6][R738][da12thMonkey] VZ58 RIS injection [3/4/2018 5:47:34 PM][0.4.6][R737][PuFu] ^ VZ58 upgrade all lods done [2/26/2018 11:39:34 PM][0.4.6][R736][PuFu] + first vz58 ris upgrade commit [2/22/2018 9:36:12 PM][0.4.6][R735][gurdy] + HIDF M1025 textures [2/20/2018 2:05:47 PM][0.4.6][R734][reyhard] tweaked rpg75 hand anim [2/18/2018 3:22:23 PM][0.4.6][R733][reyhard] ^ Tweaked BRDM-2 PhysX [2/18/2018 10:02:01 AM][0.4.6][R732][reyhard] fixed rpg75 rocket path [2/17/2018 8:32:48 PM][0.4.6][R731][Redphoenix] another smal tweak fml [2/17/2018 8:31:09 PM][0.4.6][R730][Redphoenix] fixed shadow issue on second RPG75 shadow lod [2/17/2018 8:18:40 PM][0.4.6][R729][Redphoenix] + RPG-75 Disposable Rocket Launcher [2/17/2018 1:49:57 PM][0.4.6][R728][Redphoenix] moved RPG75 to fit animation [2/17/2018 1:49:14 PM][0.4.6][R727][Redphoenix] + RPG-75 weapon holding animation [2/17/2018 12:32:20 PM][0.4.6][R726][Redphoenix] forgot to change anim in config [2/17/2018 12:28:41 PM][0.4.6][R725][Redphoenix] RPG75 shadow LOD [2/17/2018 12:27:59 PM][0.4.6][R724][Redphoenix] wip rpg75 holding anim [2/16/2018 2:12:06 PM][0.4.6][R723][Redphoenix] RPG75 model, animation and texture tweaks [2/14/2018 7:01:16 PM][0.4.6][R722][Kllrt] Added placeholder projectile [2/14/2018 6:52:11 PM][0.4.6][R721][Kllrt] Added WIP RPG-75 config and model.cfg [2/14/2018 4:56:59 PM][0.4.6][R720][Redphoenix] First Iteration of RPG75 [2/14/2018 6:04:13 AM][0.4.6][R719][ballistic09] Added some M1 Garand bolt animations and toned down specularPower in rvmat [2/12/2018 2:07:34 AM][0.4.6][R718][ballistic09] More stringtable stuff for WW magazines [2/12/2018 12:46:36 AM][0.4.6][R717][ballistic09] Stringtable stuff for WW weapons [2/10/2018 12:43:27 AM][0.4.6][R716][gurdy] ^ subdued cream/yellow tone on brdm-2 3-tone [2/8/2018 2:37:33 PM][0.4.6][R715][reyhard] @ Fixed Mi-24 AI not using ATGMs ^ Improved GI-2 AI firemodes moved GREF cfgs to global macros [1/31/2018 7:34:39 PM][0.4.6][R714][ballistic09] Brought over WW sound configs for M1 Garand [1/31/2018 5:12:12 AM][0.4.6][R713][gurdy] + test M1 garand texture + initial port of M1951 cap and M1 helmet liner from WW [1/31/2018 12:52:44 AM][0.4.6][R712][ballistic09] ^ Switched HIDF crewman's primary weapon to M3A1 ^ HIDF M1025s now have randomized brush-guards [1/30/2018 2:08:03 PM][0.4.6][R711][reyhard] ^ Improved BRDM-2 Suspension anims [1/29/2018 3:45:33 PM][0.4.6][R710][da12thMonkey] Sound config for WW M3, MP44 and MG42 (followed values from LAxemann's IFA3 iteration of his sound framework) [1/27/2018 11:33:09 AM][0.4.6][R709][reyhard] d oh [1/27/2018 10:49:53 AM][0.4.6][R708][reyhard] added retextured era brick for CDF [1/25/2018 9:25:51 PM][0.4.6][R707][da12thMonkey] ^7.62mm Zastavas now use AKM sounds instead of AK-74 Renaming in GREF weapon_sounds configuration so it's clearer which soundSet classes belong to a weapon Removed some extraneous sound sets duplicated from AFRF [1/25/2018 4:57:00 PM][0.4.6][R706][Kllrt] Added WIP WW weapons [1/25/2018 3:19:28 PM][0.4.6][R705][da12thMonkey] @ M76 had no soundSet for suppressors [1/21/2018 12:41:39 PM][0.4.6][R704][Redphoenix] + vz58 variants to Virtual Ammobox [1/19/2018 9:38:15 PM][0.4.6][R703][Redphoenix] + JointRail Framework for GREF + RX01 in Camo for M3A1 SpecOps [1/19/2018 2:24:23 PM][0.4.5][R702][Soul_Assassin] [0.4.6] Version bump [1/18/2018 5:12:09 AM][0.4.5][R701][bek] ^ Increased VZ58 recoil [1/16/2018 9:55:31 PM][0.4.5][R700][Soul_Assassin] Cleanup configs for class docs [1/11/2018 8:31:45 AM][0.4.5][R699][jastreb] @ fixed mod logos [1/9/2018 11:10:02 PM][0.4.5][R698][ballistic09] + Added 6B5 variant with 6Sh46 mag pouch ^ Adjusted weight and load values of 6B5s to better reflect the different variants Along with some minor adjustments to the CDF factions [1/9/2018 3:32:16 PM][0.4.5][R697][reyhard] @ Fixed TT-33 safe mode eye memory points [1/8/2018 8:23:29 PM][0.4.5][R696][j0zh94] ^Minor increase to Alice carrying capacity to better represent it's model [1/6/2018 7:56:33 PM][0.4.5][R695][reyhard] fixed some more zfighting @ Fixed artifacts with AO enabled in Mi-24G cockpit packing fix [1/6/2018 7:38:47 PM][0.4.5][R694][reyhard] ^ Added SPO-15 to Mi-24G @ Fixed some z fighting in Mi-24G cockpit ^ Increased Mi-24G PiP texture from 256x256 to 512x512 @ Fixed Mi-24G pilot stick movement @ Fixed addon dependency of GREF troops [1/1/2018 6:00:42 PM][0.4.5][R693][da12thMonkey] ^ Enabled manual guidance of ZT-6 Mokopa, so AI can use them without Superhind's laser [12/29/2017 10:22:01 PM][0.4.5][R692][jastreb] fix for 6b23 not having proper textures [12/29/2017 8:13:43 PM][0.4.5][R691][jastreb] potential fix for 6B5 vest being all olive [12/24/2017 8:54:42 PM][0.4.5][R690][gurdy] ^ HIDF M113 textures + M113 unarmed light green texture [12/24/2017 8:04:26 PM][0.4.5][R689][reyhard] @ Fixed M1 helmets protection levels [12/22/2017 2:28:16 PM][0.4.5][R688][da12thMonkey] @ Bottom LOD of 6B5 vest models had no texture assigned [12/20/2017 11:28:19 PM][0.4.5][R687][ballistic09] Added camouflage randomization to HIDF M113s [12/12/2017 10:08:05 PM][0.4.5][R686][reyhard] ^ Added CDF planes to Zeus CAS module [12/12/2017 8:16:12 AM][0.4.5][R685][da12thMonkey] swapped 7.62x54R magazine model with one based on the clip from the Mosin SBR [12/11/2017 7:48:24 PM][0.4.5][R684][da12thMonkey] ^ Added `hasMagazine` animation to vz.61 ^ More editor objects for placing GREF weapons and magazines in Eden or Zeus [12/10/2017 3:43:22 PM][0.4.5][R683][reyhard] very good commit [12/4/2017 8:14:24 PM][0.4.5][R682][reyhard] @ Fixed BRDM decals attributes [12/4/2017 3:07:50 PM][0.4.5][R681][da12thMonkey] @ Unwanted stock folding behaviour on vz. 58P [12/1/2017 9:59:19 AM][0.4.5][R680][reyhard] something to test later [12/1/2017 9:47:06 AM][0.4.5][R679][reyhard] @ Fixed L159 death anims [11/29/2017 8:00:19 PM][0.4.5][R678][da12thMonkey] Updated M113 edPrev images [11/28/2017 2:04:59 AM][0.4.5][R677][ballistic09] fixing small mistake [11/28/2017 1:11:53 AM][0.4.5][R676][gurdy] + initial HIDF M113 texture entries [11/10/2017 8:46:28 PM][0.4.5][R675][reyhard] ^ Increased ALICE webbing capacity [11/9/2017 8:51:42 PM][0.4.4][R674][Soul_Assassin] Bumped version numbers [11/9/2017 1:28:43 AM][0.4.4][R673][ballistic09] @ Fixed HIDF M1025s displaying incorrect eden editor preview images [11/8/2017 11:12:40 PM][0.4.4][R672][Soul_Assassin] Version file now contains shortname of mod [11/6/2017 10:47:51 PM][0.4.4][R671][ballistic09] ^ Replaced HIDF sage assault pack with ranger green one to better match newer textures [11/6/2017 7:36:35 PM][0.4.4][R670][da12thMonkey] Adjusted PASGT ERDL texture to better match new uniform texture [11/6/2017 2:56:52 AM][0.4.4][R669][gurdy] ^HIDF texture improvements + OG-107 uniforms [11/5/2017 9:25:48 PM][0.4.4][R668][reyhard] some dangerous commit to improve ejection script [11/5/2017 5:54:25 PM][0.4.4][R667][kllrt] + Added proper icon for Izh-18 [11/5/2017 4:29:24 PM][0.4.4][R666][kllrt] Added few weapon (and acc) strings [11/5/2017 3:52:09 PM][0.4.4][R665][kllrt] + Added pistol version of Vz61, now using same system as PP2000 for stock folding ^ Adjusted memory points for Vz61 brass ejection, should fly more up now [11/3/2017 10:43:18 PM][0.4.4][R664][jastreb] + Italian strings by AtixNeon [10/26/2017 7:35:46 PM][0.4.4][R663][reyhard] ^ Added physx suspension to An-2 @ Fixed An-2 left elevator anims @ Fixed An-2 panels & sensors [10/25/2017 6:47:47 PM][0.4.4][R662][Redphoenix] Changed source textures and switched from co to ca for improved visuals, also did the handgaurd as alpha instead of mesh [10/24/2017 2:44:42 PM][0.4.4][R661][da12thMonkey] @ Sa vz. 58 reload animations were out of sync Updated base AK model.cfg in GREF weapons to the same as AFRF [10/23/2017 6:11:27 PM][0.4.4][R660][reyhard] @ Fixed missing L159 pylons in pilot view [10/18/2017 1:41:22 PM][0.4.3.1][R659][Soul_Assassin] Version bump to 0.4.4 [10/17/2017 9:07:00 AM][0.4.3.1][R658][Kllrt] Scoped out Stgw 57 [10/17/2017 5:15:49 AM][0.4.3.1][R657][Redphoenix] Inverted STGW Normals [10/16/2017 6:58:29 PM][0.4.3.1][R656][reyhard] + Added engine startup delay to L159 & L39 [10/16/2017 12:25:07 AM][0.4.3.1][R655][da12thMonkey] ^ adjusted shadow LOD on ALICE webbing mag pouch ^ darkened ALICE webbing pouches - more similar to ALICE pack [10/15/2017 6:49:51 PM][0.4.3.1][R654][jastreb] @ M70 rifle grenade sight missing muzzle [10/14/2017 1:57:26 PM][0.4.3.1][R653][toadie2k] Zasatava animation/gestures conformed to updated AK Reload sequences [10/14/2017 9:50:44 AM][0.4.3.1][R652][Redphoenix] WIP Improved STGW57 textures, still need more tweaking hence I am uploading tga sources [10/13/2017 11:22:00 AM][0.4.3.1][R651][Soul_Assassin] + Added version file # Revision 650 - da12thMonkey ^ Cleaned up ALICE pack named properties, selections and UV sets # Revision 649 - da12thMonkey + il_padrino's camouflaged ALICE packs ^ Capitalised displayname (ALICE is an acronym) # Revision 648 - toadie2k Reanimated Mosin rechamber character sequences Standing Mosin reload character sequence reanimated, model.cfg retimed accordingly. # Revision 647 - kllrt Fixed texture path for Stgw 57 in hiddenselection # Revision 646 - kllrt Initial injection of SIG 510 / Stgw 57 Fixed PointerSlot on Sa61 (now it should not inherit from SMG # Revision 645 - da12thMonkey ^ Corrected M21 reload gesture on par with SAF ^ Applied new (old) AK mag change sound to Zastava rifles that use RHS_GestureReloadAK2 # Revision 644 - Kllrt Adjusted: Weight of TT-33 and its magazines Fixed: TT-33 was missing from virtualAmmoBox.sqf # Revision 643 - Kllrt Fixed: Shadow on Vz58V, was inverted Adjusted: Attempt to fix normals on all Vz58 models # Revision 642 - reyhard @ removed gunner seat from ejection seats # Revision 641 - da12thMonkey @ L-39 and L-159 missing eject action. Close T2282 ^ Removed BIS ejection system userAction and EventHandlers # Revision 640 - ballistic09 ^ Updated hiddenSelections for BTR's to accommodate retexturable proxy # Revision 639 - kllrt + TT-33 strings and added as spawnable object in editor # Revision 638 - da12thMonkey ^ Applied @LAxemann Tokarev sounds to GREF TT-33 (values based on IFA3 implementation) # Revision 637 - reyhard ^ added proper ASP17 sight to Mi24G # Revision 636 - da12thMonkey ^ Enabled Izh sight proxy and added it to "klesch" selection in model (so optics attachments move with break action reloading animation) ^ added view Pilot LOD (optics don't work properly without one) # Revision 635 - Soul_Assassin Iz-18 work: - lods - shadow - sight proxy # Revision 634 - Soul_Assassin ^ TT33 Added an ao layer in to the specularity to have better texture variation. # Revision 633 - da12thMonkey ^ TT-33 holstering offset and scale # Revision 632 - da12thMonkey + TT-33 inventory pic # Revision 631 - Soul_Assassin ^ Improved TT AO situation both in CO and in AS # Revision 630 - Soul_Assassin ^ Added lods and shadows to TT # Revision 629 - Soul_Assassin ^ Izh mat tweaks # Revision 628 - Soul_Assassin ^ Tweaked TT textures # Revision 627 - Kllrt Added unnecessary animations to TT-33 # Revision 626 - Kllrt Added new ammo and magazine for TT-33 Added few new selections to TT-33 Aligned sights on TT-33 # Revision 625 - da12thMonkey ^ TT-33 work # Revision 624 - Soul_Assassin ^ Tweaked TT rvmat # Revision 623 - kllrt Added WIP TT-33 # Revision 622 - da12thMonkey ^ Equipped L-159 with AGM-65B Maverick variant # Revision 621 - Bek @ Izh-18 Textures/Materials (Still not great; model still missing res & shadow lods, stringtable, perhaps crate/zeus config) # Revision 620 - ballistic09 @ Added cunico's corrected ALICE pack texture ^ More AK-74 variety for the CDF and ChDKZ factions ^ Distributed ALICE packs to the HIDF troops (still unsure what the grenadiers should get?) ^ HIDF vehicle inventories updated to be in line with the troop's gear/equipment # Revision 619 - da12thMonkey + EdPrev images for current HIDF classes # Revision 618 - Soul_Assassin + Alice Pack (OD) # Revision 617 - Stagler @fixed texture errors with uniform pockets (thanks da12thmonkey for pointing those out) # Revision 616 - da12thMonkey ^ Clearing out some unnecessary stuff that was copied in to Ingwe and Mokopa sound config. As-per reyhard's suggestion # Revision 615 - Redphoenix + WIP Izh18 textures # Revision 614 - da12thMonkey ^ Ingwe and Mokopa sounds # Revision 613 - da12thMonkey ^ Mokopa integration # Revision 612 - Redphoenix + ZT6 Mokopa (missing ShadowLOD) # Revision 611 - Redphoenix @ Fixed wrong colors on the CDF and Taki Mig-29 textures on the airbrakes # Revision 610 - Stagler +Added PASGT 3-Color Desert w/ Rhino # Revision 609 - da12thMonkey ^ Tweaks to ingwe values. Fixed some smoothing errors in model # Revision 608 - da12thMonkey ^ Initial Ingwe configuration for Superhind # Revision 607 - da12thMonkey + Icons for new PASGT covers # Revision 606 - Stagler +Added PASGT re-skins in 3-color desert, altis lizard, and olive to go with the recently committed uniforms. (They require inventory icons making for them). # Revision 605 - Redphoenix @ Slightly Improved ZT3 Textures # Revision 604 - da12thMonkey ^ Initial setup for Ingwe thruster animation # Revision 603 - da12thMonkey ^ Renamed Ingwe missile models in line with conventional naming scheme for air weapons, rotated to the correct orientation and added necessary Geometry LODs and named properties ^ Prepared some initial unfolding animations for Ingwe missile ready for injection # Revision 602 - Redphoenix + ZT3 Ingwe Launcher and Missile for Superhind # Revision 601 - Stagler @Added no armour value to ALICE Webbing. +Added DPM Uniform +Added DPM/Olive Uniform +Added Altis (Greek) Lizard Uniform +Added Altis Lizard/Olive Uniform +Added 3-Colour Desert Uniform +Added Olive Uniform (May need some colour tweaks depending on opinions) # Revision 600 - da12thMonkey ^ Moved BLUFOR version of legacy L-159 loadout variants, to hidden scope (Independant side's versions were already hidden) ^ Adjusted position of L-39 loadout menus and enabled pylon mirroring # Revision 599 - da12thMonkey + EdPrev image for CDF MiG-29 # Revision 598 - da12thMonkey + Inventory icon for ALICE webbing ^ Configured textureSources for the additional MiG-29 texture sets in the previous commit # Revision 597 - Redphoenix + Mig-29 CDF Summer1, Summer 2 and TAK # Revision 596 - da12thMonkey ^ M70 model.cfg synchronisation # Revision 595 - j0zh94 ^Added RKG parachute, closing task # Revision 594 - Kllrt Fixed: Zendl compensator scale # Revision 593 - Kllrt IZh-18 - Adjusted position of weapon and handanimation # Revision 592 - Kllrt Added WIP IZh-18 shotgun # Revision 591 - Kllrt Added missing icon for Vz58 compensator # Revision 590 - Kllrt Fixed vz58P groundholder classname # Revision 589 - Redphoenix ^ Slight texture improvements to improve color # Revision 588 - ballistic09 + Horizon Islands Defence Force faction # Revision 587 - Kllrt Adjusted UI icon pos for muzzle acc on Vz58 # Revision 586 - Kllrt Fixed Zendl acc config and added icon for it # Revision 585 - Redphoenix @ Improved Zendl muzzle for vz58 # Revision 584 - Stagler # Revision 583 - Kllrt Added new Vz58 Icons # Revision 582 - Kllrt Added black variant of Vz58 + loc Added new hand anim for Vz58 # Revision 581 - Bek + _ti maps for mosin nagant # Revision 580 - kllrt Adjusted Vz58 rail variants - replaced rail with adjusted mesh # Revision 579 - Redphoenix ffs another forgotten save # Revision 578 - Redphoenix @ resized vz58 railcover vertically @ tweaked textures of vz58 railcover # Revision 577 - kllrt Reversed shadow faces and added mag catch animation for Vz58 # Revision 576 - kllrt Adjusted sights for Vz58 on all models (extension of previous commit) # Revision 575 - reyhard ^ added ironsight animations to vz 58 # Revision 574 - reyhard @ fixed inheritance in sound config ^ minor clean up of gref weapon config # Revision 573 - kllrt Fixed z-fighting on compass in AN2 cockpit # Revision 572 - Redphoenix @ CDF Mig-29 know has roundels # Revision 571 - kllrt Added proper mag model for vz58, added vz58 to ammobox, added strings to Stringtable.xml # Revision 570 - kllrt Improved vz58 - fixed sounds, corrected anim-audio sync during reload, added rail variants - WIP model (will be adjusted) # Revision 569 - Stagler @updated the woodland pattern uniforms to be darker and closer to Woodland PASGT by da12th # Revision 568 - Redphoenix forgot to save this one # Revision 567 - Redphoenix + Handmade ShadowLOD for all vz58 models # Revision 566 - da12thMonkey ^ Initial colour adjustments of Woodland PASGT cover, for @Stagler to look at # Revision 565 - Redphoenix Added LODs for Rail Tweaked textures # Revision 564 - reyhard @ fixed GREF weapons holders # Revision 563 - Redphoenix Updated vz58TopRailCover_smdi.paa Removed accidentally added Railcover Test textures Added black vz58 Furnite Textures # Revision 562 - reyhard @ reload of BRDM-2 9p148 no longer fixes turret # Revision 561 - Kllrt Added vz58 folded UI picture, added all vid LODs # Revision 560 - Kllrt Added another vz58 wip # Revision 559 - Redphoenix vzRailCover Update # Revision 558 - Redphoenix Added Railcover for vz58 # Revision 557 - reyhard @ removed reference to obsolote k98k/mosin handlers # Revision 556 - Redphoenix + GREF Mig29 Textures and Materials # Revision 555 - Redphoenix Darker vz58 textures # Revision 554 - Kllrt Removed obsolete and unused textures Added Vz58P - new model Added Zendl compensator # Revision 553 - da12thMonkey @ Summer texture wasn't available to BLUFOR CDF MiG-29 # Revision 552 - da12thMonkey + Interim CDF MiG-29S camo schemes # Revision 551 - da12thMonkey ^ Made PTB-1500 (7th pylon) available to GREF MiG-29 # Revision 550 - PuFu *added new vz58 model + textures and mat files. # Revision 549 - Stagler @Added CDF and ChDKZ Ural Repairs # Revision 548 - da12thMonkey + Wounds for GREF M93/BDU type uniforms close T2199 # Revision 547 - da12thMonkey @ Fixed wounds inheritance on GREF Russian-cut uniforms + Added wound selections and .rvmats for CDF paratrooper uniform (M10) # Revision 546 - da12thMonkey ^ Scorpion SMG inventory/Arsenal image aspect ratio # Revision 545 - LAxemann Added: rhsgref_weapon_sounds folder Including the new sound Framework Sounds and new weapon-specific sounds (one weapon, the m21 i think, is missing atm) # Revision 544 - Bek ^ more sdn6 icon shenanigans # Revision 543 - da12thMonkey @ SDN6 icon path # Revision 542 - Bek ^ another SDN6 tweak # Revision 541 - Bek ^ SBR textures ^ Fixed some banding on SDN6 normals # Revision 540 - Bek - removed obsolete mosin/kar98 scripts ^ sdn6 rvmat + sdn6 icon @ mosin SBR muzzleflash # Revision 539 - Bek ^ Mosin SBR textures, dispersion, top proxy position # Revision 538 - ballistic09 ^ Mosin SBR suppressed sound # Revision 537 - reyhard ^ added CDF MiG29 placeholder # Revision 536 - reyhard # Revision 535 - reyhard @ removed BIS ejection system # Revision 534 - Bek ^ Mosin SBR res / shadow lods # Revision 533 - Bek ^ added inertia/initSpeed to mosin sbr, added icon # Revision 532 - Bek ^ mosin sbr handanim tweak # Revision 531 - Bek + Mosin SBR (WIP) + AAC SDN-6 Suppressor (WIP) # Revision 530 - da12thMonkey ^ Standardised AN-2's Virtual Garage UI Picture (white silhouette) # Revision 529 - da12thMonkey ^ AN-2 advanced hitpoints # Revision 528 - reyhard ^ tweaked L-39 HUD # Revision 527 - reyhard ^ updated gref basic defines # Revision 526 - reyhard ^ dynamic loadout finalization for Alca ^ added throttle animations for L39 & L159 ^ adjusted L159 HUD ^ added new HUD for L39 # Revision 525 - reyhard + added very early configuration of dynamic loadouts for L39/159 # Revision 524 - reyhard ^ adjusted BRDM-2 panels # Revision 523 - da12thMonkey @ Removed custom soldier protection values (low `armorStructural` value was causing ineffective body armour) # Revision 522 - da12thMonkey ^ Put loadout variants of BLUFOR and UN CDF Hinds in to private scope # Revision 521 - reyhard ^ adjusted CDF Mi-24 & Mi-8 loadouts # Revision 520 - da12thMonkey + Mi-24G SuperHind dynamic loadouts (Hellfires!) and sensors # Revision 519 - reyhard @ fixed wrong cfgAddons preload array # Revision 518 - reyhard @ fixed insignias for TTSKO & VSR uniforms # Revision 517 - reyhard ^ adapting config to recent changes # Revision 516 - da12thMonkey ^Flag proxies for GREF aircraft # Revision 515 - reyhard @ cargo proxies not visible from gunner position of BRDM 2 HQ variant # Revision 514 - reyhard @ CTD fix for GREF ejection seat # Revision 513 - Bek - removed old icon # Revision 512 - reyhard ^ code clean up + corrected position of optic ui element for railed mosin # Revision 511 - Bek recursive comment fix # Revision 510 - Bek stupid icons # Revision 509 - reyhard @ fixed CDF Mi-24 (AT) loadout # Revision 508 - reyhard Best fix ever â“’Kllrt # Revision 507 - da12thMonkey ^ L-39 PhysX suspension on par with L-159 # Revision 506 - da12thMonkey @ L159 landing gear strut shadow # Revision 505 - reyhard ^ added new physx suspension to Alca @ fixed Plamen muzzles # Revision 504 - da12thMonkey ^ Flag proxies for BRDM-2 ^ Repositioned flags on BRDM HQ and ATGM variants # Revision 503 - reyhard @ zastava m76 now use proper pso # Revision 502 - reyhard ^ removed updating base class errors # Revision 501 - jastreb ^ updated recoil on M70 and M92 on pair with #SAF - rSAFDEV256 # Revision 500 - reyhard ^ updated virtualAmmoBox.sqf # Revision 499 - da12thMonkey ^ M70 and M92 bolt hold open behaviour in line with SAF. close T2105 close T2104 # Revision 498 - MistyRonin + Add Flecktarn full uniform (former Flecktarn renamed to Flecktarn jacket). # Revision 497 - jastreb @ fixing victim #2 of failed CP work # Revision 496 - jastreb ^ changes on pair with SAF weapons # Revision 495 - reyhard @ added missing baseWeapon param for USAf pistols - close T2096 # Revision 494 - da12thMonkey @ Superhind's interior light memory points and were not set up in the model and model.cfg # Revision 493 - da12thMonkey ^ Adjusted M76 and M92 muzzle-flash rotation limits # Revision 492 - da12thMonkey @ Unwanted folding behaviour of fixed-stock Zastava rifles (M70B1, M70B3, M76) ^ Placed folded variants of Zastava rifles in hidden scope (is now consistent with SAF and AFRF's folded AKs) # Revision 491 - da12thMonkey ^ M76 aimTransitionSpeed made consistent with SAF (equal to SVD) # Revision 490 - reyhard @ BRDM2-UM with PKT was missing zeroing # Revision 489 - da12thMonkey @ Swapped textures between mountain and forest versions of TTsKO Field Caps # Revision 488 - gurdy ^ 6B5 Textures # Revision 487 - Bek @ fixing/testing mosin rail hiddenSel changes # Revision 486 - da12thMonkey ^ added MuzzleSlot compatible to M21 rifles, in parity with SAF # Revision 485 - da12thMonkey @ Mi-24G Superhind landing light selections did not match config (lights originated at model centre) # Revision 484 - Bek [0.4.3] untested, should fix m38_rail texture, I guess HS dont work when you use debug exe or some shit; fml # Revision 483 - Kllrt Fixed speedbrakes on L39 and L159 again # Revision 482 - Redphoenix + L159 airbrake model.cfg animation # Revision 481 - Kllrt Added L159 air brakes # Revision 480 - Kllrt Fixed L39 weird shadow on bottom # Revision 479 - Bek [0.4.3] 6b5 lods close T2008 # Revision 478 - Bek [0.4.3] Testing 6b5 lods - basic rifleman version only # Revision 477 - Soul_Assassin Fix for ejection CTD. # Revision 476 - Soul_Assassin Reverting changes to custom hitpoint class. # Revision 475 - reyhard ^ removed custom hitpoints class # Revision 474 - Soul_Assassin reboot of builds # Revision 473 - Soul_Assassin Tweaked 6B5 lod transitions # Revision 472 - Kllrt Fixed: Vz61 now uses correct ammo (7.65x17mm) # Revision 471 - Kllrt Added: Shadow LOD for vz61 # Revision 470 - Kllrt Fixed: vz61 should work now, deleted unnecessary files # Revision 469 - Kllrt Fixed: Named properties had spaces inside them # Revision 468 - MistyRonin + Add AKS to GREF Ammo Box + Add 6b5 vests to CDF airborne # Revision 467 - MistyRonin + Add AKS74 to GREF CDF soldiers + Add 6b5 vests to GREF CDF soldiers # Revision 466 - da12thMonkey @ Railed Mosin had muzzle flash proxy in the Camo selection - can cause conflict with Zasleh selection and permanent muzzleflash # Revision 465 - j0zh94 ^ Updated SSH68 textures to fit with GREF uniforms more # Revision 464 - ^ attempt at better VZ61 handanim (not tested ingame) # Revision 463 - @ fixed BRDM-2UM PK gunner couldn't use ironsights # Revision 462 - reyhard @ ejection ctd fix @ some .rpt errors # Revision 461 - gurdy + 6b5-19 TTsKO test # Revision 460 - gurdy ^ 6b5 color + initial 6b5 VSR color test + 6b5 VSR variants # Revision 459 - Stagler @Tweaked colouration of VSR SSH68 slightly # Revision 458 - Soul_Assassin Added 6B5 officer, medic and sniper variants. # Revision 457 - Soul_Assassin 6B5: - Corrected carry capacity and mass - Corrected armor and passthrough values - Added resolution lods - Added shadow lod - Renamed to 6B-19 to reflect the armor values # Revision 456 - Stagler @Added more carrying capacity to 6B5 vests. In reality they have room for at least 4 mags and 4 grenades. # Revision 455 - da12thMonkey + RKG-3 Editor item ^ Added RKG-3 to GREF virtual Ammobox # Revision 454 - da12thMonkey @ Shadow LOD artefact at the rear, left of East German helmet. Moved shadow geometry inside helmet visual geometry # Revision 453 - reyhard ^ added Mi-24D Early with MCLOS missiles # Revision 452 - j0zh94 +Introduced East German M56 Helmet # Revision 451 - Soul_Assassin ^ Weighting complete on 6B5 # Revision 450 - Soul_Assassin @ Somewhat fixed 6B5 weighting # Revision 449 - gurdy + borked 6B5 # Revision 448 - reyhard # Revision 447 - reyhard @ small hotfix # Revision 446 - reyhard @ fixed incoming missile typo ^ added some soldiers utilizing aks74 for chdkz & nationalist ^ nationalist use PG7V rockets # Revision 445 - reyhard ^ small tweak to Mosin hand anim # Revision 444 - reyhard ^ more tweaks to GREF helicopters loadout # Revision 443 - reyhard + added Mi-24D for CDF ^ rearmed CDF with older missiles & rockets (9M114 missiles & S5 rockets) ^ added some more Mi-24 & Mi-8 Variants ^ added some missing editor previews # Revision 442 - Redphoenix @ fixed missing night illumination with L39/L159 cockpit - close T1951 # Revision 441 - gurdy ^ standardized brdm-2 three-tone colors # Revision 440 - gurdy ^ ssh-68 EMR texture # Revision 439 - Redphoenix ^ Unification of GREF item, weapon and magazine mass values # Revision 438 - da12thMonkey ^ Made PASGT foliage band narrower than M97's (more similar to US PASGT cover) and adjusted strap shadow for all textures # Revision 437 - da12thMonkey @ GREF UN beret .rvmat was missing (thanks to Jastreb for pointing it out) ^ Added a Shadow LOD and inventory icon for GREF UN beret ^ GREF UN beret displayname formatted so that it now sorts alongside other berets in Arsenal ^ Copied the adjusted SAF M97 helmet SVLOD to GREF PASGT # Revision 436 - reyhard @ fixed GREF gaz-66 kungs @ missing zbytek section in superhind model.cfg # Revision 435 - Bek ^ Mosin handanim # Revision 434 - reyhard @ fixed T-80B inheritance & added blufor variants ^ added T-72B obr 85 for CDF ^ added groups for new CDF tanks @ CDF blufor vehicles were missing in cfgPachtes # Revision 433 - Redphoenix Final T80 fix.... # Revision 432 - Redphoenix @ Fixed errors with T-80 CDF config # Revision 431 - Redphoenix @ Fixed CDF T-80s # Revision 430 - Redphoenix rerouted @Staglers T-80 version # Revision 429 - Stagler @edited out T-80s until redphoenix can look at configs # Revision 428 - Stagler @Added CDF T-80B/BV Configs # Revision 427 - jastreb reverted to r425 / screwed up OB broke UV sets # Revision 426 - jastreb @ cleanup of redundant UV sets from weapons # Revision 425 - reyhard ^ gref cfg adapted to new bolt action system # Revision 424 - Redphoenix ^ scoped out Vz58 for this release close T1813 # Revision 423 - reyhard @ remove alpha from body texture # Revision 422 - Stagler @Added PASGT woodland no rhino. # Revision 421 - da12thMonkey + M1 helmet Arsenal/Inventory images - Close T1852 # Revision 420 - da12thMonkey + Woodland and Flecktarn PASGT covers ^ Texture adjustments to ERDL and Press PASGT covers # Revision 419 - da12thMonkey ^ PASGT helmet replaced with SAF M97 model - close T1853 + Added UN and Press versions of PASGT # Revision 418 - j0zh94 ^ Updated RKG texture to decrease yellow tint # Revision 417 - Stagler -Added PASGT ERDL and PASGT ERDL (Rhino) for Tanoa faction. # Revision 416 - Soul_Assassin Updated mod.cpp to contain all values # Revision 415 - reyhard + added night sight illumination to brdm2 # Revision 414 - reyhard @ wrong path to flag @ some errors in sa-58 muzzle flash res lod # Revision 413 - bek ^ mosin rvmat tweak # Revision 412 - bek ^ Mosin (railed) textures/material # Revision 411 - bek @ railed mosin missing texture (removed obsolete reference) # Revision 410 - bek + Mosin Nagant M38 (Railed) # Revision 409 - Redphoenix @ L-159 MFD Animations (missing digital number sonly) # Revision 408 - reyhard + added custom muzzle flashes for gref ^ cdf use now 7n6 bullets instead 7n10 @ faction variants crew sides ^ added different gunner for chdkz armed uazs ^ added crew commander for cdf ^ removed msv decals from chdkz uaz # Revision 407 - reyhard ^ separated F1 & AT grenade from muzzle cycle list # Revision 406 - bek ^ camo selection for mosin m38 # Revision 405 - LAxemann Added: New Kar98 & Mosin sound configs # Revision 404 - reyhard ^ changed chdkz flag in cfgFactions ^ optimized mosin& mauser rsc init # Revision 403 - Bakerman T1318 - Made the RKG more RPG like in damage # Revision 402 - Bakerman T1318 - RKG strings & icon # Revision 401 - j0zh94 ^ Minor updates to the P3d # Revision 400 - Bakerman Corrected commit error # Revision 399 - Bakerman Update T1318 # Revision 398 - j0zh94 + Added rkg_3em anti-tank grenade model and textures # Revision 397 - gurdy ^ brdm-2 texture improvements # Revision 396 - gurdy @ missing M1 texture fixes @ uniform texture reexport # Revision 395 - gurdy + more brdm-2 texture updates # Revision 394 - j0zh94 ^ Scope 2'd VZ.58 for easier tweaking # Revision 393 - j0zh94 ^ Vz. 58 wood RVmat edit, still needs tweaking # Revision 392 - j0zh94 ^ Updated Vz.58 textures, still need tweaking # Revision 391 - gurdy + first tests for BRDM-2 green and 3tone texture # Revision 390 - gurdy ^ btr 60 camo # Revision 389 - ballistic09 @ ChDKZ Ural textures @ AFRF BTR-60 textures hidden in editor with GREF loaded # Revision 388 - Stagler @Added VSR Ssh-68 # Revision 387 - reyhard @ tweaked 7.92 magazine mass # Revision 386 - reyhard @ rpt error fix # Revision 385 - reyhard @ bolt action rifles anims broken after throwing grenade # Revision 384 - gurdy + initial commit of M1 helmets + unhide ERDL # Revision 383 - reyhard @ brdm-2 hatch handling @ renamed editorPreviews folder to lower case # Revision 382 - da12thMonkey @ TTsKO and Digi camo restored to CDF 6B23 role/loadout variants (via hsTextures macro) # Revision 381 - MistyRonin - Scoped DSR-1 out - scoped 1 - Scoped EDRL uniform and vest - scoped 1 # Revision 380 - j0zh94 + Savz58 textures, Still need spec tweaking and minor adjustments before complete # Revision 379 - Kllrt Fixed vz58 UV map # Revision 378 - gurdy @ ERDL path fix # Revision 377 - gurdy + erdl test equipment # Revision 376 - Kllrt Fixed Sa vz 61 eye mem point and scope 0 vz61 and vz58 # Revision 375 - Kllrt Very WIP of vz61 and vz58 # Revision 374 - MistyRonin ^ Update GREF cfgVehicles # Revision 373 - MistyRonin + Zeus versions of GREF weapons # Revision 372 - zeealex [^] improved DSR material # Revision 371 - da12thMonkey ^ Rudimentary model.cfg work on the DSR-1 (bipod, reload, hasMagazine, zasleh) @ .p3d name changed to prevent model.cfg errors with "-" (hyphen) character # Revision 370 - MistyRonin ^ Tweaks to DSR-1 config # Revision 369 - MistyRonin + Inject DSR-1 for GREF # Revision 368 - reyhard ^ hidden selections update for m1117 # Revision 367 - reyhard @ radio protocol fix for 1.62 (requires RC) # Revision 366 - reyhard @ removed targeting pod from L159/L39 @ tweaked clip position - close T1675 # Revision 365 - Bakerman ^ Vest weight & capacity consistency # Revision 364 - Bakerman @ Body armour values # Revision 363 - bek ^ mosin 762x54 bullet texture/rvmat # Revision 362 - da12thMonkey ^Adjusted UN beret fit # Revision 361 - reyhard @ removed non working versioning # Revision 360 - reyhard @ fixed inheritance for Apex Expansion ^ changed M70 & M76 sounds to AFRF equivalents # Revision 359 - bek ^ Mosin to use new sounds Maybe someone doublecheck I didn't accidentally break anything # Revision 358 - bek ^ Reduced Mosin section count (5 -> 3) (remapped stripper clip + empty casing interior to mosin teture) # Revision 357 - MistyRonin + Add UN Berets to UN light Troops # Revision 356 - reyhard @ missing autocenter param in missing geometry lod # Revision 355 - reyhard @ fixed author[] not an value error ^ added locality check to seat ejection script # Revision 354 - MistyRonin + Add UN Beret - Needs reposition. # Revision 353 - reyhard ^ updated cfgPatches @ GREF 6b23 was maxing VA stats due to typo in hitpoints cfg ^ added suppresive fire command to GREF radio protocol # Revision 352 - reyhard + added Eden Preview pictures for GREF units @ fixed opfor CHDKZ ZSU-23-4 scope # Revision 351 - da12thMonkey All GREF weapons model.cfg animationsources updated to v.1.60 standard (anims wont work in v.1.58) Source names changed: ^ reload -> reload.0 ^ isEmpty -> isEmpty.0 ^ isEmptyNoReload -> isEmptyNoReload.0 ^ reloadmagazine -> reloadmagazine.0 ^ reloadMagazine2 -> reloadMagazine.1 ^ hasMagazine -> hasMagazine.0 ^ zeroing1 -> zeroing.0 # Revision 350 - reyhard @ fixed mi24g rotorshaft anims # Revision 349 - reyhard ^ changed Mosin reload sound # Revision 348 - reyhard ^ tweaked Mosin & K98K hand anims ^ removed random numbers from chdkz brdms ^ further tweaks to Mosin reload # Revision 347 - reyhard + added option for manual rifle bolting in RO2 style ^ increased version in options menu to 0.4.1.1 ^ tweaked Mosin reload anims (added clip) # Revision 346 - reyhard @ fixed alpha channel on cdf bmp2 textures # Revision 345 - reyhard @ proper name for gaz66 groups # Revision 344 - reyhard @ missing zbran hitpoint form brdm-2 (9P138) @ cdf paratrooper autorifleman was carring PKM magazines in backpack # Revision 343 - reyhard @ fixed AN-2 rotors didn't changed to blurred version in far res lods # Revision 342 - reyhard @ ultimate fix for bmd-1 textures # Revision 341 - reyhard ^ changed GREF BTR70 & BTR60 inheritance so they can use properly skin attribute @ M10 & M93 uniforms were using old mem points # Revision 340 - reyhard @ fixed gaz-66 zu-23 inheritance breaking AFRF vehicles # Revision 339 - reyhard ^ created & configured missining camo selection for superhind @ fixed exhaust hiding for superhind ^ added ability to hide air filter for superhind # Revision 338 - reyhard @ random texture picking in eden # Revision 337 - reyhard @ fixed Superhind cargo shadows - close T1631 ^ cleaned up superhind named properties ^ added gunner & pilot door animations # Revision 336 - sykoCrazy @ Fixed rockets firing from center of L159 model # Revision 335 - reyhard @ fixed superhind missile guidance - close T1628 ^ added blufor variants of superhind ^ moved blufor cdf pilot to air faction ^ added western & russian accesories to virtualAmmoBox.sqf # Revision 334 - reyhard @ fixed ammo crate # Revision 333 - Redphoenix removed stupid mistakes # Revision 332 - Redphoenix + GREF VR Weapon Box # Revision 331 - reyhard @ fixed inheritance errors @ fixed front iron sight position of m70ab2 in pilot lod # Revision 330 - Stagler ^Added tails to all Zastava weapon series - close T1595 # Revision 329 - da12thMonkey @ Some weapons missing RHS author tags (M-92 folded variant etc.) # Revision 328 - Stagler @Fixed T1600 related texture bug # Revision 327 - Stagler @Attempt to fix T1600 - please don't burn! # Revision 326 - MistyRonin ^ Updating GREF c_troops cfgpatches # Revision 325 - MistyRonin @Fix GREF groups - T1601 # Revision 324 - Redphoenix more CfgPatches # Revision 323 - Redphoenix ^ CfgPatches Fixes # Revision 322 - da12thMonkey ^ Added some geometry to M-21 shadow LOD between the stock and receiver. Closes T1593 # Revision 321 - reyhard @ AN-2 get in bug fix # Revision 320 - reyhard @ added missing dust mem points to AN2 @ L159 & L39 base clases use rhs prefix # Revision 319 - reyhard @ brdm2 missing mass tag @ brdm2 squad logo inside mesh @ camo hands in FPV of M10 uniform @ unburned headgear @ BMD inheritance - close T1610 # Revision 318 - Stagler @Try to unburn build 317 - fuuuuuuuuu # Revision 317 - Stagler @Reverted CDF Helmet Texture fix - apparently hiddenselectionsmaterials doesnt work :/ # Revision 316 - Stagler @CDF Helmet fix - attempt to fix T1600 # Revision 315 - Stagler @Fixed Clan sign on BRDM-2 - close T1602 # Revision 314 - reyhard ^ added forceInGarage param to L159 # Revision 313 - reyhard ^ it's now possible to assign cdf texture to all t72 obr 84 ^ increased speed when brdm atgm turret is locked # Revision 312 - gurdy @ for brdm texture additions # Revision 311 - Stagler ^Green textures for MSV,VDV, VMF BRDM-2 # Revision 310 - Stagler ^changed texture naming procedures to be the same as EMR variant # Revision 309 - Soul_Assassin ^ CDF texture added to EDEN attributes for CDF tank. - T1596 # Revision 308 - Stagler ^Tweaked Ssh-68 cloth textures, added some depth like on the UN helmet. # Revision 307 - MistyRonin ^ Add M249 ammo backpack to GREF para autorifleman @ Old classname with AKM switched to M70 in GREF reg infantry groups # Revision 306 - MistyRonin @ Add Missing GREF strings # Revision 305 - MistyRonin @ Rollback of hidden assets in GREFland # Revision 304 - Soul_Assassin Reverted changes to textures # Revision 303 - gurdy - some old temp work # Revision 302 - reyhard @ cfgPatches update # Revision 301 - gurdy ^ fixed emr texture for ssh-68 # Revision 300 - Stagler @Removed grenadier from groups (temporary until grenadier re-added) # Revision 299 - Stagler @CDF Para Grenadier Scoped out (Until Zastava with UGL is available) # Revision 298 - Stagler @Fixed Woodland/Olive rogue pants pocket! # Revision 297 - MistyRonin ^ GREF configs Tweaks - Close T1591 # Revision 296 - gurdy ^update ssh-68 cover normal # Revision 295 - gurdy + EMR ssh68 # Revision 294 - gurdy @ capitalization inconsistencies # Revision 293 - gurdy ^ 6B23 Khaki textures ^ M88 uniform textures ^ fall field cap texture @ M88 uniform names # Revision 292 - reyhard @ XEH fix ^ removed recompile from GREF # Revision 291 - MistyRonin ^ Assign otv (placeholder) vest to CDF Paratroopers # Revision 290 - Stagler @ Vest Hidden Selection FUUUUUUUUUUU! # Revision 289 - Stagler ^Fixed hidden selection on Vest +Added digital variant # Revision 288 - MistyRonin ^ GREF troops config improvements (classnames, gear, ammo, weapons, etc.) + New strings for GREF # Revision 287 - Stagler + Added GREF PARA Placeholder Test Vest - will remove if rubbish. # Revision 286 - Stagler +Added half woodland-half olive drab M93 uniform for extra variety. # Revision 285 - gurdy ^ TTsKo textures + VSR uniform textures # Revision 284 - Kllrt @ Fixed textures - now have _co in name - closes T1581 # Revision 283 - bek ^ Dispersion & Recoil on Zastava series # Revision 282 - Stagler @Changed utility vest names to have capital "U": Closed ticket T1578 ^Tweaked vests for ChDKZ, Nationalists and Paras: Removed the terrible looking Brown vests, added more chest rigs for ChDKZ and Nationalists like they have in ARMA 2. Removed un-armoured chest rigs from Para troops. # Revision 281 - reyhard + added folded variants for m21s & m92 ^ new hand anims for zastava family + added ironsight anims for K98K + added folding & rail script to zastava family # Revision 280 - bek + Added initSpeed to Zastava m92 # Revision 279 - reyhard @ fixed missing components, weight & penetration rvmats for most gref weapons ^ added ironsight animation & mem points for M76 ^ added/optimized last res lod for all zastavas (targeted at <~400 points for last reslod) @ png icons # Revision 278 - bek ^ Tweaked mosin reload & reloadMagazine animations to match Toadie2K's new animations # Revision 277 - reyhard ^ adjusted eye memory points for M70 # Revision 276 - Soul_Assassin Fixes to configs for better class doc parsing # Revision 275 - da12thMonkey ^ Stringtable entries for Zastavas ^ Ironsight anims for M70s They move, and sights look aligned but shots land short # Revision 274 - Kllrt @ Fixed M38 anims # Revision 273 - da12thMonkey ^ Fire selector anims for 7.62mm Zastavas ^ Safe mode for all Zastavas ^ Removed full-auto fire mode from M-76 # Revision 272 - bek + Toadie's Mosin reload anims (Not yet working; please check what's wrong) # Revision 271 - da12thMonkey More Zastava tweaking: ^ M21 Selector and magazinereload model.cfg to match AK features ^ M21 repositioned to fit AK anims (or near enough) ^ M21 attachment proxies positioned properly ^ 300m and 500m zero settings for M21 ironsights To do: Model.cfg for 7.62mm Zastavas selector anims to match work done on M21 (standardise with other AKs) Animate ironsights for 7.62mm Zastavas and add memory points for zeroing # Revision 270 - Kllrt @ Fixed BRDM2 damper and removed NVG+TI from sights # Revision 269 - Kllrt + Added icons for new Zastavas @ Fixed path for tracer and sound # Revision 268 - da12thMonkey ^ Adjusted 7.62mm Zastava rifles (M70, M76, M92) to better fit AK reload anims (model.cfg and .rtm) ^ Attachment slots for 7.62mm Zastava rifles ^ Pic railed M-21 configured for Russian picatinny slot (other M-21 slots still need positioning and configuring) # Revision 267 - reyhard @ fixed ural worker open - close T1577 # Revision 266 - Kllrt ^ Improved sights on M21A,M21A Folded and M21S # Revision 265 - Soul_Assassin Retrigger build # Revision 264 - MistyRonin @ M92 soldiers will know have proper mags for it. # Revision 263 - MistyRonin ^ Add Zastava weapons to certain GREF units ^ Tweak Zastava family # Revision 262 - MistyRonin ^ Some tweaks for Zastava family # Revision 261 - Soul_Assassin ^ Played around with SSh68 cloth textures and materials # Revision 260 - MistyRonin @ Fix Zastavas non-intuitive file names - :P # Revision 259 - MistyRonin + M76, M92, M21 first configs # Revision 258 - MistyRonin @ Fix paths for M70s # Revision 257 - MistyRonin @ Uncommenting part of the M70s code # Revision 256 - MistyRonin + Config test for M70 # Revision 255 - Kllrt ^ Renamed F1 grenade short-string # Revision 254 - MistyRonin @ Fix sound path line # Revision 253 - MistyRonin @ Move kar sounds to gref_weapons # Revision 252 - gurdy ^ cdf uniform texture updates # Revision 251 - gurdy ^ ttsko fall texture # Revision 250 - Kllrt + Added Czech translation for GREF # Revision 249 - Kllrt + Added WIP Zastavas # Revision 248 - reyhard @ fixed cdf zsu scope @ fixed brdm-2 atgm not reloading properly in multiplayer when 2 players are inside vehicle @ fixed AKS74U rifleman string + added UN mi-24 - close T1300 + added CDF blufor faction + added sniper vest variants ^ changed model sides of gref uniforms + added more groups for GREF units @ K98k last res lod was containg some edit stuff (rounds only) # Revision 248 - reyhard @ fixed cdf zsu scope @ fixed brdm-2 atgm not reloading properly in multiplayer when 2 players are inside vehicle @ fixed AKS74U rifleman string + added UN mi-24 - close T1300 + added CDF blufor faction + added sniper vest variants ^ changed model sides of gref uniforms + added more groups for GREF units @ K98k last res lod was containg some edit stuff (rounds only) # Revision 247 - reyhard + added ejection seats to L39 & L159 - removed parachutes from CDF pilots + added BRDM-2 CHDKz & AFRF variants (more factions & fixes ongoing) + added CHDKZ faction on independent side # Revision 246 - reyhard ^ calibrated BRDM sight ^ added m1903 magazine reload sound to k98k # Revision 245 - Soul_Assassin @ Fix BRDM Eden category stringtable # Revision 244 - Kllrt ^ Improved Shadow LOD on M38 # Revision 243 - Kllrt ^ Improved 7.92x57mm round tex (Warden) # Revision 242 - Kllrt @ Fixed missing author tag for UN troops - fixes T1530 # Revision 241 - Kllrt Improved Kar98 animations # Revision 240 - bek close T1553 I am the dumbs # Revision 239 - bek ^ Changed 7.62x54 round in mosin to the one I made for it (instead of using pkm's one) + added a (broken) anim for chambering the round # Revision 238 - j0zh94 ^ Added animation to hide 7.92 when Kar 98K is empty. ^ Added 7.62x54R model to Mosin Nagant as well as animations to hide when empty. # Revision 237 - reyhard ^ lowered BRDM-2 engine minimal hit ^ added hidden selections to L159 ^ added Gaz-66 to CDF & CHDKZ ^ updated cfgPatches @ missing author for many GREF vehicle retextures ^ added new T72 CDF textures # Revision 236 - Soul_Assassin ^ Ballistic data correct for soft headwear in VA # Revision 235 - MistyRonin + Add US requirements to GREF c_vehicles_ret # Revision 234 - Soul_Assassin Upped required arma version to 1.58 - work on T1532 # Revision 233 - MistyRonin + Add gref_main requeriment for c_a2port_armor # Revision 232 - Redphoenix + L39 L159 decals # Revision 231 - reyhard ^ added ATGM reload animation ^ added top cargo positions ^ improved engine hitpoints & added destruction smoke ^ ATGM variant is now properly calling SACLOS function, allowing Shtora detection ^ reduced commander periscope rotation angles @ fixed periscope missing faces # Revision 230 - Kllrt Fixed BRDM 2 view shield controls # Revision 229 - reyhard ^ renamed BRDM2 (HQ) to BRDM-2UM + added unarmed variant of BRDM2UM ^ added funky antena anims to BRDM2UM @ missing author for L159 ^ aligned L159 & L39 hud ^ tweaked L39 interior to avoid clipping with seat ejection handles ^ added separate anim for L39 pilot ^ added some static weapons to nationalist ^ changed inheritance of Mi35 from Mi24P to Mi24V # Revision 228 - reyhard + added hand anims for BRDM-2 + configured view hatches & interiors in res lods + added decals to brdm2 + added TKNB2 periscope from btr60 to brdm2 cargo view lod ^ changed brdm2 destruction materials ^ tweaked brdm2 hatch animations ^ configured attributes & VG textures for BRDM-2 ^ BRDM-2 HQ gunner can now hide inside ^ reduced BRDM-2 swimming speed from 25 (sic!) to ~10km/h ^ changed militas rpg backpack to VL one @ fixed rechamber prone anims # Revision 227 - Kllrt CDF T72BA scoped out - Bossman request # Revision 226 - Kllrt added T72 CDF variant added missing weapon strings added new Kar98k textures changed bolt cycle sound cleared main weapon config from unused stuff # Revision 225 - Kllrt Added proper anims to Kar98 Added bolt cycle anim Mosin # Revision 224 - Kllrt added Kar98k + Mosin cycle anim added BRMD2 Proxy lights # Revision 223 - reyhard @ fixed AT specialist backpacks # Revision 222 - Kllrt Added K98k cycle anim # Revision 221 - j0zh94 ^ Added 7.92 textures in kar98k.p3d # Revision 220 - Soul_Assassin Adjusted uniform colars - fixes T1277 # Revision 219 - Redphoenix @ L-39 and L-159 textures w/o baked decal textures + Decal option to L-39 and L-159 + first iteration of animated L-159 MFDs # Revision 218 - Soul_Assassin Finalize An-2 - close T1345 # Revision 217 - Soul_Assassin Fix building, add hand IK # Revision 216 - Soul_Assassin Work on An-2 - T1345: attributes, decals, texture sets, window rvmats # Revision 215 - reyhard @ fixed updating hard bass @ fixed missing model.cfg for rebel mini flag + added TKOH mi-24 un camo (not configured) # Revision 214 - Redphoenix @ replaced PilotViewLOD canopy texture with vanilla one # Revision 213 - Redphoenix ^ more or less fixed L-39 HUD alignment - Needs more tweaking # Revision 212 - Redphoenix @ improved Fuel Pod Texture # Revision 211 - Redphoenix ^ fixed L-39 landing light cone not disappearing when landing gear is retracted ^ rescaled L-39 HUD + added Grey fuel pod for L-159 ^ ShadowLod error on L-39/L-159 fuel pods # Revision 210 - MistyRonin ^ Added units in GREF c_air and c_tohport_air cfgpatches. - Basically all that was missing in T1406 # Revision 209 - reyhard @ muzzle flash hotfix # Revision 208 - reyhard @ pods were missing autocenter = 0 param @ L-159 mfd illumination ^ added some load out variants for L-l59 (need stringtables) ^ wing vortices's for L-159 ??? # Revision 207 - Redphoenix ^ L-159 MFDs now showing in broad dylight # Revision 206 - Redphoenix ^ L-39 now produces exhausts too ^ L-159 now has correct landing lights ^ Corrected position for L-159 formation lights # Revision 205 - reyhard ^ proxies adjustments for L159 # Revision 204 - Kllrt WIP L39 pilot position # Revision 203 - Redphoenix ^ fixed landing gear lights on L-159 # Revision 202 - MistyRonin ^ Updated GREF M10 uniform textures # Revision 201 - Redphoenix + first iteration of new L-159 MFDs # Revision 200 - Redphoenix ^ changed rvmat of MFD monitors in L-159 # Revision 199 - Redphoenix + animated An-2 Control Sticks ^ An-2 flight performance # Revision 198 - MistyRonin ^ Work on NAPA subfactions. - Work on T1231 # Revision 197 - Redphoenix ^ fixed L159 glass alpha # Revision 196 - Redphoenix + L-159 MDC ^ fixed L-159 collision lights ^ fixed several instruments in L-159 cockpit + animated gear lever, flap lever and control stick in L-159 cockpit + L-159 now has formation stripes + L-159 now produces exhaust fumes..... no more greeny-greeny czech eco aircraft # Revision 195 - MistyRonin ^ Assign BI vest placeholder to GREF CDF Paratroopers # Revision 194 - Redphoenix + L39/L-159 Turbine Exhaust # Revision 193 - reyhard ^ tweaks here & there for changes in hiddenselections # Revision 192 - j0zh94 ^ Improved SSH68_cloth spec map # Revision 191 - j0zh94 ^ Slightly edited textures for Sheet Metal # Revision 190 - MistyRonin ^ Update GREF troops configs # Revision 189 - MistyRonin + Add M81 texture for GREF M93 uniform. - configs come later # Revision 188 - j0zh94 + Added sheet metal Ural and textures. No proxy or config yet. P3D needs more LODs # Revision 187 - MistyRonin @ Fix missing GREF infantry Subcategory. # Revision 186 - MistyRonin ^ Updated GREF troops & vehicles cfgPatches ^ GREF troops various tweaks # Revision 185 - reyhard @ changed Cars vehicle class # Revision 184 - Kllrt Fixed F-1 throwed model # Revision 183 - MistyRonin ^ GREF classes tweaks # Revision 182 - reyhard ^ improved M10 & M93 reslods @ fixed mi24g cfg affected this time AFRF mi24p # Revision 181 - reyhard ^ changed czech strings for voices # Revision 180 - MistyRonin @ Few GREF test tweaks - Checking if Jenkins can build GREF. # Revision 179 - MistyRonin + Uploading new M10 uniform textures for GREF - Confings will come later. # Revision 178 - bek ^ Minor mosin rvmat tweak # Revision 177 - MistyRonin ^ Various tweaks for the GREF UN faction # Revision 176 - MistyRonin + Add SSh68(UN) helmet config and assigned to the CDF UN units. # Revision 175 - reyhard @ fixed M93 res lods - close T1403 @ removed broken res lods from m10 @ fixed hitpoints cfg # Revision 174 - j0zh94 ^ Added SSH68 cloth UN # Revision 173 - Bakerman Reverted superhind camo Fixed hind turrets, I think? # Revision 172 - Soul_Assassin Fixed Mi-35 shadow MI-35 now has CDF texture and decals CDF aviation has own numbers now Mi-8UN has no numbers now # Revision 171 - MistyRonin @ Temporary scoped for GREF Para uniforms, until the final texture is done. # Revision 170 - Bakerman Superhind UPK flash # Revision 169 - Kllrt Fixed AN2 starting position bug # Revision 168 - Bakerman Super exhaust memory points # Revision 167 - MistyRonin @ Correct UN CDF Crew handgun # Revision 166 - bek ^ Mosin tweak # Revision 165 - bek ^ Mosin reload animations; material # Revision 164 - MistyRonin ^ GREF configs tweaks # Revision 163 - reyhard @ fixed L159 rvmats ^ added support for VG/eden reskins ^ added zsu-23-4 for cdf ^ tweaked decal settings ^ moved bmd1 chdkz reskin to afrf @ fixed napa btr70 wrong crew ^ removed decals ru decals from mi24 & su25 - close T1376 # Revision 162 - MistyRonin + Add Alpenflage Bonniehat to GREF # Revision 161 - MistyRonin ^ First update of GREF troops with new uniforms # Revision 160 - MistyRonin + Add M93 textures - Configs will come later # Revision 159 - MistyRonin @ Fix of GREF GUE model.cfg - hopefully fixing Jenkins # Revision 158 - gurdy + serbian uniform models # Revision 157 - MistyRonin ^ Add proper vehicleclasses to GREF aircraft - for retrocompatibility with the 2D editor ^ Handgun changes for GREF troops # Revision 156 - Bakerman L159 proxy alignment and gunpod # Revision 155 - Bakerman Superhind FAB & UPK # Revision 154 - Bakerman superhind weapons # Revision 153 - reyhard @ mod cpp fix # Revision 152 - Bakerman rhsgref_tohport_air & rhsgref_c_tohport_air # Revision 151 - Bakerman Superhind migration pt2 # Revision 150 - Bakerman Superhind migration pt1 # Revision 149 - Bakerman Superhind pilot instrument animations & hud # Revision 148 - Bakerman Fixed superhind ffv and merged rtt # Revision 147 - Bakerman Added slightly broken ffv to superhind # Revision 146 - evromalarkey @ Fixed: Wrong paths for radio # Revision 145 - reyhard @ fixed missing F-1 string @ fixed skeleton errors in rpt # Revision 144 - Bakerman Superhind LODs aligned with Mi-24P # Revision 143 - Kllrt Fixed skel inherit for M38 model # Revision 142 - Kllrt Fixed: BRDM2 suspension # Revision 141 - MistyRonin ^ Updated ChDKZ backpacks, for consistency with uniforms models. # Revision 140 - Kllrt Added dlc param to vehicles and weapons # Revision 139 - reyhard @ unfucked shilka - removed eden subcategories entries (since they are inherited) ^ added static weapons & some vehicles to cfgs ^ added missing zeroing modes to mosin (up to 1km) ^ improved inheritance tree for gref retexes - close T1238 + added some retextures (not configured for VG yet) - close T1236 # Revision 138 - MistyRonin ^ Add AKS74U to GREF units # Revision 137 - Stagler @Fixed all Chdkz groups to be OPFOR not GUER # Revision 136 - Bakerman Superhind animation fixes # Revision 135 - Stagler ^improved CDF BTR-60 texture # Revision 134 - Bakerman L39 proxy setup # Revision 133 - Redphoenix ^ corrected shadowLOD # Revision 132 - Redphoenix @ Correct PBOPREFIX ^ Selections for Fuel Pods # Revision 131 - Bakerman Superhind cannon recoil & flash # Revision 130 - Redphoenix + vortex effects for L39 ^ damage materials for L39 ^ better thrust for L39 # Revision 129 - Redphoenix ^ put Gsh23L into its own file ^ String entries for An2, Superhind and Albatros-Family + L-39 fuel pod ^ converted L-39 into L-39C @ L-39 Instrument Panels now work as intended @ Pilot control stick now works as intended ^ Found missing geometry on the intrument panel ^ L-39 texture improvements # Revision 128 - Bakerman test # Revision 127 - Bakerman test # Revision 126 - Bakerman test # Revision 125 - Bakerman test # Revision 124 - Bakerman Added superhind folder # Revision 123 - Bakerman Fix attempt # Revision 122 - Bakerman GREF trigger # Revision 121 - Redphoenix New Jenkins Trigger # Revision 120 - Redphoenix testcommit to see if Jenkins stops throwing up. # Revision 119 - Bakerman rhsgref_air build trigger # Revision 118 - Bakerman + Denel GI-2 cannon Close T1136 # Revision 117 - Kllrt Fixed pilot pos on L39 Fixed AN2 rvmat path # Revision 116 - Kllrt Added AN-2 plane Fixed L39 glass rvmat path error Added zasleh to SuperHind Added base model.cfg for Airplanes # Revision 115 - Kllrt Updated BRDM gun reticle and config (needs work) # Revision 114 - Kllrt Fixed F1 grenade LODs # Revision 113 - MistyRonin + Add Eden group images for GREF + Add Eden categories to GREF ^ Add parachute to CDF pilot - close T1343 # Revision 112 - ballistic09 @ SSh-68 camo fix # Revision 111 - MistyRonin @ Fix GREF headgear scope due to BI changes. # Revision 110 - Stagler -CDF BTR-60 textures and config -CDF ZSU-23-4 textures # Revision 109 - Redphoenix i crie evertim :< # Revision 108 - Redphoenix fixed wreck proxy # Revision 107 - Redphoenix EVEN MOAR PROXIE SHIT # Revision 106 - Redphoenix ^ more reproxying on SuperHIND.p3d # Revision 105 - Redphoenix ^ pushed SuperHind weapon proxys to Edit LOD # Revision 104 - Redphoenix + missing $PBOPREFIX # Revision 103 - Redphoenix ^ Superhind Main Rotor # Revision 102 - Redphoenix ^ ShadowLOD error on L159 # Revision 101 - Redphoenix ^ brighter color for several L39/L159 HUD elements - MFD class from cfgL159.hpp # Revision 100 - bek ^ Improved Mosin ironsight anims (zeroing) # Revision 99 - Kllrt Added F1 grenade to GREF # Revision 98 - bek ^ Added Ironsight Anims for Mosin Nagant ^ Tweaked Mosin & Kar98k recoil/inertia # Revision 97 - Redphoenix + L-39 ^ faulty file reference for L-159rvmats # Revision 96 - Redphoenix ^ L-159 texture Update ^ L-159 now has working hud, proxies and animations - Plamen gunpod from L-159 + rhsgref_airweapons + rhsgref_c_airweapons # Revision 95 - MistyRonin ^ 2nd config for SSh68 - The different textures are not displayed for some reason. # Revision 94 - MistyRonin + First SSh68 cover configs # Revision 93 - j0zh94 + Added SSH68 covered version with 4 textures //Needs config # Revision 92 - ballistic09 @ Fixed infantry visibility in editor @ reference to non-existent cfgvehicleclasses # Revision 91 - MistyRonin ^ Add AK74M Plum GP-25 to GREF troops # Revision 90 - ballistic09 @Attempted fix... # Revision 89 - ballistic09 @Fixed CDF Ural textures @Fixed duplicate RPG-7 for CDF AT specialist ^Added CDF numbering decals for ground vehicles # Revision 88 - MistyRonin + Add AK74M Plum to CDF Regulars # Revision 87 - MistyRonin ^ Assign proper faction & pilot to L159 # Revision 86 - reyhard @ fixed skeleton rpt errors @ M38 picture # Revision 85 - MistyRonin @ Add missing path to GREF vehicles # Revision 84 - MistyRonin + Add GREF UN Faction and its vehicles - Work on T1299 # Revision 83 - MistyRonin + Add Specter-S caps and roles using them # Revision 82 - gurdy + Specter-S hat textures # Revision 81 - Stagler -Adjusted positioning of the CDF Airborne Logo on BMD-1 texture # Revision 80 - Stagler -Darkened camo pattern on BMD-1 turret slightly. # Revision 79 - reyhard some basic fixes # Revision 78 - Kllrt ^ Updated BRM2 model + WIP fixes # Revision 77 - bek ^ Tweaked Mosin Shadow Lod position (thanks Kllrt!) # Revision 76 - bek Lowered Mosin Nagant's lod0 section count (3 -> 2) # Revision 75 - Bakerman Superhind - shaved off 10k points to extra proxy T1280 # Revision 74 - MistyRonin + Added CDF patrol caps ^ Patrol caps given to CDF soldiers @ Numerous GREF strings fixes # Revision 73 - gurdy ^ Specter-S uniform # Revision 72 - bek ^ Added Shadow Lods & stringtable for the Mosin Nagant # Revision 71 - MistyRonin @ Multiple corrections to GREF Vehicles # Revision 70 - MistyRonin + Add new CDF vehicles retextures configs # Revision 69 - Stagler -Added CDF BTR-70 textures -Added CDF BMD-1, BMD-2 textures -Moved CHDKZ veh textures into separate folder from CDF veh textures and adjusted config paths # Revision 68 - Kllrt + CDF Ural ZU23 # Revision 67 - bek + Added: Mosin Nagant m38 (still WIP) (yet to add Shadow LODs, also needs some tweaks, sounds are incomplete + ui icon only shows in arsenal, not player inventory) # Revision 66 - evromalarkey + Added Czech identity types to CDF # Revision 65 - evromalarkey + Added Czech radio protocol # Revision 64 - Kllrt + Added very WIP of SuperHind (Bakerman told me to!) # Revision 63 - Kllrt + Added BRDM2 wip - Removed duplicate cdf troops config # Revision 62 - Kllrt ^ Updated Kar98k model.cfg # Revision 61 - MistyRonin ^ Updated Mod name (RHS: Green Forces; GREF to be used as contraction). # Revision 60 - MistyRonin # Revision 59 - Kllrt + Added Kar98k WIP + Added basic weapons structure # Revision 58 - MistyRonin ^Updating GREF gear designations # Revision 57 - gurdy @ Helmet fixes # Revision 56 - MistyRonin @Fix GREF helmet scopes # Revision 55 - MistyRonin @ GREF Helmet test 2 # Revision 54 - MistyRonin @ Fixing Jenkins. # Revision 53 - MistyRonin # Revision 52 - MistyRonin @ GREF Tweaks # Revision 51 - MistyRonin @ Fixing wrong GREF classnames # Revision 50 - MistyRonin @ Fix GREF config typo # Revision 49 - MistyRonin + Add new uniforms & fixes # Revision 48 - gurdy + specter-S camo # Revision 47 - MistyRonin @ GREF tweaks # Revision 46 - MistyRonin @Fix GREF CDF uniform & string incoherences # Revision 45 - MistyRonin @Update GREF configs (adding additional roles & fixes) # Revision 44 - MistyRonin + Add additional GREF groups # Revision 43 - MistyRonin @Fix missing strings # Revision 42 - MistyRonin + Add GREF Basic inf Groups # Revision 41 - MistyRonin + Add CDF (NG) and update GREF configs # Revision 40 - MistyRonin + Add GREF TTsKO variant configs for helmets, uniform and vests. # Revision 39 - Kllrt @ Fixed L159 rvmat path, can take off now # Revision 38 - reyhard @ fix attempt # Revision 37 - Kllrt @ Fixed missing paths for flags and icons - TODO # Revision 36 - Kllrt @ Fixed wrong paths # Revision 35 - gurdy + cdf 6B27 _AS file # Revision 34 - gurdy + Added 6B27 material # Revision 33 - gurdy + added ukrainian-style ttsko uniform texture to CDF # Revision 32 - gurdy + GREF 6B27 model # Revision 31 - MistyRonin @ Fix Ural trucks GREF # Revision 30 - MistyRonin + Add CDF Air Force # Revision 29 - MistyRonin @ More fixes to GREF # Revision 28 - MistyRonin @Fixes in GREF vehicles - Hopefully no more invisible helos # Revision 27 - Redphoenix + first nonworking L-159 (GREF) # Revision 26 - MistyRonin + Add more GREF Vehicles (CDF) # Revision 25 - MistyRonin + Adding statics to GREF factions & Tweaks # Revision 24 - MistyRonin @ Update GREF config - (Experimenting with uniform configs) # Revision 23 - MistyRonin @ More GREF Fixes # Revision 22 - MistyRonin + Adding more militia / guerrilla roles & sanatizing the configs # Revision 21 - MistyRonin @Fixes for GREF # Revision 20 - MistyRonin @ 5th batch of GREF configs # Revision 19 - MistyRonin ^Updated GREF vests # Revision 18 - MistyRonin @ Fixes in GREF # Revision 17 - MistyRonin + Add fourth batch of configs to GREF (test role vests) # Revision 16 - MistyRonin @ Fix missing strings GREF main # Revision 15 - MistyRonin + Third GREF config batch # Revision 14 - MistyRonin + Adding second batch of CDF configs. # Revision 13 - MistyRonin @ GREF TTsKo Uniform Fix # Revision 12 - MistyRonin + Adding first patch of CDF configs # Revision 11 - gurdy + initial commit of CDF inf textures # Revision 10 - gurdy + CDF Flags and Faction Icons # Revision 9 - MistyRonin @ Fixing GREF deadlock # Revision 8 - MistyRonin @First intent to fix GREF deadlock # Revision 7 - MistyRonin @Updating gref tags # Revision 6 - MistyRonin + Add c_main requirement for GREF. # Revision 5 - MistyRonin @Adding infantry & vehicle configs to GREF - And hopefully breaking hell # Revision 4 - j0zh94 T1233 Takistan hat ported with Textures W/O config # Revision 3 - Soul_Assassin Undoing the burning # Revision 2 - j0zh94 # Revision 1 - Soul_Assassin First commit # Revision 1 - Soul_Assassin First commit