# Changelog Legend + Added - Removed @ Fixed ^ Improved # 0.5.0 ## ADDED IN 0.5.0 + Izlom field cap and MVD beret (also from tema) + Initial import of OKP7 optics (WIP) + Pontoon bridge section (PMP) and BKM Tug {CHANGESADDED} ## IMPROVED IN 0.5.0 ^ Tweaked TI textures of Ka-52 in last resolution LODs ^ Tweaked PTS M driver view limits - http://feedback.rhsmods.org/view.php?id=5194 ^ BM-21 turret no longer starts engine ^ Izlom textures (from tema) ^ Tweaked T-14 camera pos http://feedback.rhsmods.org/view.php?id=5228 ^ Reduced T-72 & T-80 volume ^ Disabled CDF textures on T-90 tanks - http://feedback.rhsmods.org/view.php?id=5216 ^ Optimized interior light toggle function ^ Standardized own forces tracking across AFRF vehicles ^ Added AK74M stock folding gesture (AKMS animation will arrive later) ^ Added test folding animation to AK74M ^ 7.62x39 is now using vanilla cartridges introduced with Contact ^ Adjusted T90AM/SM light intensity - http://feedback.rhsmods.org/view.php?id=5219 ^ Standardized LED lights on T90SM & T-14 ^ Added folding animation to remaining AFRF weapons ^ Tweaked folded weapons recoil ^ Added new CDF decals variant (AviaCDFBlack) ^ Added simple geometry buoyancy to AFRF weapons ^ BMD-4 is now using 2000rnd PKT magazine instead of multiple 250rnds ^ Tweaked spalling effects ^ Tweaked PKT & KPVT AI dispersion ^ Tweaked RSHG-2 & TGB-7 explosion effect ^ Added workaround for AI not being able to eject from planes with ejecting seats ^ Tweaked Mi-24 engagement routine against tanks ^ Added some more classes to vehicle sound cfg to prevent loadorder issues in combination with some mods ^ Tweaked LR AA missiles behavior - http://feedback.rhsmods.org/view.php?id=5284 ^ Added ability to manually reload KPVT, NSVT, PKT, AGS-30 & DShKM by pressing reload key ^ Capped over some visible backfaces underneath Mi-8 benches ^ Added ability to manually reload ZU-23-2 via reload key (R) ^ Tweaked explosion shielding of 2S1 & 2S3 so they can be destroyed with bombs more easily (same as other vehicles) ^ 9M111 & 9M113 are no longer using ballistic flight path - direct path is used instead ^ Added interior firing sounds to some of the vehicles ^ Added magazineWells to some of the tank cannons ^ Tweaked attenuation settings of static weapons ^ Add folding animation to pontoon ^ Add snapping function in Eden to static pontoon, kudos to reyhard {CHANGESIMPROVED} ## FIXED IN 0.5.0 @ Fixed some missing sounds - http://feedback.rhsmods.org/view.php?id=5185 @ Fixed BM-21 reload time @ Typo preventing `6x32 PPI-26 Flare` magazine from working with its flare launcher @ missing izlom textures... ffs @ Fixed VMF Recon autorifleman was equipped with wrong weapon - http://feedback.rhsmods.org/view.php?id=5197 @ Fixed ghost LOD in BMP3 (Early) - http://feedback.rhsmods.org/view.php?id=5231 @ Fixed Mi-24 startup sound - http://feedback.rhsmods.org/view.php?id=5208 @ Fixed removing of PSO-1 from rifle in 3D mode - http://feedback.rhsmods.org/view.php?id=5209 @ Disabled for now GAZ-66 burst sounds - http://feedback.rhsmods.org/view.php?id=5188 @ Fixed some errors with folding script if weapon was without magazine - http://feedback.rhsmods.org/view.php?id=5037 @ Fixed T-14 side skirt hiding @ Fixed decals shading on GAZ-66 (Ammo) variant @ Fixed BMD-4 bad weapon selection .rpt spam - http://feedback.rhsmods.org/view.php?id=5272 @ Several AK variants had incorrect/redundant initSpeed parameter definitions @ Fixed PGO-7V2/3 replication bug - http://feedback.rhsmods.org/view.php?id=5209 @ Straps on 6Sh116 back pouch now part of Camo3 selection - http://feedback.rhsmods.org/view.php?id=5294 @ Fixed Ural Virtual Garage attributes @ Fixed muzzle accessory shadow was floating in resolution LODs of AKMS with GP25 due to missing muzzle proxy in res lods @ Fixed Mi8MT was missing pilot proxy in fire geometry - http://feedback.rhsmods.org/view.php?id=5306 @ Fixed T-90 smoke launchers damage selections @ Fixed script error when deleting null waypoint @ Minor fixes in translations & strings - http://feedback.rhsmods.org/view.php?id=5312 @ Minor fix to submunition variant of ZU-23 ammo. Base ammo was missing airfriction param leading to reduced accuracy of AI in AA mode @ Fixed duplicated hitpoints .rpt errors with static weapons {CHANGESFIXED} ## REMOVED IN 0.5.0 {CHANGESREMOVED}