# Changelog Legend + Added - Removed @ Fixed ^ Improved # 0.4.5 ## ADDED IN 0.4.5 + BMP-3 now has propper thermal textures + AK-74N (Plum / GP25) & AK-74N (Plum / GP25 / NPZ) + Added partial gripod support for AI units when loadout is edited through Virtual Arsenal + Field manual entry on the Su-25's Klen-PS guidance system + Added GPS to MiG-29S + Added MiG-29SM + Added Moving Map to Mi-24 {CHANGESADDED} ## IMPROVED IN 0.4.5 ^ S24 rocket single fire mode ^ S25 rocket single fire mode ^ Adjusted Physx configuration of Uaz, Ural & Gaz-66 to 1.78 changes ^ Adjusted amount of fuel for Uaz, Ural & Gaz-66 ^ Changed explosion sounds for some heavy missiles (Tochka/Kh55/S24/etc) ^ Added PiP occluders to Gaz-66 ^ Improved Tigr PhysX (Geo LOD, suspension, etc.) ^ Added PiP occluders to Tigr ^ Improved BTR-70 Firegeometry ^ Improved BTR-70 PhysX ^ Adjusted BTR-60 & 80 suspension configuration ^ Improved ZSU-23-4 PhysX ^ Added new PhysX for T80 series tanks ^ Added new exhaust particle effects for MiG-29 - Close T2161 ^ Improved Gas Turbine particle effects ^ Limited dynamic object drawing to Object Draw Distance ^ Improved T-72 & T-90 PhysX ^ Added improved PhysX to BMP-1 & 2 (WIP) - there are still some funky moves here & there ^ Added static toggleable static reticle for Su-25 ^ Tweaked Ural driver hand anim a little bit ^ Changed GSh-30 sound ^ Added new PhysX configuration to BMP-3 ^ "Hide radar" component now actually disables radar for Mi-28 ^ Improved T80 tracks movement (quadified & reduced amount of segments) ^ Improved T80, BMP-3, BMD-1/2/4 & Sprut-SD suspension movement ^ Increased Su-25 takeoff distance ^ Improved BMP-3 & BMD-1/2 Physx ^ Added interior geometry occluders to BMP-3 ^ Partialy implemented PiP BBoxes for BMP-3 ^ Changed recoil syntax to array version ^ Added interior occluder to BMP-1 & 2 ^ Added static reticle to MiG-29 ^ Reduced recoil of D30 ammo (this time for real) ^ Added improved PhysX to BMD-4 & Sprut-SD ^ Tweaked BMD4 & Spurt-SD track trace size ^ Added new PhysX to 2S3 ^ Improved PTS PhysX ^ Removed RWR from Mi-8MT & AMT, added Nav panel to Mi-8MTV-3 & AMTSh ^ Added PhysX suspension to Tu-95 ^ Adjusted speed of Konkurs & Metis ^ Slightly increased width of AKU-58 (Kh-29, Kh-38 etc. launch rail). Better appearance on Su-25 hardpoints ^ Zeus is now able to move vehicles during their engine startup ^ Disabled forced optic mode for BMP-3 bow machinegunners ^ Added engine startup delay to Tu-95 ^ Added some placeholder KAB-500 variants ^ Tweaked Kamaz-5350 PhysX ^ Initial configuration of MiG-29SM ^ Retextured Kh-38 missiles with appropriate seeker heads for each variant ^ Added AI burst length randomization ^ Tweaked ai firemodes settings ^ Added extra pip view distance options ^ Adjusted aiDispersionCoefs for tanks ^ Tweaked exhaust smoke generator: added continous mode (switch with ctrl+c) & tweaked smoke intensity ^ Exhaust smoke generator now consumes fuel ^ Improved Dedal 5-20 scope shading (set model to calculate vertex normals by impedance angle) ^ Added PiP Bounding Boxes to Kamaz mirrors ^ Added PiP Bounding Boxes & improved r2t resolution (to 512x512px) for Mi-8 helicopters ^ Added ladder to MiG-29S ^ Added some more interior animations (gear switch, pedals, etc) ^ Reduced max range of Kh-29T ^ Tweaked MiG-29 PhysX in order to fix random wheels locking during roling on runway ^ Added another LOD level to AK-74 ^ Added waypoint managment system for MiG-29S (WIP) ^ Further improvments to PAK-FA map - map can now be used during the night & doesn't reflect sun ^ Mi-28 radar better able to find ground targets ^ Weapons firemodes tweaks ^ Added 2 parameters to paradrop waypoint: custom parachute setup & jump delay control ^ Added action to fold mirrors on MiG-29S ^ Tweaked 3rd person camera for tanks ^ Added master caution indicator to MiG-29 {CHANGESIMPROVED} ## FIXED IN 0.4.5 @ Fixed short display names for AKM magazines @ Removed army patch from Izlom uniform - close T2322 @ Fixed T90 white triangle in distant LOD @ Fixed Kab-250 not selectable when equiped in internal bay @ Fixed Kh38MAE & Kh25MA guidance systems @ FAB-100 launcher displayname string @ Fixed Ural speed indicator @ Fixed some of the duplicated turret hitpoints .rpt errors (more to come) @ Fixed D-30 recoil - T2328 @ Fixed decals errors for BMD-4 @ Changed T-72 decal initialization @ Fixed missing T72 animation @ Fixed Tu-95 dust memory points @ Fixed AI in MiG-29 didn't want to use it's cannon @ Fixed Scarf randomization for Russian units @ Fixed Yak-B AI dispersion coefs @ AK-74 lower shadow LOD @ Fixed modelSides of uniforms that are also used by CHDKZ @ Fixed mod logo {CHANGESFIXED} ## REMOVED IN 0.4.5 {CHANGESREMOVED}