# Changelog Legend + Added - Removed @ Fixed ^ Improved # 0.5.3 ## ADDED IN 0.5.3 + Added M1151 + Added M1152 + Added M1165 ASV for USAF Security Forces + Added winch and AN/AAQ-24 DIRCM meshes to CH-53E model, and copied over improved FLIR mesh from UH-1Y. Credit to Odyseus for providing the winch + Stryker accessories + M1126 olive (dirty) textures + Created rhsusf_props + M995 5.56mm AP ammunition pouches for M249 (DODIC AA02: 4-M995 AP/1-M856 Tracer, Linked) + Stryker decal plane and decal files + Adds M1240A1 with Underbody Improvement Kit (UIK), in M2, M240, and Mk 19 variants. Q-Net armor and additional tow bar accessory to follow. + Adds M1277 with A1 kit (name change from M1240 CROWS, model and clsss names remain the same) + Adds the shot finder (boomerang) made by Foxone to the M1245 M2 and Mk19 ## IMPROVED IN 0.5.3 ^ Tweaked Stryker LODs ^ Removed baked ambient shadow from Tan Stryker hull texture - http://feedback.rhsmods.org/view.php?id=5712 ^ Added Grenade Launcher Unit Assembly controls to M1127 ^ Reduced TOW AI autoseek ^ Increased max AI engagement range for M256 cannon (up to 5km) ^ Tweaked materials for GLUA model in UI ^ Reduced delay between shots for AI in tanks could - http://feedback.rhsmods.org/view.php?id=5719 ^ USF config was overriding AFRF FCS ammo configuration ^ ERA is more fragile to heavy AP rounds ^ Added subtle refract particle effects to missiles ^ Another attempt at fixing occluders after binarization ^ Tweaked M1134 alpha sorting in gunner LOD ^ M1126, M1127, M1132, M1134 Now have comms install in interior LODS. Consists of AN/VRC-92, AN/VIC-3 IC Boxes, and associated cabling. ^ Updated side mount JR config in USAF ^ Adds M1132 with plow hidden by default. M1132 with plow re-named to M1132 (M2) SMP. ^ M1165 Test added (non-working, currently invisible) ^ M1165 Texture Improvements ^ M1165 fire supp kit re-added ^ Adds non-functional comms kit for M1151/M1165 ^ Adds non-functional tactical markings (camo7) ^ Adds proper string table names ^ Adds USMC versions of M1151/M1165 ^ Adds IFF Panels ^ New tac markings ^ Tweaked interior camo selection of MATVs ^ Separated the raised exhaust from intake for future versions ^ Adds LODs ^ Improved M1151 Wheels ^ Added more M1151/M1165 Names to Stringtable ^ Adds Rhino to M1151 ^ Improved RVMAT for Ext ^ Added hidden selection to Mk. 64 mount (non working) ^ M1152 String table added ^ Improvements to M1152 and the whole thing won't pack anymore :( ^ Corrected tracer burn times and colors for various 120mm rounds ^ Improved New Front Bumper textures - rebaked ^ Adjusted displayname strings of Mk19 vehicles to be consistent (Should be no more Mk 19/Mk.19/MK19/etc. variations when searching Eden) ^ M1152 SICPS Radio Kit Install part way done ^ M1152 SICPS Textures ^ Olive M1152/M1165 texture ^ Improved interior textures ^ Improved ACC Textures ^ Improved SICPS Textures ^ Improved Ext textures for removal of non-us specific equipment ^ Added a few more edges to UH-1Y FLIR ball to make it appear more round ^ Added basic LRAS3 functionality to M1151 (still needs completely new set of animations) ^ Covered some visible mesh holes/backfaces on CH-53 ^ tweaked stryker textures ^ removed redundant geometry ^ Tweaked dispersion of USAF weapons - http://feedback.rhsmods.org/view.php?id=5752 ^ Tweaked M240 recoil - http://feedback.rhsmods.org/view.php?id=5797 ^ Small optimization to optic PiP handler ^ Tweaked 40mm HEDP damage so AI is now using it against IFVs - http://feedback.rhsmods.org/view.php?id=5792 ^ Tweaked recoil of 40mm grenades after after damage change + changed Mk19 CoM ^ Tweaked CH-53E RTD land contact points & adjusted geo physx ^ Small tweak to FMTV deploy event handler ^ RHINO is now how in TI when turned on - http://feedback.rhsmods.org/view.php?id=5757 ^ Some fixes to stryker textures ^ Updated stryker wheel textures ^ Added DCL-120 & inversed kinematics to UH60M gunners ^ Tweaked UH1Y gun limits & gunner animations ^ Added DCL120 scope to UH1Y & CH47 miniguns ^ Tweaked damage behaviour of helicopters ^ Some adjustments to Joint Rail optics setup on Sniper/DMR rifles ^ Moved railed M14 TOP optics proxy forward slightly to accommodate Leupold Mk.4 M3 ^ Added nicer DVE to Stryker ^ Added MWC to stryker rear ^ Adjusted M1025/998/1045 series destroyed model ^ Adjusted M1025/998/1045 dashboard materials ^ Added animated suspension to M1025/998/1045 ^ Changed default BO lights status on USAF vehicles ^ Added US Stencil decal font set ^ Added weapon inertia to Caiman & Cougar ^ Tweaked some speed, penetration, and/or damage values for a few 7.62x51 and 5.56x45 rounds ^ Added US Flag to ACU in several versions ^ Improved stryker hull ao and improved wheel textures ^ Few more UH1Y variants will be now visible in VG ^ Improved textures on MATV MRAP ^ Added facewear proxy to ACU first person LOD ^ CBA JAM magazineWells for more weapons ^ Tweaked beam ridding behaviour ^ Tweaked M1025/M998 damage selections once again ^ Minor improvements to C-130J propeller shadows ^ Added straps to Stryker Jerry cans on M1126 M2 only ^ Laser/Light attachments can be fitted to forward scout rail on 'SOCOM 16 (Rail)' (bear in mind lasers/lights will clip some long scopes models that fit on the optic rail, and obstructs ironsights) ^ Vastly improved M113 M2 gunner front windshield fire geometry ^ Added few more customization options to M113 (WIP) ^ Added separate commander turret to M113 - it's now possible to turn in & use FFV ^ Tweaked M113 shadow LOD around commander hatch ^ Added inertia to M113 weapons ^ Added weapon inertia to mounted M2 on FMTV & HEMTT ^ Added inertia to weapons mounted on M1 Tanks ^ Added separate turret for M1 Loader - player may now use FFV & M240 separately. Loader now can also use visor mounted on top of his hatch & this setup prevents bug with TI zoom on M1A2 Loader gun. ^ Added KIA anims for new M113 commander moveset ^ Renamed M1A1SA to M1A1AIM, since models are actually representing AIM variants ^ Added weapon proxy to Fire Geometry of FMTV, Caiman, Cougar, M1127 & RG33L ^ Added turret adjustment option to gunner of various pintle mounted weapons - use "Adjust up/down" action (default Ctrl+W/S) to lower or expose your character more (WIP) ^ Added suspension animation to M1151 ^ Tweaked geometry PhysX & centre of mass of M1151 ^ Added M1 TUSK cannon M2 to Fire Geometry ^ Fixed textures for boomerang on M1245 ^ Added action to raise & lower TOW tripod in Eden editor via attribute ^ Tweaked VG options configuration on M1097 - http://feedback.rhsmods.org/view.php?id=5923 ^ Adds hidden selection to the M1151 LRAS3 that doesn't work.. ^ Added flag proxy to Strykers ## FIXED IN 0.5.3 @ Fixed default value in M1132 Distance Interval variable @ Fixed Lerca zoom - http://feedback.rhsmods.org/view.php?id=5723 @ Fixed wrong passenger position in 2nd LOD on M1127 @ Fixed wrong behavior of cargo occluders after binarizing p3d on Stryker series - http://feedback.rhsmods.org/view.php?id=5735 @ Automatic troops NVG handler no longer replaces NVG on character head if there is already some NVG attached to it @ USAF references to AFRF which resulted in broken get out action if AFRF was not loaded - http://feedback.rhsmods.org/view.php?id=5764 @ Gauges added to M1151 @ Gauge fixes for M1151 @ M1151/M1165 Shadow LOD fixes @ M1165 WD does not appear in Garage any longer @ Renamed camo7 to i1 to support decal system forthcoming @ Fixed USMC Versions @ Adds CIP Hidden panels @ Set the snorkel to translate mode but then I broke it @ Fixed air scoop shadow LOD issue @ Fixed some Mk 19 stuff for later version @ Fixed gunner proxies on M2 Version @ Fixed the Hidden select on the Mk 64 mount (da12thmonkey lives!!) @ Muzzle flash proxy was not visible when firing MG on some Stryker variants (possible zasleh/muzzleFlash selections clash) @ Added the CIP to the selection, but appear to have broken the M1152 @ Fixed cargo proxy on M1152, will do to rest later @ Camo selection added to M1151 Deploy Mk 64 Mount @ Fixed M1152 RSV @ Fixed placement of some comms kit in SICPS @ Fixed M1151 Ext NOHQ @ Reduced M14 max zeroing from 2000m to 1200m @ Fixed hiding of spare wheel on hemtts @ Fixed typo in buoyancy named property on hemtts @ Fixed DUKE script behaviour on dedicated server - http://feedback.rhsmods.org/view.php?id=5771 @ SU-260/P (MDO) wasn't using correct inventory image @ Fixed Stryker AI cargo issue - Troop Commander is now commander of whole vehicle - http://feedback.rhsmods.org/view.php?id=5713 @ fixed stryker hull AO issue @ Fixed some CfgMoves .rpt errors related to M1127 @ C130J cargo is now only detached when speed is lower than 10m/s - http://feedback.rhsmods.org/view.php?id=5810 @ Fixed VG radar action for AH64D on dedicated server - http://feedback.rhsmods.org/view.php?id=5809 @ Fixed stryker interior colors @ missing STORM texture @ Removed decals from stryker interior @ Stryker interior AO fixes @ Weird layer on pioneer equipment @ Changed opacity on woodland stryker tire dirt @ Added missing bipod sounds USAF accessories @ Changed position of all M11XX front suspension to be aligned center @ Fixed shadows on Cougar turrets @ Fixed glass pieces on Cougar Mk19 turret @ Fixed UH1Y door hiding Virtual Garage action - http://feedback.rhsmods.org/view.php?id=5830 @ M-ATV Mk.19 CROWS had the wrong "camo" retexture selection in distant LODs @ Fixed rear MATV SOF textures @ Fixed the MATV SOF rear WD Texture @ Fixed MATV Ext textures @ Fixed inaccurate displayName for some Flare/Chaff magazines @ Underwing fuel-tanks were visible in C-130J shadow in spite of being removed from visual LODs @ Fixed Mk17 LB transformed into wrong variant when folded - http://feedback.rhsmods.org/view.php?id=5855 @ Fixed MATV Ext and Interior textures @ AH-1Z's cannon ammunition incorrectly labeled as SAPHEI-T (tracer ammo) rather than SAPHEI @ M240G had some overlapping camo selections @ Changes the M1240 CROWS to M1277 @ Fixed alpha order for windows on all A1 MATVs @ Rebaked M1240A1 / M1277 textures to fix a a few errors @ Fixed M107 ghost LOD - http://feedback.rhsmods.org/view.php?id=5906 @ Fixed AI spawning on new Loader MG turrets @ Fixed order of turrets on M1A2 TUSK I @ Fixed missing muzzle flashes on M1XX & MATVs @ Fixed M11xx PKM gunner view & gunner animations @ HEMTT ammo carrier with APK+M2 only had single memory point in its damper axis (broken suspension travel and gunner IK) @ FFV751 was missing tandem HEAT warhead property - http://feedback.rhsmods.org/view.php?id=5915 @ Some of the single shot rockets had mass assigned @ Fixed ballistic glasses strings - http://feedback.rhsmods.org/view.php?id=5921 @ Fixed M7 LVOSS with new geo and textures @ Fixed rhsusf_M1085A1P2_B_D_Medical_fmtv_usarmy deploy action - http://feedback.rhsmods.org/view.php?id=5930