// Titan CBA Settings Version 1.3 // A3TI force A3TI_ACE_JAVELIN = false; force A3TI_ALLOW_TANK_DRIVER = false; force A3TI_ALLOW_VANILLA_TI = true; force A3TI_ENABLE_ZEUS = true; force A3TI_HD_VISION_FIGHTER = false; force A3TI_HD_VISION_LANDVEH = true; force A3TI_HD_VISION_SHIP = false; force A3TI_HD_VISION_UAV = true; force A3TI_REMOVE_FILMGRAIN_RHS = true; // ACE Advanced Ballistics force force ace_advanced_ballistics_ammoTemperatureEnabled = false; force force ace_advanced_ballistics_barrelLengthInfluenceEnabled = false; force force ace_advanced_ballistics_bulletTraceEnabled = false; force force ace_advanced_ballistics_enabled = false; force force ace_advanced_ballistics_muzzleVelocityVariationEnabled = false; force force ace_advanced_ballistics_simulationInterval = 0.1; // ACE Advanced Fatigue force force ace_advanced_fatigue_enabled = false; // ACE Advanced Throwing force force ace_advanced_throwing_enabled = true; force force ace_advanced_throwing_enablePickUp = true; force force ace_advanced_throwing_enablePickUpAttached = true; ace_advanced_throwing_enableTempWindInfo = true; force force ace_advanced_throwing_showMouseControls = true; force force ace_advanced_throwing_showThrowArc = true; // ACE Advanced Vehicle Damage force force ace_vehicle_damage_enableCarDamage = false; force force ace_vehicle_damage_enabled = false; // ACE AI force ace_ai_assignNVG = true; // ACE Arsenal force force ace_arsenal_allowDefaultLoadouts = true; force force ace_arsenal_allowSharedLoadouts = false; force force ace_arsenal_camInverted = false; ace_arsenal_defaultToFavorites = false; force force ace_arsenal_enableIdentityTabs = false; force force ace_arsenal_enableModIcons = true; force force ace_arsenal_EnableRPTLog = false; ace_arsenal_favoritesColor = [0.9,0.875,0.6]; force force ace_arsenal_fontHeight = 4.5; force ace_arsenal_loadoutsSaveFace = false; force ace_arsenal_loadoutsSaveInsignia = true; force ace_arsenal_loadoutsSaveVoice = false; // ACE Artillery force force ace_artillerytables_advancedCorrections = false; force force ace_artillerytables_disableArtilleryComputer = false; force force ace_mk6mortar_airResistanceEnabled = false; force force ace_mk6mortar_allowCompass = false; force force ace_mk6mortar_allowComputerRangefinder = false; force force ace_mk6mortar_useAmmoHandling = false; // ACE Captives force force ace_captives_allowHandcuffOwnSide = true; force force ace_captives_allowSurrender = true; force force ace_captives_requireSurrender = 1; force force ace_captives_requireSurrenderAi = false; // ACE Casings force ace_casings_enabled = true; force ace_casings_maxCasings = 100; // ACE Common force force ace_common_allowFadeMusic = true; force force ace_common_checkPBOsAction = 1; force force ace_common_checkPBOsCheckAll = true; force force ace_common_checkPBOsWhitelist = "['OCAP_recorder','OCAP_extension','OCAP_main','AdvDevTools','AdvDevTools_Fonts','HBQSL','TitanRptPerformanceLogging','addons','sts','ES_main','ES_sounds','ES_sys','lambs_danger','lambs_rpg','lambs_rpgCUP','lambs_rpgRHS','lambs_rpgSOG','lambs_eventhandlers','lambs_formations','lambs_main','lambs_range','lambs_wp','lambs_rpg','lambs_suppression','lambs_turrets','VCOM_AI','L_ES_ES_main','L_ES_ES_sounds','L_ES_ES_sys','blast_refract','Ca','fxp_adat','fxp_VehExpEffect','fxp_VehExpEffectBig','fxp_VehHeli','fxp_VehPlane','fxp_VehTank','WarFXPE','WarFXWeps','WarFXPE_Weps','Blastcore_MainCore','Blastcore_VEP','DynaSound_DS_a_Blackhawk','DynaSound_DS_a_Chinook','DynaSound_DS_a_Comanche','DynaSound_DS_a_Kajman','DynaSound_DS_a_Kasatka','DynaSound_DS_a_Littlebird','DynaSound_DS_a_Lynx','DynaSound_DS_a_Merlin','DynaSound_DS_a_Taru','DynaSound_DS_a_Xiang','DynaSound_DS_lv_HatchbackSport','DynaSound_DS_m_Bullets','DynaSound_DS_m_Explosions','DynaSound_DS_w_20mmGatling','DynaSound_DS_w_30mmgatling','DynaSound_DS_w_120mm','DynaSound_DS_w_155mm','DynaSound_DS_w_AA','DynaSound_DS_w_ACPC2','DynaSound_DS_w_AK12','DynaSound_DS_w_AKM','DynaSound_DS_w_AKS','DynaSound_DS_w_Alamut','DynaSound_DS_w_ASRAAM','DynaSound_DS_w_Autocannon','DynaSound_DS_w_CAR95','DynaSound_DS_w_CMR76','DynaSound_DS_w_CoaxMG','DynaSound_DS_w_Cyrus','DynaSound_DS_w_DAGR','DynaSound_DS_w_EBR','DynaSound_DS_w_EMR','DynaSound_DS_w_F2000','DynaSound_DS_w_Gau8','DynaSound_DS_w_GMG','DynaSound_DS_w_HMG','DynaSound_DS_w_Katiba','DynaSound_DS_w_Kir','DynaSound_DS_w_Launcher_big','DynaSound_DS_w_Launcher_small','DynaSound_DS_w_Lim','DynaSound_DS_w_LRR','DynaSound_DS_w_Lynx','DynaSound_DS_w_M14','DynaSound_DS_w_MAR10','DynaSound_DS_w_minigun65','DynaSound_DS_w_minigun762','DynaSound_DS_w_MK200','DynaSound_DS_w_MLRS','DynaSound_DS_w_MX,'DynaSound_DS_w_Navid','DynaSound_DS_w_P07','DynaSound_DS_w_PCML','DynaSound_DS_w_PDW2000','DynaSound_DS_w_PlaneLaunchers','DynaSound_DS_w_Protector','DynaSound_DS_w_Rahim','DynaSound_DS_w_Rook','DynaSound_DS_w_RPG7','DynaSound_DS_w_Scalpel','DynaSound_DS_w_SDAR','DynaSound_DS_w_Shared','DynaSound_DS_w_SkyFire','DynaSound_DS_w_SPAR','DynaSound_DS_w_SPAR762','DynaSound_DS_w_SPMG','DynaSound_DS_w_Sting','DynaSound_DS_w_Tails','DynaSound_DS_w_Tavor','DynaSound_DS_w_Titan','DynaSound_DS_w_Type115_1','DynaSound_DS_w_Type115_2','DynaSound_DS_w_UGL','DynaSound_DS_w_Vermin','DynaSound_DS_w_Zafir','DynaSound_DS_w_Zubr','DynaSound_DS_main','DynaSound_DS_sys','DynaSound_DS_w_4Five','DynaSound_DS_w_AA','DynaSound_DS_w_acpc2','DynaSound_DS_w_Gau8','DynaSound_DS_w_GMG','DynaSound_DS_w_Kir','DynaSound_DS_w_P07','DynaSound_DS_w_rook','DynaSound_DS_w_Shared']"; force force ace_common_deployedSwayFactor = 0; force force ace_common_displayTextColor = [0,0,0,0.1]; force force ace_common_displayTextFontColor = [1,1,1,1]; force force ace_common_enableSway = true; ace_common_epilepsyFriendlyMode = false; force ace_common_progressBarInfo = 2; force force ace_common_restedSwayFactor = 0.2; force force ace_common_settingFeedbackIcons = 1; force force ace_common_settingProgressBarLocation = 0; force force ace_common_swayFactor = 1; // ACE Cook off force force ace_cookoff_ammoCookoffDuration = 0; force force ace_cookoff_cookoffDuration = 1; force ace_cookoff_destroyVehicleAfterCookoff = true; //force force ace_cookoff_enable = 0; force force ace_cookoff_enableAmmobox = false; force force ace_cookoff_enableAmmoCookoff = false; force ace_cookoff_enableFire = true; force force ace_cookoff_probabilityCoef = 0; force force ace_cookoff_removeAmmoDuringCookoff = true; // ACE Crew Served Weapons force force ace_csw_ammoHandling = 2; force force ace_csw_defaultAssemblyMode = false; force force ace_csw_dragAfterDeploy = true; force force ace_csw_handleExtraMagazines = true; force ace_csw_handleExtraMagazinesType = 1; force force ace_csw_progressBarTimeCoefficent = 1; // ACE Dragging force ace_dragging_allowRunWithLightweight = true; force ace_dragging_dragAndFire = true; force ace_dragging_skipContainerWeight = false; force ace_dragging_weightCoefficient = 1; // ACE Explosives force force ace_explosives_customTimerDefault = 30; force force ace_explosives_customTimerMax = 900; force force ace_explosives_customTimerMin = 5; force force ace_explosives_explodeOnDefuse = false; force force ace_explosives_punishNonSpecialists = true; force force ace_explosives_requireSpecialist = false; // ACE Field Rations force force acex_field_rations_affectAdvancedFatigue = false; force force acex_field_rations_enabled = false; // ACE Fire force ace_fire_dropWeapon = 0; force ace_fire_enabled = false; force ace_fire_enableFlare = false; force ace_fire_enableScreams = false; // ACE Fragmentation Simulation force force ace_frag_enabled = false; //force force ace_frag_maxTrack = 10; //force force ace_frag_maxTrackPerFrame = 10; force force ace_frag_reflectionsEnabled = false; force force ace_frag_spallEnabled = false; force force ace_frag_spallIntensity = 1; // ACE G-Forces force ace_gforces_coef = 1; force ace_gforces_enabledFor = 0; // ACE Goggles force force ace_goggles_effects = 3; force force ace_goggles_showClearGlasses = true; force force ace_goggles_showInThirdPerson = true; // ACE Grenades force force ace_grenades_convertExplosives = true; // ACE Headless force force acex_headless_delay = 15; force force acex_headless_enabled = false; force force acex_headless_endMission = 0; force force acex_headless_log = false; force force acex_headless_transferLoadout = 0; // ACE Hearing force force ace_hearing_autoAddEarplugsToUnits = false; force force ace_hearing_disableEarRinging = true; force force ace_hearing_earplugsVolume = 0.5; force force ace_hearing_enableCombatDeafness = false; force force ace_hearing_enabledForZeusUnits = true; force force ace_hearing_explosionDeafnessCoefficient = 1; force force ace_hearing_unconsciousnessVolume = 0.4; // ACE Interaction force force ace_interaction_disableNegativeRating = true; force force ace_interaction_enableAnimActions = false; force ace_interaction_enableGroupRenaming = true; force force ace_interaction_enableMagazinePassing = true; force force ace_interaction_enableTeamManagement = true; force force ace_interaction_enableWeaponAttachments = true; force force ace_interaction_interactWithEnemyCrew = 0; force ace_interaction_interactWithTerrainObjects = false; force force ace_interaction_remoteTeamManagement = false; // ACE Interaction Menu force force ace_gestures_showOnInteractionMenu = 2; force force ace_interact_menu_actionOnKeyRelease = true; force force ace_interact_menu_addBuildingActions = false; force force ace_interact_menu_alwaysUseCursorInteraction = true; force force ace_interact_menu_alwaysUseCursorSelfInteraction = true; force force ace_interact_menu_colorShadowMax = [0,0,0,1]; force force ace_interact_menu_colorShadowMin = [0,0,0,0.25]; force force ace_interact_menu_colorTextMax = [1,1,1,1]; force force ace_interact_menu_colorTextMin = [1,1,1,0.25]; force force ace_interact_menu_consolidateSingleChild = false; force force ace_interact_menu_cursorKeepCentered = false; force force ace_interact_menu_cursorKeepCenteredSelfInteraction = false; force force ace_interact_menu_menuAnimationSpeed = 0; force force ace_interact_menu_menuBackground = 1; force force ace_interact_menu_menuBackgroundSelf = 1; force force ace_interact_menu_selectorColor = [1,0,0]; force force ace_interact_menu_shadowSetting = 1; force force ace_interact_menu_textSize = 2; force force ace_interact_menu_useListMenu = true; force force ace_interact_menu_useListMenuSelf = true; // ACE Kill Tracker force ace_killtracker_trackAI = true; force ace_killtracker_showCrewKills = true; // ACE Logistics ace_cargo_carryAfterUnload = true; force force ace_cargo_enable = true; force ace_cargo_enableDeploy = true; ace_cargo_enableRename = true; force force ace_cargo_loadTimeCoefficient = 5; ace_cargo_openAfterUnload = 0; force force ace_cargo_paradropTimeCoefficent = 2.5; force force ace_rearm_distance = 20; force ace_rearm_enabled = true; force force ace_rearm_level = 0; force force ace_rearm_supply = 0; force ace_refuel_cargoRate = 10; force force ace_refuel_enabled = false; force force ace_refuel_hoseLength = 20; force ace_refuel_progressDuration = 2; force force ace_refuel_rate = 2; force ace_towing_addRopeToVehicleInventory = true; // ACE Magazine Repack force ace_magazinerepack_repackAnimation = true; force ace_magazinerepack_repackLoadedMagazines = false; force force ace_magazinerepack_timePerAmmo = 1; force force ace_magazinerepack_timePerBeltLink = 6; force force ace_magazinerepack_timePerMagazine = 2; // ACE Map force force ace_map_BFT_Enabled = true; force force ace_map_BFT_HideAiGroups = true; force force ace_map_BFT_Interval = 1; force force ace_map_BFT_ShowPlayerNames = false; force force ace_map_DefaultChannel = 1; force force ace_map_mapGlow = false; force force ace_map_mapIllumination = false; force force ace_map_mapLimitZoom = false; force force ace_map_mapShake = false; force force ace_map_mapShowCursorCoordinates = true; force force ace_markers_moveRestriction = 0; force force ace_markers_timestampEnabled = true; force force ace_markers_timestampFormat = "HH:MM"; force force ace_markers_timestampHourFormat = 24; force ace_markers_timestampTimezone = 0; ace_markers_TimestampUTCMinutesOffset = 0; force ace_markers_timestampUTCOffset = 0; // ACE Map Gestures force force ace_map_gestures_allowCurator = true; force force ace_map_gestures_allowSpectator = true; force force ace_map_gestures_briefingMode = 0; force force ace_map_gestures_defaultColor = [1,0.88,0,0.7]; force force ace_map_gestures_defaultLeadColor = [1,0.88,0,0.95]; force force ace_map_gestures_enabled = true; force force ace_map_gestures_interval = 0.03; force force ace_map_gestures_maxRange = 10; force force ace_map_gestures_maxRangeCamera = 14; force force ace_map_gestures_nameTextColor = [0.2,0.2,0.2,0.3]; force force ace_map_gestures_onlyShowFriendlys = false; // ACE Map Tools force force ace_maptools_drawStraightLines = true; ace_maptools_plottingBoardAllowChannelDrawing = 1; force force ace_maptools_rotateModifierKey = 1; // ACE Medical force force ace_medical_ai_enabledFor = 2; force force ace_medical_ai_requireItems = 2; force force ace_medical_AIDamageThreshold = 0.5; force force ace_medical_bleedingCoefficient = 0; force force ace_medical_blood_bloodLifetime = 300; force force ace_medical_blood_enabledFor = 2; force force ace_medical_blood_maxBloodObjects = 50; force force ace_medical_deathChance = 0; force force ace_medical_dropWeaponUnconsciousChance = 0; force force ace_medical_enableVehicleCrashes = false; force force ace_medical_engine_damagePassThroughEffect = 1; force force ace_medical_fatalDamageSource = 0; force force ace_medical_fractureChance = 0.4; force force ace_medical_fractures = 1; force force ace_medical_ivFlowRate = 1; force force ace_medical_limping = 1; force force ace_medical_painCoefficient = 1.5; force force ace_medical_painUnconsciousChance = 0.1; force force ace_medical_painUnconsciousThreshold = 0.8; force force ace_medical_playerDamageThreshold = 3; force force ace_medical_spontaneousWakeUpChance = 0.3; force force ace_medical_spontaneousWakeUpEpinephrineBoost = 30; force force ace_medical_statemachine_AIUnconsciousness = false; force force ace_medical_statemachine_cardiacArrestBleedoutEnabled = true; force force ace_medical_statemachine_cardiacArrestTime = 300; force force ace_medical_statemachine_fatalInjuriesAI = 0; force force ace_medical_statemachine_fatalInjuriesPlayer = 2; force force ace_medical_treatment_advancedBandages = 0; force force ace_medical_treatment_advancedDiagnose = 0; force force ace_medical_treatment_advancedMedication = false; force ace_medical_treatment_allowBodyBagUnconscious = false; force ace_medical_treatment_allowGraveDigging = 1; force ace_medical_treatment_allowLitterCreation = true; force ace_medical_treatment_allowSelfIV = 1; force ace_medical_treatment_allowSelfPAK = 0; force ace_medical_treatment_allowSelfStitch = 1; force force ace_medical_treatment_allowSharedEquipment = 0; force force ace_medical_treatment_bandageEffectiveness = 2; force force ace_medical_treatment_bandageRollover = true; force force ace_medical_treatment_clearTrauma = 2; force ace_medical_treatment_consumePAK = 0; force ace_medical_treatment_consumeSurgicalKit = 0; force force ace_medical_treatment_convertItems = 0; force force ace_medical_treatment_cprSuccessChanceMax = 1; force force ace_medical_treatment_cprSuccessChanceMin = 1; force ace_medical_treatment_graveDiggingMarker = false; force ace_medical_treatment_holsterRequired = 0; force ace_medical_treatment_litterCleanupDelay = 200; force ace_medical_treatment_locationEpinephrine = 0; force ace_medical_treatment_locationIV = 0; force ace_medical_treatment_locationPAK = 0; force force ace_medical_treatment_locationsBoostTraining = false; force ace_medical_treatment_locationSurgicalKit = 0; force ace_medical_treatment_maxLitterObjects = 50; force ace_medical_treatment_medicEpinephrine = 0; force ace_medical_treatment_medicIV = 0; force ace_medical_treatment_medicPAK = 0; force ace_medical_treatment_medicSurgicalKit = 0; force ace_medical_treatment_timeCoefficientPAK = 1; force ace_medical_treatment_treatmentTimeAutoinjector = 3; force ace_medical_treatment_treatmentTimeBodyBag = 4.31127; ace_medical_treatment_treatmentTimeCoeffZeus = 1; force force ace_medical_treatment_treatmentTimeCPR = 5; force ace_medical_treatment_treatmentTimeGrave = 25; force ace_medical_treatment_treatmentTimeIV = 10.3275; force ace_medical_treatment_treatmentTimeSplint = 3.45184; force ace_medical_treatment_treatmentTimeTourniquet = 3; force force ace_medical_treatment_woundReopenChance = 0; force ace_medical_treatment_woundStitchTime = 5; force force ace_medical_vitals_simulateSpO2 = false; // ACE Medical Interface force ace_medical_feedback_bloodVolumeEffectType = 0; force ace_medical_feedback_enableHUDIndicators = true; force ace_medical_feedback_painEffectType = 0; force ace_medical_gui_enableActions = 0; force ace_medical_gui_enableMedicalMenu = 1; force ace_medical_gui_enableSelfActions = true; force ace_medical_gui_interactionMenuShowTriage = 1; force ace_medical_gui_maxDistance = 3; force ace_medical_gui_openAfterTreatment = true; ace_medical_gui_peekMedicalInfoReleaseDelay = 1; ace_medical_gui_peekMedicalOnHit = false; ace_medical_gui_peekMedicalOnHitDuration = 1; force force ace_medical_gui_showBleeding = 0; force force ace_medical_gui_showBloodlossEntry = false; force ace_medical_gui_showDamageEntry = false; ace_medical_gui_tourniquetWarning = false; // ACE Name Tags force ace_nametags_ambientBrightnessAffectViewDist = 0.61553; force force ace_nametags_defaultNametagColor = [0.77,0.51,0.08,1]; force force ace_nametags_nametagColorBlue = [0.67,0.67,1,1]; force force ace_nametags_nametagColorGreen = [0.67,1,0.67,1]; force force ace_nametags_nametagColorMain = [1,1,1,1]; force force ace_nametags_nametagColorRed = [1,0.67,0.67,1]; force force ace_nametags_nametagColorYellow = [1,1,0.67,1]; force force ace_nametags_playerNamesMaxAlpha = 0.8; force force ace_nametags_playerNamesViewDistance = 15; force force ace_nametags_showCursorTagForVehicles = true; force force ace_nametags_showNamesForAI = false; force force ace_nametags_showPlayerNames = 0; force force ace_nametags_showPlayerRanks = true; force force ace_nametags_showSoundWaves = 2; force force ace_nametags_showVehicleCrewInfo = true; force force ace_nametags_tagSize = 2; // ACE Nightvision force force ace_nightvision_aimDownSightsBlur = 0.1; force force ace_nightvision_disableNVGsWithSights = false; force force ace_nightvision_effectScaling = 0.1; force force ace_nightvision_fogScaling = 0; force force ace_nightvision_noiseScaling = 0.1; force force ace_nightvision_shutterEffects = true; // ACE Overheating force force ace_overheating_enabled = false; // ACE Pointing force force ace_finger_enabled = true; ace_finger_indicatorColor = [0,1,0,1]; ace_finger_indicatorForSelf = true; force force ace_finger_maxRange = 25; ace_finger_proximityScaling = true; ace_finger_sizeCoef = 0.760871; // ACE Pylons force force ace_pylons_enabledForZeus = true; force force ace_pylons_enabledFromAmmoTrucks = true; force force ace_pylons_rearmNewPylons = true; force force ace_pylons_requireEngineer = false; force force ace_pylons_requireToolkit = false; force force ace_pylons_searchDistance = 20; force force ace_pylons_timePerPylon = 1; // ACE Quick Mount force force ace_quickmount_distance = 3; force force ace_quickmount_enabled = true; force force ace_quickmount_enableMenu = 3; force force ace_quickmount_priority = 0; force force ace_quickmount_speed = 18; // ACE Repair force force ace_repair_addSpareParts = true; force force ace_repair_autoShutOffEngineWhenStartingRepair = true; force force ace_repair_consumeItem_toolKit = 0; force force ace_repair_displayTextOnRepair = true; force ace_repair_enabled = true; force force ace_repair_engineerSetting_fullRepair = 0; force force ace_repair_engineerSetting_repair = 0; force force ace_repair_engineerSetting_wheel = 0; force force ace_repair_fullRepairLocation = 0; force force ace_repair_fullRepairRequiredItems = []; force ace_repair_locationsBoostTraining = true; force force ace_repair_miscRepairRequiredItems = []; force ace_repair_miscRepairTime = 15; force ace_repair_patchWheelEnabled = 0; force ace_repair_patchWheelLocation = ["ground","vehicle"]; force ace_repair_patchWheelMaximumRepair = 0.3; force ace_repair_patchWheelRequiredItems = ["ace_repair_anyToolKit"]; force ace_repair_patchWheelTime = 5; force force ace_repair_repairDamageThreshold = 1; force force ace_repair_repairDamageThreshold_engineer = 1; force ace_repair_timeCoefficientFullRepair = 1.5; force ace_repair_wheelChangeTime = 10; force force ace_repair_wheelRepairRequiredItems = []; // ACE Respawn force force ace_respawn_removeDeadBodiesDisconnected = true; force force ace_respawn_savePreDeathGear = true; // ACE Scopes force force ace_scopes_correctZeroing = true; force force ace_scopes_deduceBarometricPressureFromTerrainAltitude = false; force force ace_scopes_defaultZeroRange = 100; force force ace_scopes_enabled = true; force force ace_scopes_forceUseOfAdjustmentTurrets = true; force force ace_scopes_inScopeAdjustment = false; force force ace_scopes_overwriteZeroRange = true; force force ace_scopes_simplifiedZeroing = false; force force ace_scopes_useLegacyUI = false; force force ace_scopes_zeroReferenceBarometricPressure = 1013.25; force force ace_scopes_zeroReferenceHumidity = 0; force force ace_scopes_zeroReferenceTemperature = 15; // ACE Sitting force force acex_sitting_enable = true; // ACE Spectator force force ace_spectator_enableAI = false; force force ace_spectator_maxFollowDistance = 5; force force ace_spectator_restrictModes = 0; force force ace_spectator_restrictVisions = 0; // ACE Switch Units force force ace_switchunits_enableSafeZone = false; force force ace_switchunits_enableSwitchUnits = false; force force ace_switchunits_safeZoneRadius = 100; force force ace_switchunits_switchToCivilian = false; force force ace_switchunits_switchToEast = false; force force ace_switchunits_switchToIndependent = false; force force ace_switchunits_switchToWest = false; // ACE Trenches force force ace_trenches_bigEnvelopeDigDuration = 25; force force ace_trenches_bigEnvelopeRemoveDuration = 15; force force ace_trenches_smallEnvelopeDigDuration = 20; force force ace_trenches_smallEnvelopeRemoveDuration = 12; // ACE Uncategorized force ace_fastroping_autoAddFRIES = false; force force ace_fastroping_requireRopeItems = true; force force ace_gunbag_swapGunbagEnabled = true; force force ace_hitreactions_minDamageToTrigger = 0.1; force force ace_hitreactions_weaponDropChanceArmHitAI = 0; force force ace_hitreactions_weaponDropChanceArmHitPlayer = 0; force force ace_inventory_inventoryDisplaySize = 0; force force ace_laser_dispersionCount = 2; force ace_laser_showLaserOnMap = 1; force ace_marker_flags_placeAnywhere = true; force force ace_microdagr_mapDataAvailable = 2; force force ace_microdagr_waypointPrecision = 3; force force ace_noradio_enabled = true; force force ace_optionsmenu_showNewsOnMainMenu = false; force force ace_overpressure_backblastDistanceCoefficient = 1; force force ace_overpressure_overpressureDistanceCoefficient = 1; force ace_parachute_failureChance = 0; force force ace_parachute_hideAltimeter = false; force force ace_tagging_quickTag = 1; // ACE User Interface force force ace_ui_allowSelectiveUI = true; force force ace_ui_ammoCount = false; force force ace_ui_ammoType = true; force force ace_ui_commandMenu = true; force ace_ui_enableSpeedIndicator = true; force force ace_ui_firingMode = true; force force ace_ui_groupBar = false; force force ace_ui_gunnerAmmoCount = true; force force ace_ui_gunnerAmmoType = true; force force ace_ui_gunnerFiringMode = true; force force ace_ui_gunnerLaunchableCount = true; force force ace_ui_gunnerLaunchableName = true; force force ace_ui_gunnerMagCount = true; force force ace_ui_gunnerWeaponLowerInfoBackground = true; force force ace_ui_gunnerWeaponName = true; force force ace_ui_gunnerWeaponNameBackground = true; force force ace_ui_gunnerZeroing = true; ace_ui_hideDefaultActionIcon = false; force force ace_ui_magCount = true; force force ace_ui_soldierVehicleWeaponInfo = true; force force ace_ui_staminaBar = true; force force ace_ui_stance = true; force force ace_ui_throwableCount = true; force force ace_ui_throwableName = true; force force ace_ui_vehicleAltitude = true; force force ace_ui_vehicleCompass = true; force force ace_ui_vehicleDamage = true; force force ace_ui_vehicleFuelBar = true; force force ace_ui_vehicleInfoBackground = true; force force ace_ui_vehicleName = true; force force ace_ui_vehicleNameBackground = true; force force ace_ui_vehicleRadar = true; force force ace_ui_vehicleSpeed = true; force force ace_ui_weaponLowerInfoBackground = true; force force ace_ui_weaponName = true; force force ace_ui_weaponNameBackground = true; force force ace_ui_zeroing = true; // ACE Vehicle Lock force force ace_vehiclelock_defaultLockpickStrength = 10; force force ace_vehiclelock_lockVehicleInventory = true; force force ace_vehiclelock_vehicleStartingLockState = -1; // ACE Vehicles force force ace_novehicleclanlogo_enabled = false; ace_vehicles_hideEjectAction = true; force ace_vehicles_keepEngineRunning = false; ace_vehicles_speedLimiterStep = 5; force ace_viewports_enabled = true; // ACE View Distance Limiter ace_viewdistance_enabled = true; ace_viewdistance_limitViewDistance = 8000; ace_viewdistance_objectViewDistanceCoeff = 3; ace_viewdistance_viewDistanceAirVehicle = 8000; ace_viewdistance_viewDistanceLandVehicle = 3000; ace_viewdistance_viewDistanceOnFoot = 2000; // ACE View Restriction force acex_viewrestriction_mode = 0; force acex_viewrestriction_modeSelectiveAir = 0; force acex_viewrestriction_modeSelectiveFoot = 0; force acex_viewrestriction_modeSelectiveLand = 0; force acex_viewrestriction_modeSelectiveSea = 0; acex_viewrestriction_preserveView = false; // ACE Volume force force acex_volume_enabled = true; force force acex_volume_fadeDelay = 2; force force acex_volume_lowerInVehicles = true; force force acex_volume_reduction = 5; force force acex_volume_remindIfLowered = true; force force acex_volume_showNotification = true; // ACE Weapons force force ace_common_persistentLaserEnabled = true; force force ace_reload_displayText = true; force force ace_reload_showCheckAmmoSelf = false; ace_reloadlaunchers_displayStatusText = true; force force ace_weaponselect_displayText = true; // ACE Weather force force ace_weather_enabled = false; force force ace_weather_showCheckAirTemperature = false; force force ace_weather_updateInterval = 60; force force ace_weather_windSimulation = false; // ACE Wind Deflection force force ace_winddeflection_enabled = false; force force ace_winddeflection_simulationInterval = 0.2; force force ace_winddeflection_vehicleEnabled = false; // ACE Zeus force force ace_zeus_autoAddObjects = false; force force ace_zeus_canCreateZeus = 0; force force ace_zeus_radioOrdnance = false; force force ace_zeus_remoteWind = false; force force ace_zeus_revealMines = 0; force force ace_zeus_zeusAscension = false; force force ace_zeus_zeusBird = false; // AH-64D Official Project fza_ah64_aiFireControl = true; fza_ah64_aiFireResponse = 15; fza_ah64_aiFloodlight = false; fza_ah64_enableClickHelper = true; fza_ah64_headTrackAllowCursorMove = true; fza_ah64_headTrackSensitivity = 0.5; fza_ah64_sfmPlusStabilatorEnabled = 1; fza_ah64_showPopup = true; fza_ah64_vanillaTargetingEnable = true; // Auto Weapon Lower force force FARE_ANIM_LOWER = true; force force FARE_ANIM_RAISE = true; force force FARE_ANIM_SPEEDUP = 1.3; force force FARE_CHECK_ADS = true; force force FARE_CHECK_HANDGUN = true; force force FARE_CHECK_LASER = true; force force FARE_CHECK_LEAN = true; force force FARE_CHECK_LIGHT = true; force force FARE_CHECK_MOVE = true; force force FARE_CHECK_NEAR = false; force force FARE_CHECK_RELOAD = true; force force FARE_CHECK_REST = true; force force FARE_CHECK_SHOOT = true; force force FARE_CHECK_TACTICAL = true; force force FARE_CHECK_WALK = true; force force FARE_DELAY_DAYTIME = 0.8; force force FARE_DELAY_DEFAULT = 2; force force FARE_DELAY_NEAR = 0; force force FARE_DELAY_SHOOT = 3; force force FARE_DISTANCE_FIRED = 10; force force FARE_ENABLED = true; force force FARE_STATE_ACE_MENU = true; force force FARE_STATE_DAYTIME = true; force force FARE_STATE_GEAR = true; force force FARE_STATE_MEDICAL = true; // BettIR force force BettIR_ViewDistance = 150; // Community Base Addons cba_diagnostic_ConsoleIndentType = -1; force cba_diagnostic_watchInfoRefreshRate = 4.83326; force force cba_disposable_dropUsedLauncher = 2; force force cba_disposable_replaceDisposableLauncher = true; cba_events_repetitionMode = 1; force force cba_network_loadoutValidation = 0; cba_optics_usePipOptics = true; cba_ui_notifyLifetime = 4; cba_ui_StorePasswords = 1; // cTab force force ctab_compass_enable = true; force force ctab_core_bft_mode = 1; force force ctab_core_defMapStyle = "TOPO"; force force ctab_core_gridPrecision = 0; force force ctab_core_helmetcam_mode = 1; force force ctab_core_sync_time = 30; force force ctab_core_uav_mode = 1; force force ctab_core_useAceMicroDagr = true; force force ctab_core_useArmaMarker = true; force force ctab_core_useMils = false; force force ctab_irl_connect_enabled = true; ctab_irl_connect_key = "424884"; force force ctab_irl_connect_syncMap = true; force force ctab_irl_connect_uri = "http://ctab.titan-platoon.de:5000/hub"; // CUP CUP_CheckCfgPatches = false; // DUI - Squad Radar - Indicators force force diwako_dui_indicators_crew_range_enabled = true; force force diwako_dui_indicators_fov_scale = false; force force diwako_dui_indicators_icon_buddy = true; force force diwako_dui_indicators_icon_leader = true; force force diwako_dui_indicators_icon_medic = false; force force diwako_dui_indicators_range = 30.1042; force force diwako_dui_indicators_range_crew = 300; force force diwako_dui_indicators_range_scale = false; force force diwako_dui_indicators_show = true; force force diwako_dui_indicators_size = 1; force force diwako_dui_indicators_style = "standard"; force force diwako_dui_indicators_useACENametagsRange = true; // DUI - Squad Radar - Main force force diwako_dui_ace_hide_interaction = true; force force diwako_dui_colors = "standard"; force force diwako_dui_font = "RobotoCondensed"; force force diwako_dui_icon_style = "standard"; diwako_dui_main_hide_dialog = true; force force diwako_dui_main_hide_ui_by_default = false; force force diwako_dui_main_squadBlue = [0,0,1,1]; force force diwako_dui_main_squadGreen = [0,1,0,1]; force force diwako_dui_main_squadMain = [1,1,1,1]; force force diwako_dui_main_squadRed = [1,0,0,1]; force force diwako_dui_main_squadYellow = [1,1,0,1]; diwako_dui_main_trackingColor = [0.93,0.26,0.93,1]; diwako_dui_reset_ui_pos = false; // DUI - Squad Radar - Nametags diwako_dui_nametags_customRankStyle = "[[""PRIVATE"",""CORPORAL"",""SERGEANT"",""LIEUTENANT"",""CAPTAIN"",""MAJOR"",""COLONEL""],[""Pvt."",""Cpl."",""Sgt."",""Lt."",""Capt."",""Maj."",""Col.""]]"; diwako_dui_nametags_deadColor = [0.2,0.2,0.2,1]; diwako_dui_nametags_deadRenderDistance = 3.5; force force diwako_dui_nametags_drawRank = false; diwako_dui_nametags_enabled = true; diwako_dui_nametags_enableFOVBoost = true; diwako_dui_nametags_enableOcclusion = true; diwako_dui_nametags_fadeInTime = 0.05; diwako_dui_nametags_fadeOutTime = 0.5; diwako_dui_nametags_fontGroup = "RobotoCondensedLight"; diwako_dui_nametags_fontGroupNameSize = 8; diwako_dui_nametags_fontName = "RobotoCondensedBold"; diwako_dui_nametags_fontNameSize = 10; diwako_dui_nametags_groupColor = [1,1,1,1]; diwako_dui_nametags_groupFontShadow = 1; diwako_dui_nametags_groupNameOtherGroupColor = [0.6,0.85,0.6,1]; diwako_dui_nametags_nameFontShadow = 1; diwako_dui_nametags_nameOtherGroupColor = [0.2,1,0,1]; diwako_dui_nametags_rankNameStyle = "default"; diwako_dui_nametags_renderDistance = 40; diwako_dui_nametags_showUnconAsDead = true; diwako_dui_nametags_useLIS = true; diwako_dui_nametags_useSideIsFriendly = true; // DUI - Squad Radar - Radar diwako_dui_compass_hide_alone_group = false; diwako_dui_compass_hide_blip_alone_group = false; diwako_dui_compass_icon_scale = 1; diwako_dui_compass_opacity = 1; diwako_dui_compass_style = ["\z\diwako_dui\addons\radar\UI\compass_styles\standard\compass_limited.paa","\z\diwako_dui\addons\radar\UI\compass_styles\standard\compass.paa"]; diwako_dui_compassRange = 35; diwako_dui_compassRefreshrate = 0; diwako_dui_dir_showMildot = false; diwako_dui_dir_size = 1.25; diwako_dui_distanceWarning = 3; diwako_dui_enable_compass = true; diwako_dui_enable_compass_dir = 1; diwako_dui_enable_occlusion = false; diwako_dui_enable_occlusion_cone = 360; diwako_dui_hudScaling = 2; diwako_dui_namelist = true; diwako_dui_namelist_bg = 0; diwako_dui_namelist_only_buddy_icon = false; diwako_dui_namelist_size = 2.82843; diwako_dui_namelist_text_shadow = 2; diwako_dui_namelist_width = 215; diwako_dui_radar_ace_finger = true; force diwako_dui_radar_ace_medic = true; diwako_dui_radar_compassRangeCrew = 500; diwako_dui_radar_dir_padding = 25; diwako_dui_radar_dir_shadow = 2; diwako_dui_radar_group_by_vehicle = false; diwako_dui_radar_icon_opacity = 1; diwako_dui_radar_icon_opacity_no_player = true; force diwako_dui_radar_icon_priority_setting = 1; diwako_dui_radar_icon_scale_crew = 6; diwako_dui_radar_leadingZeroes = false; diwako_dui_radar_namelist_hideWhenLeader = false; diwako_dui_radar_namelist_vertical_spacing = 0.5; diwako_dui_radar_occlusion_fade_in_time = 1; diwako_dui_radar_occlusion_fade_time = 10; diwako_dui_radar_pointer_color = [1,0.5,0,1]; diwako_dui_radar_pointer_style = "standard"; diwako_dui_radar_show_cardinal_points = true; diwako_dui_radar_showSpeaking = true; diwako_dui_radar_showSpeaking_radioOnly = false; diwako_dui_radar_showSpeaking_replaceIcon = true; force force diwako_dui_radar_sortType = "rank"; force diwako_dui_radar_sqlFirst = false; force diwako_dui_radar_syncGroup = false; force diwako_dui_radar_vehicleCompassEnabled = false; diwako_dui_use_layout_editor = false; // Fawks' Enhanced NVGs PDT_ENVG_ACE = true; PDT_ENVG_Blacklist = ""; PDT_ENVG_Effect = "mwEffect"; // HBQ Information Sharing HBQSS_InfoShareAccuracy = 1; HBQSS_InfoShareChance = 1; HBQSS_InfoShareDelay = 30; HBQSS_InfoShareDistance = 0; // HBQ React to Fire force HBQSS_CoverDistance = 0; force HBQSS_SuppressionCoverTime = 90; force HBQSS_SuppressionDistance = 100; // HBQ Engagement force HBQSS_EngageRadiusVariation = 0; force HBQSS_EngageThreshold = 1; force HBQSS_EngageWhenNearRadius = 0; // HBQ General force HBQSS_DebugEnabled = false; force HBQSS_DebugServer = false; force HBQSS_DefaultPlayerCount = 50; force HBQSS_DeSpawnSecurityRadius = 300; force HBQSS_LeaderDistance = false; force HBQSS_ProbabilityScalingEnabled = false; force HBQSS_UnStuckDistance = 0; force HBQSS_RearmDistance = 0; force HBQSS_NoAmmoFleetime = 0; force HBQSS_RetreatGroupsize = 1; force HBQSS_SpawnSecurityRadius = 0; // HBQ Performance force HBQSS_DynamicAIRadius = 0; force HBQSS_AIFeatureActivationDelay = 1; force HBQSS_DynamicAIAIRadius = 0; force HBQSS_DynamicAIRadius = 0; force HBQSS_ChecksDelay = 5; force HBQSS_FPSlimit = 0; force force HBQSS_LifeTime = 0; force HBQSS_MaxTotalAICount = 0; force HBQSS_OptimizedSpawnMethod = true; // HBQ Skills force force HBQSS_SkillMultiplierClose = 1; force HBQSS_HearingDistance = 0; force force HBQSS_aimingShake = 0.1; force force HBQSS_AimingSkill = 0.08; force force HBQSS_aimingSpeed = 0.8; force force HBQSS_commanding = 1; force force HBQSS_courage = 0.8; force force HBQSS_general = 0.8; force force HBQSS_reloadSpeed = 1; force force HBQSS_spotDistance = 0.45; force force HBQSS_spotTime = 0.8; force force HBQSS_UseHBQSkills = true; // IFF strobe force force GDMN_setting_NVG = true; force force GDMN_setting_thermal = true; // LAMBS Danger force force lambs_danger_cqbRange = 60; force force lambs_danger_disableAIAutonomousManoeuvres = false; force force lambs_danger_disableAIDeployStaticWeapons = false; force force lambs_danger_disableAIFindStaticWeapons = false; force force lambs_danger_disableAIHideFromTanksAndAircraft = false; force force lambs_danger_disableAIPlayerGroup = false; force force lambs_danger_disableAIPlayerGroupReaction = false; force force lambs_danger_disableAutonomousFlares = false; force force lambs_danger_disableAutonomousSmokeGrenades = true; force force lambs_danger_panicChance = 0.1; // LAMBS Danger Eventhandlers force force lambs_eventhandlers_ExplosionEventHandlerEnabled = true; force force lambs_eventhandlers_ExplosionReactionTime = 9; // LAMBS Danger WP force force lambs_wp_autoAddArtillery = false; // LAMBS Main force force lambs_main_combatShareRange = 200; force lambs_main_debug_drawAllUnitsInVehicles = false; force force lambs_main_debug_Drawing = false; force force lambs_main_debug_FSM = false; force force lambs_main_debug_FSM_civ = false; force force lambs_main_debug_functions = false; force force lambs_main_debug_RenderExpectedDestination = false; force force lambs_main_disableAICallouts = false; force force lambs_main_disableAIDodge = false; force force lambs_main_disableAIFleeing = false; force force lambs_main_disableAIGestures = false; force force lambs_main_disableAutonomousMunitionSwitching = false; force force lambs_main_disablePlayerGroupSuppression = false; force force lambs_main_indoorMove = 0.1; force force lambs_main_maxRevealValue = 1; force force lambs_main_minFriendlySuppressionDistance = 5; force lambs_main_minObstacleProximity = 5; force force lambs_main_minSuppressionRange = 25; force force lambs_main_radioBackpack = 2000; force force lambs_main_radioDisabled = false; force force lambs_main_radioEast = 500; force force lambs_main_radioGuer = 500; force force lambs_main_radioShout = 100; force force lambs_main_radioWest = 500; // LAxemann's Suppress force force L_Suppress_buildup = 3; force force L_Suppress_enabled = true; force force L_Suppress_flyByEffects = true; force force L_Suppress_flyByIntensity = 0.4; force force L_Suppress_halting = false; force force L_Suppress_intensity = 0.6; force force L_Suppress_playerSwabEnabled = true; force force L_Suppress_recovery = 2; // Metis Marker mts_markers_displayShortDTG = true; mts_markers_saveLastSelection = true; mts_markers_useVanillaColors = false; // Ride Where You Look force RWYL_HopVehicleRange = 5; RWYL_OtherSeatsColour = [0.2,0.2,0.2,1]; RWYL_OtherSeatsIconSize = 0.8; RWYL_SelectedSeatColour = [0.95,0.95,0.95,1]; RWYL_SelectedSeatIconSize = 1; // TFAR - Animations force force radioAnims_cba_ads = true; force force radioAnims_cba_Earpieces = "[""G_WirelessEarpiece_F""]"; force force radioAnims_cba_main = true; force force radioAnims_cba_preference_fadak = "Vest"; force force radioAnims_cba_preference_Others = "Vest"; force force radioAnims_cba_preference_pnr1000 = "Vest"; force force radioAnims_cba_preference_PRC148 = "Vest"; force force radioAnims_cba_preference_PRC152 = "Vest"; force force radioAnims_cba_preference_PRC154 = "Vest"; force force radioAnims_cba_preference_rf7800 = "Vest"; force force radioAnims_cba_vehicles = true; force force radioAnims_cba_vestarmor = true; force force radioAnims_cba_vests = "[""dummy""]"; // TFAR - Clientside settings TFAR_curatorCamEars = false; TFAR_default_radioVolume = 6; TFAR_intercomDucking = 0.2; TFAR_intercomVolume = 0.1; TFAR_moveWhileTabbedOut = false; TFAR_noAutomoveSpectator = false; TFAR_oldVolumeHint = false; TFAR_pluginTimeout = 4; TFAR_PosUpdateMode = 0.1; TFAR_showChannelChangedHint = true; TFAR_ShowDiaryRecord = true; TFAR_showTransmittingHint = true; TFAR_ShowVolumeHUD = false; force TFAR_splendidCamEars = false; TFAR_tangentReleaseDelay = 0; TFAR_VolumeHudTransparency = 0; TFAR_volumeModifier_forceSpeech = false; // TFAR - Global settings force force TFAR_AICanHearPlayer = true; force force TFAR_AICanHearSpeaker = false; force force TFAR_allowDebugging = true; force force tfar_core_noTSNotConnectedHint = true; force force TFAR_defaultIntercomSlot = -1; force force TFAR_disableAutoMute = false; force force TFAR_enableIntercom = true; force force TFAR_experimentalVehicleIsolation = true; force TFAR_externalIntercomEnable = 0; force TFAR_externalIntercomMaxRange_Phone = 5; force TFAR_externalIntercomMaxRange_Wireless = 15; force force TFAR_fullDuplex = true; force force TFAR_giveLongRangeRadioToGroupLeaders = false; force force TFAR_giveMicroDagrToSoldier = false; force force TFAR_givePersonalRadioToRegularSoldier = true; force force TFAR_globalRadioRangeCoef = 10; force force TFAR_instantiate_instantiateAtBriefing = false; force force TFAR_objectInterceptionEnabled = false; force force TFAR_objectInterceptionStrength = 400; force force tfar_radiocode_east = "_opfor"; force force tfar_radiocode_independent = "_independent"; force force tfar_radiocode_west = "_bluefor"; force force tfar_radioCodesDisabled = false; force force TFAR_SameLRFrequenciesForSide = true; force force TFAR_SameSRFrequenciesForSide = true; force force TFAR_setting_defaultFrequencies_lr_east = ""; force force TFAR_setting_defaultFrequencies_lr_independent = ""; force force TFAR_setting_defaultFrequencies_lr_west = "80.9,80.2,80.3,80.4,78,78.1,78.2,78.3,78.4"; force force TFAR_setting_defaultFrequencies_sr_east = ""; force force TFAR_setting_defaultFrequencies_sr_independent = ""; force force TFAR_setting_defaultFrequencies_sr_west = "81,82,83,84,81.1,83.1,84.1,89.3"; force force TFAR_setting_DefaultRadio_Airborne_east = "TFAR_mr6000l"; force force TFAR_setting_DefaultRadio_Airborne_Independent = "TFAR_anarc164"; force force TFAR_setting_DefaultRadio_Airborne_West = "TFAR_anarc210"; force force TFAR_setting_DefaultRadio_Backpack_east = "TFAR_mr3000"; force force TFAR_setting_DefaultRadio_Backpack_Independent = "TFAR_anprc155"; force force TFAR_setting_DefaultRadio_Backpack_west = "TFAR_rt1523g"; force force TFAR_setting_DefaultRadio_Personal_east = "TFAR_fadak"; force force TFAR_setting_DefaultRadio_Personal_Independent = "TFAR_anprc148jem"; force force TFAR_setting_DefaultRadio_Personal_West = "TFAR_anprc152"; force force TFAR_setting_DefaultRadio_Rifleman_East = "TFAR_pnr1000a"; force force TFAR_setting_DefaultRadio_Rifleman_Independent = "TFAR_anprc154"; force force TFAR_setting_DefaultRadio_Rifleman_West = "TFAR_rf7800str"; force TFAR_setting_externalIntercomWirelessHeadgear = ""; force force TFAR_spectatorCanHearEnemyUnits = false; force force TFAR_spectatorCanHearFriendlies = true; force force TFAR_takingRadio = 1; force force TFAR_Teamspeak_Channel_Name = "Operation"; force force TFAR_Teamspeak_Channel_Password = "123"; force force tfar_terrain_interception_coefficient = 1; force force TFAR_voiceCone = true; // TITAN titan_enableThirdPersonDeathCam = true; // Turret Enhanced Fat_Lurch_Grid = true; Fat_Lurch_GridNum = 6; Fat_Lurch_MapSlew = true; Fat_Lurch_Markers = true; Fat_Lurch_Measure = true; Fat_Lurch_ShowAz = true; Fat_Lurch_ShowEl = true; Fat_Lurch_ShowNorth = true; Fat_Lurch_ShowTarget = true; // UH-60M force vtx_ace_viv_loadDistance = 15; force vtx_ace_viv_timeFactor = 1; vtx_uh60_anvishud_defaultMode = -1; vtx_uh60_anvishud_settingBrightness = 0.6; vtx_uh60_anvishud_settingColor = [0.082,0.608,0.039]; vtx_uh60_flir_setting_AimSlewBlockMouse = true; vtx_uh60_flir_setting_AimSlewSpeed = 1; vtx_uh60_flir_setting_AimXFactor = 1; force vtx_uh60_flir_setting_animateTurret = true; vtx_uh60_flir_setting_KeySlewSpeed = 1; vtx_uh60_flir_setting_KeyXFactor = 1; force vtx_uh60_flir_setting_syncDelay = 0.015; vtx_uh60_hoist_setting_useAttachScript = false; vtx_uh60_sfmPlus_showDamageHints = true; vtx_uh60_sfmPlusStabilatorEnabled = 1; vtx_uh60_ui_showDebugMessages = false; vtx_uh60m_simpleCollective = false; vtx_uh60m_simpleStartup = false; vtx_uh60m_trackIR_interaction_cursor = false; vtx_uh60m_trackIR_interaction_cursorSensitivity = 2.5; // Zeus Enhanced force zen_area_markers_editableMarkers = 0; zen_building_markers_enabled = false; force force zen_camera_adaptiveSpeed = true; force force zen_camera_defaultSpeedCoef = 1; force force zen_camera_fastSpeedCoef = 1; force force zen_camera_followTerrain = true; force force zen_common_ascensionMessages = false; force force zen_common_autoAddObjects = false; force force zen_common_cameraBird = false; force force zen_common_darkMode = true; force force zen_common_disableGearAnim = true; force force zen_common_preferredArsenal = 1; force force zen_compat_ace_hideModules = true; force force zen_context_menu_enabled = 2; force zen_context_menu_overrideWaypoints = false; force force zen_editor_addGroupIcons = false; zen_editor_addModIcons = false; force force zen_editor_declutterEmptyTree = true; force force zen_editor_disableLiveSearch = false; force force zen_editor_moveDisplayToEdge = true; force force zen_editor_parachuteSounds = true; force force zen_editor_previews_enabled = true; force force zen_editor_randomizeCopyPaste = false; force force zen_editor_removeWatermark = true; force force zen_editor_unitRadioMessages = 0; force force zen_placement_enabled = false; force zen_remote_control_cameraExitPosition = 2; force zen_visibility_enabled = 0; force zen_visibility_maxDistance = 5000; force force zen_vision_enableBlackHot = false; force force zen_vision_enableBlackHotGreenCold = false; force force zen_vision_enableBlackHotRedCold = false; force force zen_vision_enableGreenHotCold = false; force force zen_vision_enableNVG = true; force force zen_vision_enableRedGreenThermal = false; force force zen_vision_enableRedHotCold = false; force force zen_vision_enableWhiteHot = true; force force zen_vision_enableWhiteHotRedCold = false; // Zeus Enhanced - Attributes zen_attributes_enableAbilities = true; zen_attributes_enableAmmo = true; zen_attributes_enableArsenal = true; zen_attributes_enableBuildingMarker = true; zen_attributes_enableDamage = true; zen_attributes_enableEngine = true; zen_attributes_enableExecute = true; zen_attributes_enableFuel = true; zen_attributes_enableGarage = true; zen_attributes_enableGroupBehaviour = true; zen_attributes_enableGroupCombatMode = true; zen_attributes_enableGroupExecute = true; zen_attributes_enableGroupFormation = true; zen_attributes_enableGroupID = true; zen_attributes_enableGroupSide = true; zen_attributes_enableGroupSkill = true; zen_attributes_enableGroupSpeed = true; zen_attributes_enableGroupStance = true; zen_attributes_enableHealth = true; zen_attributes_enableInventory = true; zen_attributes_enableLights = true; zen_attributes_enableMarkerAlpha = true; zen_attributes_enableMarkerColor = true; zen_attributes_enableMarkerText = true; zen_attributes_enableName = true; zen_attributes_enablePlateNumber = true; zen_attributes_enableRank = true; zen_attributes_enableRespawnPosition = true; zen_attributes_enableRespawnVehicle = true; zen_attributes_enableSensors = true; zen_attributes_enableSkill = true; zen_attributes_enableSkills = true; zen_attributes_enableStance = true; zen_attributes_enableStates = true; zen_attributes_enableTraits = true; zen_attributes_enableVehicleLock = true; zen_attributes_enableWaypointBehaviour = true; zen_attributes_enableWaypointCombatMode = true; zen_attributes_enableWaypointFormation = true; zen_attributes_enableWaypointLoiterAltitude = true; zen_attributes_enableWaypointLoiterDirection = true; zen_attributes_enableWaypointLoiterRadius = true; zen_attributes_enableWaypointSpeed = true; zen_attributes_enableWaypointTimeout = true; zen_attributes_enableWaypointType = true; // Zeus Enhanced - Faction Filter zen_faction_filter_0_FIR_AWS_ENEMY_F = true; force force zen_faction_filter_0_OPF_F = true; force force zen_faction_filter_0_OPF_G_F = true; force force zen_faction_filter_0_OPF_GEN_F = true; force force zen_faction_filter_0_OPF_R_F = true; force force zen_faction_filter_0_OPF_T_F = true; zen_faction_filter_0_rhs_faction_msv = true; zen_faction_filter_0_rhs_faction_rva = true; zen_faction_filter_0_rhs_faction_tv = true; zen_faction_filter_0_rhs_faction_vdv = true; zen_faction_filter_0_rhs_faction_vmf = true; zen_faction_filter_0_rhs_faction_vpvo = true; zen_faction_filter_0_rhs_faction_vv = true; zen_faction_filter_0_rhs_faction_vvs = true; zen_faction_filter_0_rhs_faction_vvs_c = true; zen_faction_filter_0_rhsgref_faction_chdkz = true; zen_faction_filter_0_rhsgref_faction_chdkz_groups = true; zen_faction_filter_0_rhsgref_faction_tla = true; zen_faction_filter_0_rhssaf_faction_airforce_opfor = true; zen_faction_filter_0_rhssaf_faction_army_opfor = true; zen_faction_filter_0_UK3CB_AAF_O = true; zen_faction_filter_0_UK3CB_ADA_O = true; zen_faction_filter_0_UK3CB_ADC_O = true; zen_faction_filter_0_UK3CB_ADE_O = true; zen_faction_filter_0_UK3CB_ADG_O = true; zen_faction_filter_0_UK3CB_ADM_O = true; zen_faction_filter_0_UK3CB_ADP_O = true; zen_faction_filter_0_UK3CB_ADR_O = true; zen_faction_filter_0_UK3CB_APD_O = true; zen_faction_filter_0_UK3CB_ARD_O = true; zen_faction_filter_0_UK3CB_CCM_O = true; zen_faction_filter_0_UK3CB_CHC_O = true; zen_faction_filter_0_UK3CB_CHD_O = true; zen_faction_filter_0_UK3CB_CHD_O_groups = true; zen_faction_filter_0_UK3CB_CHD_W_O = true; zen_faction_filter_0_UK3CB_CHD_W_O_groups = true; zen_faction_filter_0_UK3CB_CPD_O = true; zen_faction_filter_0_UK3CB_CW_SOV_O_EARLY = true; zen_faction_filter_0_UK3CB_CW_SOV_O_LATE = true; zen_faction_filter_0_UK3CB_FIA_O = true; zen_faction_filter_0_UK3CB_GAF_O = true; zen_faction_filter_0_UK3CB_ION_O_Desert = true; zen_faction_filter_0_UK3CB_ION_O_Urban = true; zen_faction_filter_0_UK3CB_ION_O_Winter = true; zen_faction_filter_0_UK3CB_ION_O_Woodland = true; zen_faction_filter_0_UK3CB_KDF_O = true; zen_faction_filter_0_UK3CB_KRG_O = true; zen_faction_filter_0_UK3CB_LDF_O = true; zen_faction_filter_0_UK3CB_LDF_O_groups = true; zen_faction_filter_0_UK3CB_LFR_O = true; zen_faction_filter_0_UK3CB_LNM_O = true; zen_faction_filter_0_UK3CB_LNM_O_groups = true; zen_faction_filter_0_UK3CB_LSM_O = true; zen_faction_filter_0_UK3CB_MDF_O = true; zen_faction_filter_0_UK3CB_MEE_O = true; zen_faction_filter_0_UK3CB_MEI_O = true; zen_faction_filter_0_UK3CB_NAP_O = true; zen_faction_filter_0_UK3CB_NAP_O_groups = true; zen_faction_filter_0_UK3CB_NFA_O = true; zen_faction_filter_0_UK3CB_NFA_O_groups = true; zen_faction_filter_0_UK3CB_NPD_O = true; zen_faction_filter_0_UK3CB_TKA_O = true; zen_faction_filter_0_UK3CB_TKC_O = true; zen_faction_filter_0_UK3CB_TKM_O = true; zen_faction_filter_0_UK3CB_TKP_O = true; zen_faction_filter_0_vtf_kf_O_KS = true; force force zen_faction_filter_1_BLU_CTRG_F = true; force force zen_faction_filter_1_BLU_F = true; force force zen_faction_filter_1_BLU_G_F = true; force force zen_faction_filter_1_BLU_GEN_F = true; force force zen_faction_filter_1_BLU_T_F = true; force force zen_faction_filter_1_BLU_W_F = true; zen_faction_filter_1_fza_usaav = true; zen_faction_filter_1_rhs_faction_socom = true; zen_faction_filter_1_rhs_faction_usaf = true; zen_faction_filter_1_rhs_faction_usarmy_d = true; zen_faction_filter_1_rhs_faction_usarmy_wd = true; zen_faction_filter_1_rhs_faction_usmc_d = true; zen_faction_filter_1_rhs_faction_usmc_wd = true; zen_faction_filter_1_rhs_faction_usn = true; zen_faction_filter_1_rhsgref_faction_cdf_air_b = true; zen_faction_filter_1_rhsgref_faction_cdf_ground_b = true; zen_faction_filter_1_rhsgref_faction_cdf_ground_b_groups = true; zen_faction_filter_1_rhsgref_faction_cdf_ng_b = true; zen_faction_filter_1_rhsgref_faction_hidf = true; zen_faction_filter_1_TF373_RAF = true; zen_faction_filter_1_TF373_SOAR = true; zen_faction_filter_1_titan_faction = true; zen_faction_filter_1_TTT_Nimitz_Obj = true; zen_faction_filter_1_UK3CB_AAF_B = true; zen_faction_filter_1_UK3CB_ADA_B = true; zen_faction_filter_1_UK3CB_ADC_B = true; zen_faction_filter_1_UK3CB_ADG_B = true; zen_faction_filter_1_UK3CB_ADM_B = true; zen_faction_filter_1_UK3CB_ADP_B = true; zen_faction_filter_1_UK3CB_ADR_B = true; zen_faction_filter_1_UK3CB_ANA_B = true; zen_faction_filter_1_UK3CB_ANP_B = true; zen_faction_filter_1_UK3CB_APD_B = true; zen_faction_filter_1_UK3CB_ARD_B = true; zen_faction_filter_1_UK3CB_CCM_B = true; zen_faction_filter_1_UK3CB_CHC_B = true; zen_faction_filter_1_UK3CB_CHD_B = true; zen_faction_filter_1_UK3CB_CHD_B_groups = true; zen_faction_filter_1_UK3CB_CHD_W_B = true; zen_faction_filter_1_UK3CB_CHD_W_B_groups = true; zen_faction_filter_1_UK3CB_CPD_B = true; zen_faction_filter_1_UK3CB_CW_US_B_EARLY = true; zen_faction_filter_1_UK3CB_CW_US_B_LATE = true; zen_faction_filter_1_UK3CB_FIA_B = true; zen_faction_filter_1_UK3CB_GAF_B = true; zen_faction_filter_1_UK3CB_ION_B_Desert = true; zen_faction_filter_1_UK3CB_ION_B_Urban = true; zen_faction_filter_1_UK3CB_ION_B_Winter = true; zen_faction_filter_1_UK3CB_ION_B_Woodland = true; zen_faction_filter_1_UK3CB_KDF_B = true; zen_faction_filter_1_UK3CB_KRG_B = true; zen_faction_filter_1_UK3CB_LDF_B = true; zen_faction_filter_1_UK3CB_LDF_B_groups = true; zen_faction_filter_1_UK3CB_LFR_B = true; zen_faction_filter_1_UK3CB_LNM_B = true; zen_faction_filter_1_UK3CB_LNM_B_groups = true; zen_faction_filter_1_UK3CB_LSM_B = true; zen_faction_filter_1_UK3CB_MDF_B = true; zen_faction_filter_1_UK3CB_MEI_B = true; zen_faction_filter_1_UK3CB_NAP_B = true; zen_faction_filter_1_UK3CB_NAP_B_groups = true; zen_faction_filter_1_UK3CB_NFA_B = true; zen_faction_filter_1_UK3CB_NFA_B_groups = true; zen_faction_filter_1_UK3CB_NPD_B = true; zen_faction_filter_1_UK3CB_TKA_B = true; zen_faction_filter_1_UK3CB_TKC_B = true; zen_faction_filter_1_UK3CB_TKM_B = true; zen_faction_filter_1_UK3CB_TKP_B = true; zen_faction_filter_1_UK3CB_UN_B = true; zen_faction_filter_1_vtf_kf_B_KDF = true; zen_faction_filter_1_vtf_kf_B_KFL = true; force force zen_faction_filter_2_IND_C_F = true; force force zen_faction_filter_2_IND_E_F = true; force force zen_faction_filter_2_IND_F = true; force force zen_faction_filter_2_IND_G_F = true; force force zen_faction_filter_2_IND_L_F = true; zen_faction_filter_2_rhsgref_faction_cdf_air = true; zen_faction_filter_2_rhsgref_faction_cdf_ground = true; zen_faction_filter_2_rhsgref_faction_cdf_ground_groups = true; zen_faction_filter_2_rhsgref_faction_cdf_ng = true; zen_faction_filter_2_rhsgref_faction_cdf_ng_groups = true; zen_faction_filter_2_rhsgref_faction_chdkz_g = true; zen_faction_filter_2_rhsgref_faction_chdkz_g_groups = true; zen_faction_filter_2_rhsgref_faction_nationalist = true; zen_faction_filter_2_rhsgref_faction_nationalist_groups = true; zen_faction_filter_2_rhsgref_faction_tla_g = true; zen_faction_filter_2_rhsgref_faction_un = true; zen_faction_filter_2_rhssaf_faction_airforce = true; zen_faction_filter_2_rhssaf_faction_army = true; zen_faction_filter_2_rhssaf_faction_un = true; zen_faction_filter_2_UK3CB_AAF_I = true; zen_faction_filter_2_UK3CB_ADA_I = true; zen_faction_filter_2_UK3CB_ADC_I = true; zen_faction_filter_2_UK3CB_ADE_I = true; zen_faction_filter_2_UK3CB_ADG_I = true; zen_faction_filter_2_UK3CB_ADM_I = true; zen_faction_filter_2_UK3CB_ADP_I = true; zen_faction_filter_2_UK3CB_ADR_I = true; zen_faction_filter_2_UK3CB_APD_I = true; zen_faction_filter_2_UK3CB_ARD_I = true; zen_faction_filter_2_UK3CB_CCM_I = true; zen_faction_filter_2_UK3CB_CHC_I = true; zen_faction_filter_2_UK3CB_CHD_I = true; zen_faction_filter_2_UK3CB_CHD_I_groups = true; zen_faction_filter_2_UK3CB_CHD_W_I = true; zen_faction_filter_2_UK3CB_CHD_W_I_groups = true; zen_faction_filter_2_UK3CB_CPD_I = true; zen_faction_filter_2_UK3CB_FIA_I = true; zen_faction_filter_2_UK3CB_GAF_I = true; zen_faction_filter_2_UK3CB_ION_I_Desert = true; zen_faction_filter_2_UK3CB_ION_I_Urban = true; zen_faction_filter_2_UK3CB_ION_I_Winter = true; zen_faction_filter_2_UK3CB_ION_I_Woodland = true; zen_faction_filter_2_UK3CB_KDF_I = true; zen_faction_filter_2_UK3CB_KRG_I = true; zen_faction_filter_2_UK3CB_LDF_I = true; zen_faction_filter_2_UK3CB_LDF_I_groups = true; zen_faction_filter_2_UK3CB_LFR_I = true; zen_faction_filter_2_UK3CB_LNM_I = true; zen_faction_filter_2_UK3CB_LNM_I_groups = true; zen_faction_filter_2_UK3CB_LSM_I = true; zen_faction_filter_2_UK3CB_MDF_I = true; zen_faction_filter_2_UK3CB_MEE_I = true; zen_faction_filter_2_UK3CB_MEI_I = true; zen_faction_filter_2_UK3CB_NAP_I = true; zen_faction_filter_2_UK3CB_NAP_I_groups = true; zen_faction_filter_2_UK3CB_NFA_I = true; zen_faction_filter_2_UK3CB_NFA_I_groups = true; zen_faction_filter_2_UK3CB_NPD_I = true; zen_faction_filter_2_UK3CB_TKA_I = true; zen_faction_filter_2_UK3CB_TKC_I = true; zen_faction_filter_2_UK3CB_TKM_I = true; zen_faction_filter_2_UK3CB_TKP_I = true; zen_faction_filter_2_UK3CB_UN_I = true; zen_faction_filter_2_vtf_kf_I_KAL = true; force force zen_faction_filter_3_CIV_F = true; force force zen_faction_filter_3_CIV_IDAP_F = true; zen_faction_filter_3_EdCat_jbad_vehicles = true; zen_faction_filter_3_EdCat_Things = true; force force zen_faction_filter_3_IND_L_F = true; zen_faction_filter_3_UK3CB_ADC_C = true; zen_faction_filter_3_UK3CB_CHC_C = true; zen_faction_filter_3_UK3CB_TKC_C = true; // VCOM AI East Skill force force Vcm_AISkills_East_AimingAccuracy = 0.08; force force Vcm_AISkills_East_aimingShake = 0.1; force force Vcm_AISkills_East_aimingSpeed = 0.4; force force Vcm_AISkills_East_commanding = 0.95; force force Vcm_AISkills_East_courage = 0.8; force force Vcm_AISkills_East_general = 0.8; force force Vcm_AISkills_East_reloadSpeed = 0.9; force force Vcm_AISkills_East_spotDistance = 0.85; force force Vcm_AISkills_East_spotTime = 0.75; // VCOM AI General Skill force force Vcm_AISkills_General_AimingAccuracy = 0.08; force force Vcm_AISkills_General_aimingShake = 0.1; force force Vcm_AISkills_General_aimingSpeed = 0.4; force force Vcm_AISkills_General_commanding = 0.952174; force force Vcm_AISkills_General_courage = 0.8; force force Vcm_AISkills_General_general = 0.8; force force Vcm_AISkills_General_reloadSpeed = 0.9; force force Vcm_AISkills_General_spotDistance = 0.2; force force Vcm_AISkills_General_spotTime = 0.2; // VCOM AI Resistance Skill force force Vcm_AISkills_Resistance_AimingAccuracy = 0.25; force force Vcm_AISkills_Resistance_aimingShake = 0.15; force force Vcm_AISkills_Resistance_aimingSpeed = 0.15; force force Vcm_AISkills_Resistance_commanding = 0.85; force force Vcm_AISkills_Resistance_courage = 0.1; force force Vcm_AISkills_Resistance_general = 0.5; force force Vcm_AISkills_Resistance_reloadSpeed = 1; force force Vcm_AISkills_Resistance_spotDistance = 0.85; force force Vcm_AISkills_Resistance_spotTime = 0.85; // VCOM AI West Skill force force Vcm_AISkills_West_AimingAccuracy = 0.25; force force Vcm_AISkills_West_aimingShake = 0.15; force force Vcm_AISkills_West_aimingSpeed = 0.15; force force Vcm_AISkills_West_commanding = 0.85; force force Vcm_AISkills_West_courage = 0.6; force force Vcm_AISkills_West_general = 0.5; force force Vcm_AISkills_West_reloadSpeed = 1; force force Vcm_AISkills_West_spotDistance = 0.85; force force Vcm_AISkills_West_spotTime = 0.85; // VCOM SETTINGS force VCM_ActivateAI = true; force VCM_ADVANCEDMOVEMENT = true; force VCM_AIDISTANCEVEHPATH = 100; force VCM_AIMagLimit = 3; force VCM_AISkills_General_EM = false; force VCM_AISkills_General_EM_CHN = 10; force VCM_AISkills_General_EM_CLDWN = 10; force Vcm_AISkills_SideSpecific = false; force VCM_AISNIPERS = false; force VCM_AISUPPRESS = true; force VCM_ARTYDELAY = 30; force VCM_ARTYENABLE = false; //force VCM_ARTYSIDES = [WEST,EAST,INDEPENDENT]; force VCM_CARGOCHNG = true; force VCM_ClassSteal = true; force VCM_Debug = false; force VCM_DISEMBARKRANGE = 200; force Vcm_DrivingActivated = true; force VCM_ForceSpeed = false; force VCM_FRMCHANGE = false; force Vcm_GrenadeChance = 1; force VCM_HEARINGDISTANCE = 500; force VCM_MEDICALACTIVE = false; force VCM_MINECHANCE = 0; force VCM_MINEENABLED = false; force Vcm_PlayerAISkills = false; force VCM_RAGDOLL = false; force VCM_RAGDOLLCHC = 100; //force VCM_SIDEENABLED = [WEST,EAST,INDEPENDENT]; force VCM_SKILLCHANGE = true; force Vcm_SmokeGrenadeChance = 0; force VCM_STATICARMT = 300; force VCM_StealVeh = false; force VCM_SUPDIST = 100; force VCM_TURRETUNLOAD = true; force VCM_USECBASETTINGS = true; force VCM_WARNDELAY = 60; force VCM_WARNDIST = 500; // OCAP SETTINGS MAIN force OCAP_enabled = true; force force OCAP_isDebug = false; force force OCAP_administratorsList = 76561198101488897,3038464741; // OCAP SETTINGS ADVANCED force force OCAP_settings_autoStart = true; force force OCAP_settings_minPlayerCount = 22; force force OCAP_settings_frameCaptureDelay = 1; force force OCAP_settings_preferACEUnconscious = true; force force OCAP_settings_excludeClassFromRecord = "['ACE_friesAnchorBar']"; force force OCAP_settings_excludeKindFromRecord = "['WeaponHolder']"; force force OCAP_settings_excludeMarkerFromRecord = "['SystemMarker_','ACE_BFT_']"; force force OCAP_settings_trackTickets = false; force force OCAP_settings_trackTimes = false; force force OCAP_settings_trackTimeInterval = 10; force force OCAP_settings_saveTag = "PvE"; force force OCAP_settings_saveMissionEnded = true; force force OCAP_settings_saveOnEmpty = true; force force OCAP_settings_minMissionTime = 30;