# Changelog Legend + Added - Removed @ Fixed ^ Improved # 0.4.3.1 ## ADDED IN 0.4.3.1 + Extra selection for rank patch and name tape customisation on ACU + Added engine startup delay to A10A + UH-60M Added Pitch Bias Actuator {CHANGESADDED} ## IMPROVED IN 0.4.3.1 ^ FMTV fording depth ^ Another tweak to engine startup script to improve it's behaviour in MP ^ Improved auto-trimmer functionality for UH-60M AFM ^ Increased M19 mine hit value ^ US Army RG-33 groups now use the 6*6 models instead of the old outdated (and hidden) 4*4 ^ Tweaked M430 & M433 damage values ^ Extended AGM-114 locking ranges to some degree. Following indications by gatordev that 4km is below average laser Hellfire performance ^ Extended AH-64D radar coverage in line with the changes to its main armament ^ Removed ace_overpressure entries ^ Tweaked Stinger ammo params ^ Tweaked Mk211 particle effects ^ UH-60M improved SAS ^ M242 lock disabled {CHANGESIMPROVED} ## FIXED IN 0.4.3.1 @ Corrected UH1 HUD position & tweaked FFAR ammo params @ Fixed IOTV lod issue @ Improved Chinook rotor sound @ FMTV exhaust pfx location @ A10A RWR should no longer detect IR missiles @ UH-60M Slightly tweaked SAS and collective ranges @ Changed UH-60M collective and cyclic ranges @ Changed UH-60M ATRQ ranges @ Fixed AH1Z/AH64 gunner sensors @ "lever ramp" misspelling @ Reduced some the M1 HEAT rounds max lead @ Fixed F-22 texture selection @ Caiman transport capacity was wrong on a couple of variants @ Fixed Stinger inventory restrictions @ Fixed BMG tracers @ Fixed wrong texture name for MRZRs in distant LODs @ ESSS/EWS UH-60s missing from cfgPatches @ Fixed some MAAWS ammo values {CHANGESFIXED} ## REMOVED IN 0.4.3.1 {CHANGESREMOVED}