//Visit https://github.com/R3voA3/3den-Enhanced/wiki/Customisation for the documentation. //------------Editor Preferences------------// //#define ENH_HIDE_DEBUGOPTIONS //#define ENH_HIDE_DYNAMICVIEWDISTANCE //#define ENH_HIDE_INTERFACE //------------Environment Attributes------------// //#define ENH_HIDE_TIMEMULTIPLIER //#define ENH_HIDE_VISUALSETTINGS //------------General Attributes------------// //#define ENH_HIDE_ADDOBJECTSTOZEUS //#define ENH_HIDE_AIRDROP //#define ENH_HIDE_AMBIENTFLYBY //#define ENH_HIDE_BRIEFING //#define ENH_HIDE_DYNAMICSKILL //#define ENH_HIDE_ESTABLISHINGSHOT //#define ENH_HIDE_INTROTEXT //#define ENH_HIDE_MAPINDICATORS //#define ENH_HIDE_MISSIONENDING //#define ENH_HIDE_SPR //#define ENH_HIDE_VOLUME //------------Multiplayer Attributes------------// //#define ENH_HIDE_DYNAMICGROUPS //#define ENH_HIDE_RESPAWNTICKETS //#define ENH_HIDE_SAVELOADOUT //------------Group Attributes------------// //#define ENH_HIDE_GROUPMARKER //#define ENH_HIDE_TASKPATROL //------------Object Attributes------------// //#define ENH_HIDE_ADDGUNLIGHT //#define ENH_HIDE_ADVANCEDDAMAGE //#define ENH_HIDE_AI //#define ENH_HIDE_ALLOWCREWINIMMOBILE //#define ENH_HIDE_ALLOWSPRINT //#define ENH_HIDE_AMBIENTANIMATIONS //#define ENH_HIDE_DISABLENVGE //#define ENH_HIDE_DISABLETIE //#define ENH_HIDE_DOSTOP //#define ENH_HIDE_ENABLEHEADLIGHTS //#define ENH_HIDE_ENGINEON //#define ENH_HIDE_FEATURETYPE //#define ENH_HIDE_FORCEFLAG //#define ENH_HIDE_FORCEWALK //#define ENH_HIDE_HOLDACTION //#define ENH_HIDE_LIMITSPEED //#define ENH_HIDE_MAKEHOSTAGE //#define ENH_HIDE_PARACHUTE //#define ENH_HIDE_REMOVEFROMREMAINSCOLLECTOR //#define ENH_HIDE_SETCAPTIVE //#define ENH_HIDE_SETMASS //#define ENH_HIDE_UNITTRAITS //#define ENH_HIDE_VIRTUALARSENAL //#define ENH_HIDE_MARKERDRAWPRIORITY //#define ENH_HIDE_MARKERHIDEONSTART //#define ENH_HIDE_OBJECTSCALE //------------Other------------// //#define ENH_LARGER_EDITBOXES